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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/system/chromeos/virtual_keyboard/virtual_keyboard_tray.h" | 5 #include "ash/common/system/chromeos/virtual_keyboard/virtual_keyboard_tray.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/common/keyboard/keyboard_ui.h" | 9 #include "ash/common/keyboard/keyboard_ui.h" |
10 #include "ash/common/material_design/material_design_controller.h" | 10 #include "ash/common/material_design/material_design_controller.h" |
11 #include "ash/common/shelf/shelf_constants.h" | 11 #include "ash/common/shelf/shelf_constants.h" |
| 12 #include "ash/common/shelf/wm_shelf.h" |
12 #include "ash/common/shelf/wm_shelf_util.h" | 13 #include "ash/common/shelf/wm_shelf_util.h" |
13 #include "ash/common/system/tray/tray_constants.h" | 14 #include "ash/common/system/tray/tray_constants.h" |
14 #include "ash/common/system/tray/tray_utils.h" | 15 #include "ash/common/system/tray/tray_utils.h" |
15 #include "ash/common/wm_shell.h" | 16 #include "ash/common/wm_shell.h" |
| 17 #include "ash/common/wm_window.h" |
16 #include "grit/ash_resources.h" | 18 #include "grit/ash_resources.h" |
17 #include "grit/ash_strings.h" | 19 #include "grit/ash_strings.h" |
18 #include "ui/base/l10n/l10n_util.h" | 20 #include "ui/base/l10n/l10n_util.h" |
19 #include "ui/base/resource/resource_bundle.h" | 21 #include "ui/base/resource/resource_bundle.h" |
| 22 #include "ui/display/display.h" |
20 #include "ui/events/event.h" | 23 #include "ui/events/event.h" |
21 #include "ui/gfx/image/image_skia.h" | 24 #include "ui/gfx/image/image_skia.h" |
22 #include "ui/gfx/paint_vector_icon.h" | 25 #include "ui/gfx/paint_vector_icon.h" |
23 #include "ui/gfx/vector_icons_public.h" | 26 #include "ui/gfx/vector_icons_public.h" |
24 #include "ui/keyboard/keyboard_controller.h" | 27 #include "ui/keyboard/keyboard_controller.h" |
25 #include "ui/views/controls/image_view.h" | 28 #include "ui/views/controls/image_view.h" |
26 | 29 |
27 namespace ash { | 30 namespace ash { |
28 | 31 |
29 VirtualKeyboardTray::VirtualKeyboardTray(WmShelf* wm_shelf) | 32 VirtualKeyboardTray::VirtualKeyboardTray(WmShelf* wm_shelf) |
30 : TrayBackgroundView(wm_shelf), icon_(new views::ImageView) { | 33 : TrayBackgroundView(wm_shelf), |
| 34 icon_(new views::ImageView), |
| 35 wm_shelf_(wm_shelf) { |
31 if (MaterialDesignController::IsShelfMaterial()) { | 36 if (MaterialDesignController::IsShelfMaterial()) { |
32 SetInkDropMode(InkDropMode::ON); | 37 SetInkDropMode(InkDropMode::ON); |
33 SetContentsBackground(false); | 38 SetContentsBackground(false); |
34 gfx::ImageSkia image_md = | 39 gfx::ImageSkia image_md = |
35 CreateVectorIcon(gfx::VectorIconId::SHELF_KEYBOARD, kShelfIconColor); | 40 CreateVectorIcon(gfx::VectorIconId::SHELF_KEYBOARD, kShelfIconColor); |
36 icon_->SetImage(image_md); | 41 icon_->SetImage(image_md); |
37 } else { | 42 } else { |
38 SetContentsBackground(true); | 43 SetContentsBackground(true); |
39 gfx::ImageSkia* image_non_md = | 44 gfx::ImageSkia* image_non_md = |
40 ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed( | 45 ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed( |
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71 return l10n_util::GetStringUTF16( | 76 return l10n_util::GetStringUTF16( |
72 IDS_ASH_VIRTUAL_KEYBOARD_TRAY_ACCESSIBLE_NAME); | 77 IDS_ASH_VIRTUAL_KEYBOARD_TRAY_ACCESSIBLE_NAME); |
73 } | 78 } |
74 | 79 |
75 void VirtualKeyboardTray::HideBubbleWithView( | 80 void VirtualKeyboardTray::HideBubbleWithView( |
76 const views::TrayBubbleView* bubble_view) {} | 81 const views::TrayBubbleView* bubble_view) {} |
77 | 82 |
78 void VirtualKeyboardTray::ClickedOutsideBubble() {} | 83 void VirtualKeyboardTray::ClickedOutsideBubble() {} |
79 | 84 |
80 bool VirtualKeyboardTray::PerformAction(const ui::Event& event) { | 85 bool VirtualKeyboardTray::PerformAction(const ui::Event& event) { |
81 WmShell::Get()->keyboard_ui()->Show(); | 86 const int64_t display_id = |
| 87 wm_shelf_->GetWindow()->GetDisplayNearestWindow().id(); |
| 88 WmShell::Get()->keyboard_ui()->ShowInDisplay(display_id); |
82 // Normally, active status is set when virtual keyboard is shown/hidden, | 89 // Normally, active status is set when virtual keyboard is shown/hidden, |
83 // however, showing virtual keyboard happens asynchronously and, especially | 90 // however, showing virtual keyboard happens asynchronously and, especially |
84 // the first time, takes some time. We need to set active status here to | 91 // the first time, takes some time. We need to set active status here to |
85 // prevent bad things happening if user clicked the button before keyboard is | 92 // prevent bad things happening if user clicked the button before keyboard is |
86 // shown. | 93 // shown. |
87 SetIsActive(true); | 94 SetIsActive(true); |
88 return true; | 95 return true; |
89 } | 96 } |
90 | 97 |
91 void VirtualKeyboardTray::OnKeyboardEnabledStateChanged(bool new_enabled) { | 98 void VirtualKeyboardTray::OnKeyboardEnabledStateChanged(bool new_enabled) { |
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135 } | 142 } |
136 | 143 |
137 void VirtualKeyboardTray::UnobserveKeyboardController() { | 144 void VirtualKeyboardTray::UnobserveKeyboardController() { |
138 keyboard::KeyboardController* keyboard_controller = | 145 keyboard::KeyboardController* keyboard_controller = |
139 keyboard::KeyboardController::GetInstance(); | 146 keyboard::KeyboardController::GetInstance(); |
140 if (keyboard_controller) | 147 if (keyboard_controller) |
141 keyboard_controller->RemoveObserver(this); | 148 keyboard_controller->RemoveObserver(this); |
142 } | 149 } |
143 | 150 |
144 } // namespace ash | 151 } // namespace ash |
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