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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ | 5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ |
| 6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ | 6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/event_types.h" | 10 #include "base/event_types.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/observer_list.h" | 12 #include "base/observer_list.h" |
| 13 #include "ui/aura/window_observer.h" | 13 #include "ui/aura/window_observer.h" |
| 14 #include "ui/base/ime/input_method_observer.h" | 14 #include "ui/base/ime/input_method_observer.h" |
| 15 #include "ui/base/ime/text_input_type.h" | 15 #include "ui/base/ime/text_input_type.h" |
| 16 #include "ui/gfx/geometry/rect.h" | 16 #include "ui/gfx/geometry/rect.h" |
| 17 #include "ui/keyboard/keyboard_export.h" | 17 #include "ui/keyboard/keyboard_export.h" |
| 18 #include "ui/keyboard/keyboard_layout_delegate.h" | |
| 18 | 19 |
| 19 namespace aura { | 20 namespace aura { |
| 20 class Window; | 21 class Window; |
| 21 } | 22 } |
| 22 namespace ui { | 23 namespace ui { |
| 23 class InputMethod; | 24 class InputMethod; |
| 24 class TextInputClient; | 25 class TextInputClient; |
| 25 } | 26 } |
| 26 | 27 |
| 27 namespace keyboard { | 28 namespace keyboard { |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 51 public: | 52 public: |
| 52 // Different ways to hide the keyboard. | 53 // Different ways to hide the keyboard. |
| 53 enum HideReason { | 54 enum HideReason { |
| 54 // System initiated. | 55 // System initiated. |
| 55 HIDE_REASON_AUTOMATIC, | 56 HIDE_REASON_AUTOMATIC, |
| 56 // User initiated. | 57 // User initiated. |
| 57 HIDE_REASON_MANUAL, | 58 HIDE_REASON_MANUAL, |
| 58 }; | 59 }; |
| 59 | 60 |
| 60 // Takes ownership of |ui|. | 61 // Takes ownership of |ui|. |
| 61 explicit KeyboardController(KeyboardUI* ui); | 62 explicit KeyboardController(KeyboardUI* ui, KeyboardLayoutDelegate* delegate); |
| 62 ~KeyboardController() override; | 63 ~KeyboardController() override; |
| 63 | 64 |
| 64 // Returns the container for the keyboard, which is owned by | 65 // Returns the container for the keyboard, which is owned by |
| 65 // KeyboardController. | 66 // KeyboardController. |
| 66 aura::Window* GetContainerWindow(); | 67 aura::Window* GetContainerWindow(); |
| 67 | 68 |
| 68 // Whether the container window for the keyboard has been initialized. | 69 // Whether the container window for the keyboard has been initialized. |
| 69 bool keyboard_container_initialized() const { return container_ != nullptr; } | 70 bool keyboard_container_initialized() const { return container_ != nullptr; } |
| 70 | 71 |
| 71 // Reloads the content of the keyboard. No-op if the keyboard content is not | 72 // Reloads the content of the keyboard. No-op if the keyboard content is not |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 82 void NotifyKeyboardBoundsChanging(const gfx::Rect& new_bounds); | 83 void NotifyKeyboardBoundsChanging(const gfx::Rect& new_bounds); |
| 83 | 84 |
| 84 // Management of the observer list. | 85 // Management of the observer list. |
| 85 virtual void AddObserver(KeyboardControllerObserver* observer); | 86 virtual void AddObserver(KeyboardControllerObserver* observer); |
| 86 virtual void RemoveObserver(KeyboardControllerObserver* observer); | 87 virtual void RemoveObserver(KeyboardControllerObserver* observer); |
| 87 | 88 |
| 88 KeyboardUI* ui() { return ui_.get(); } | 89 KeyboardUI* ui() { return ui_.get(); } |
| 89 | 90 |
| 90 void set_lock_keyboard(bool lock) { lock_keyboard_ = lock; } | 91 void set_lock_keyboard(bool lock) { lock_keyboard_ = lock; } |
| 91 | 92 |
| 92 bool get_lock_keyboard() const { return lock_keyboard_; } | 93 bool get_lock_keyboard() const { return lock_keyboard_; } |
|
oshima
2016/11/08 17:26:05
could you please change these to
set_keyboard_lo
yhanada
2016/11/14 22:48:47
Done.
| |
| 93 | 94 |
| 94 KeyboardMode keyboard_mode() const { return keyboard_mode_; } | 95 KeyboardMode keyboard_mode() const { return keyboard_mode_; } |
| 95 | 96 |
| 96 void SetKeyboardMode(KeyboardMode mode); | 97 void SetKeyboardMode(KeyboardMode mode); |
| 97 | 98 |
| 98 // Force the keyboard to show up if not showing and lock the keyboard if | 99 // Force the keyboard to show up if not showing and lock the keyboard if |
| 99 // |lock| is true. | 100 // |lock| is true. |
| 100 void ShowKeyboard(bool lock); | 101 void ShowKeyboard(bool lock); |
| 101 | 102 |
| 103 // Force the keyboard to show up in the specific display if not showing and | |
| 104 // lock the keyboard | |
| 105 void ShowKeyboardInSpecificDisplay(const int64_t display_id); | |
|
oshima
2016/11/08 17:26:05
...InDisplay
yhanada
2016/11/14 22:48:47
Done.
| |
| 106 | |
| 102 // Sets the active keyboard controller. KeyboardController takes ownership of | 107 // Sets the active keyboard controller. KeyboardController takes ownership of |
| 103 // the instance. Calling ResetIntance with a new instance destroys the | 108 // the instance. Calling ResetIntance with a new instance destroys the |
| 104 // previous one. May be called with NULL to clear the instance. | 109 // previous one. May be called with NULL to clear the instance. |
| 105 static void ResetInstance(KeyboardController* controller); | 110 static void ResetInstance(KeyboardController* controller); |
| 106 | 111 |
| 107 // Retrieve the active keyboard controller. | 112 // Retrieve the active keyboard controller. |
| 108 static KeyboardController* GetInstance(); | 113 static KeyboardController* GetInstance(); |
| 109 | 114 |
| 110 // Returns true if keyboard is currently visible. | 115 // Returns true if keyboard is currently visible. |
| 111 bool keyboard_visible() { return keyboard_visible_; } | 116 bool keyboard_visible() { return keyboard_visible_; } |
| (...skipping 22 matching lines...) Expand all Loading... | |
| 134 // InputMethodObserver overrides | 139 // InputMethodObserver overrides |
| 135 void OnTextInputTypeChanged(const ui::TextInputClient* client) override {} | 140 void OnTextInputTypeChanged(const ui::TextInputClient* client) override {} |
| 136 void OnFocus() override {} | 141 void OnFocus() override {} |
| 137 void OnBlur() override {} | 142 void OnBlur() override {} |
| 138 void OnCaretBoundsChanged(const ui::TextInputClient* client) override {} | 143 void OnCaretBoundsChanged(const ui::TextInputClient* client) override {} |
| 139 void OnTextInputStateChanged(const ui::TextInputClient* client) override; | 144 void OnTextInputStateChanged(const ui::TextInputClient* client) override; |
| 140 void OnInputMethodDestroyed(const ui::InputMethod* input_method) override; | 145 void OnInputMethodDestroyed(const ui::InputMethod* input_method) override; |
| 141 void OnShowImeIfNeeded() override; | 146 void OnShowImeIfNeeded() override; |
| 142 | 147 |
| 143 // Show virtual keyboard immediately with animation. | 148 // Show virtual keyboard immediately with animation. |
| 144 void ShowKeyboardInternal(); | 149 void ShowKeyboardInternal(int64_t display_id); |
| 145 | 150 |
| 146 // Returns true if keyboard is scheduled to hide. | 151 // Returns true if keyboard is scheduled to hide. |
| 147 bool WillHideKeyboard() const; | 152 bool WillHideKeyboard() const; |
| 148 | 153 |
| 149 // Called when show and hide animation finished successfully. If the animation | 154 // Called when show and hide animation finished successfully. If the animation |
| 150 // is aborted, it won't be called. | 155 // is aborted, it won't be called. |
| 151 void ShowAnimationFinished(); | 156 void ShowAnimationFinished(); |
| 152 void HideAnimationFinished(); | 157 void HideAnimationFinished(); |
| 153 | 158 |
| 154 std::unique_ptr<KeyboardUI> ui_; | 159 std::unique_ptr<KeyboardUI> ui_; |
| 160 KeyboardLayoutDelegate* layout_delegate_; | |
| 155 std::unique_ptr<aura::Window> container_; | 161 std::unique_ptr<aura::Window> container_; |
| 156 // CallbackAnimationObserver should destructed before container_ because it | 162 // CallbackAnimationObserver should destructed before container_ because it |
| 157 // uses container_'s animator. | 163 // uses container_'s animator. |
| 158 std::unique_ptr<CallbackAnimationObserver> animation_observer_; | 164 std::unique_ptr<CallbackAnimationObserver> animation_observer_; |
| 159 | 165 |
| 160 ui::InputMethod* input_method_; | 166 ui::InputMethod* input_method_; |
| 161 bool keyboard_visible_; | 167 bool keyboard_visible_; |
| 162 bool show_on_resize_; | 168 bool show_on_resize_; |
| 163 bool lock_keyboard_; | 169 bool lock_keyboard_; |
|
oshima
2016/11/08 17:26:05
can you document this?
yhanada
2016/11/14 22:48:47
Done.
| |
| 164 KeyboardMode keyboard_mode_; | 170 KeyboardMode keyboard_mode_; |
| 165 ui::TextInputType type_; | 171 ui::TextInputType type_; |
| 166 | 172 |
| 167 base::ObserverList<KeyboardControllerObserver> observer_list_; | 173 base::ObserverList<KeyboardControllerObserver> observer_list_; |
| 168 | 174 |
| 169 // The currently used keyboard position. | 175 // The currently used keyboard position. |
| 170 gfx::Rect current_keyboard_bounds_; | 176 gfx::Rect current_keyboard_bounds_; |
| 171 | 177 |
| 172 static KeyboardController* instance_; | 178 static KeyboardController* instance_; |
| 173 | 179 |
| 174 base::WeakPtrFactory<KeyboardController> weak_factory_; | 180 base::WeakPtrFactory<KeyboardController> weak_factory_; |
| 175 | 181 |
| 176 DISALLOW_COPY_AND_ASSIGN(KeyboardController); | 182 DISALLOW_COPY_AND_ASSIGN(KeyboardController); |
| 177 }; | 183 }; |
| 178 | 184 |
| 179 } // namespace keyboard | 185 } // namespace keyboard |
| 180 | 186 |
| 181 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ | 187 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ |
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