Chromium Code Reviews| Index: ui/aura/mus/window_port_mus.cc |
| diff --git a/ui/aura/mus/window_port_mus.cc b/ui/aura/mus/window_port_mus.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..f66766a1c275564c19b4602ce1c8dd2aa2320f90 |
| --- /dev/null |
| +++ b/ui/aura/mus/window_port_mus.cc |
| @@ -0,0 +1,301 @@ |
| +// Copyright 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/aura/mus/window_port_mus.h" |
| + |
| +#include "ui/aura/client/aura_constants.h" |
| +#include "ui/aura/mus/property_converter.h" |
| +#include "ui/aura/mus/surface_id_handler.h" |
| +#include "ui/aura/mus/window_tree_client.h" |
| +#include "ui/aura/mus/window_tree_client_delegate.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/aura/window_observer.h" |
| +#include "ui/aura/window_property.h" |
| + |
| +namespace aura { |
| + |
| +// static |
| +WindowMus* WindowMus::Get(Window* window) { |
| + return WindowPortMus::Get(window); |
| +} |
| + |
| +WindowPortMus::WindowPortMus(WindowTreeClient* client) |
| + : window_tree_client_(client) {} |
| + |
| +WindowPortMus::~WindowPortMus() { |
| + if (surface_info_) |
| + SetSurfaceIdFromServer(nullptr); |
| + |
| + window_tree_client_->OnWindowMusDestroyed(this); |
| +} |
| + |
| +// static |
| +WindowPortMus* WindowPortMus::Get(Window* window) { |
| + return static_cast<WindowPortMus*>(WindowPort::Get(window)); |
| +} |
| + |
| +void WindowPortMus::SetTextInputState(mojo::TextInputStatePtr state) { |
| + window_tree_client_->SetWindowTextInputState(this, std::move(state)); |
| +} |
| + |
| +void WindowPortMus::SetImeVisibility(bool visible, |
| + mojo::TextInputStatePtr state) { |
| + window_tree_client_->SetImeVisibility(this, visible, std::move(state)); |
| +} |
| + |
| +void WindowPortMus::SetPredefinedCursor(ui::mojom::Cursor cursor_id) { |
| + window_tree_client_->SetPredefinedCursor(this, predefined_cursor_, cursor_id); |
| + predefined_cursor_ = cursor_id; |
| +} |
| + |
| +WindowPortMus::ServerChangeIdType WindowPortMus::ScheduleChange( |
| + const ServerChangeType type, |
| + const ServerChangeData& data) { |
| + ServerChange change; |
| + change.type = type; |
| + change.server_change_id = next_server_change_id_++; |
| + change.data = data; |
| + server_changes_.push_back(change); |
| + return change.server_change_id; |
| +} |
| + |
| +void WindowPortMus::RemoveChangeById(ServerChangeIdType change_id) { |
| + for (auto iter = server_changes_.begin(); iter != server_changes_.end(); |
|
sadrul
2016/10/26 18:38:20
Since this is only used by ScopedServerChange, thi
sky
2016/10/26 19:56:45
Ugh, you made me lookup how to erase a reverse_ite
|
| + ++iter) { |
| + if (iter->server_change_id == change_id) { |
| + server_changes_.erase(iter); |
| + return; |
| + } |
| + } |
| +} |
| + |
| +bool WindowPortMus::RemoveChangeByTypeAndData(const ServerChangeType type, |
| + const ServerChangeData& data) { |
| + for (auto iter = server_changes_.begin(); iter != server_changes_.end(); |
| + ++iter) { |
| + if (iter->type != type) |
| + continue; |
| + |
| + switch (type) { |
| + case ServerChangeType::ADD: |
| + case ServerChangeType::REMOVE: |
| + case ServerChangeType::REORDER: |
| + if (iter->data.child_id == data.child_id) |
| + break; |
| + continue; |
| + case ServerChangeType::BOUNDS: |
| + if (iter->data.bounds == data.bounds) |
| + break; |
| + continue; |
| + case ServerChangeType::PROPERTY: |
| + if (iter->data.property_name == data.property_name) |
| + break; |
| + continue; |
| + case ServerChangeType::VISIBLE: |
| + if (iter->data.visible == data.visible) |
| + break; |
| + continue; |
| + } |
| + server_changes_.erase(iter); |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +PropertyConverter* WindowPortMus::GetPropertyConverter() { |
| + return window_tree_client_->delegate_->GetPropertyConverter(); |
| +} |
| + |
| +Window* WindowPortMus::GetWindow() { |
| + return window_; |
| +} |
| + |
| +void WindowPortMus::AddChildFromServer(WindowMus* window) { |
| + DCHECK(has_server_window()); |
| + ServerChangeData data; |
| + data.child_id = window->server_id(); |
| + ScopedServerChange change(this, ServerChangeType::ADD, data); |
| + window_->AddChild(window->GetWindow()); |
| +} |
| + |
| +void WindowPortMus::RemoveChildFromServer(WindowMus* child) { |
| + DCHECK(has_server_window()); |
| + ServerChangeData data; |
| + data.child_id = child->server_id(); |
| + ScopedServerChange change(this, ServerChangeType::REMOVE, data); |
| + window_->RemoveChild(child->GetWindow()); |
| +} |
| + |
| +void WindowPortMus::ReorderFromServer(WindowMus* child, |
| + WindowMus* relative, |
| + ui::mojom::OrderDirection direction) { |
| + DCHECK(has_server_window()); |
| + // Keying off solely the id isn't entirely accurate, in so far as if Window |
| + // does some other reordering then the server and client are out of sync. |
| + // But we assume only one client can make changes to a particular window at |
| + // a time, so this should be ok. |
| + ServerChangeData data; |
| + data.child_id = child->server_id(); |
| + ScopedServerChange change(this, ServerChangeType::REORDER, data); |
| + if (direction == ui::mojom::OrderDirection::BELOW) |
| + window_->StackChildBelow(child->GetWindow(), relative->GetWindow()); |
| + else |
| + window_->StackChildAbove(child->GetWindow(), relative->GetWindow()); |
| +} |
| + |
| +void WindowPortMus::SetBoundsFromServer(const gfx::Rect& bounds) { |
| + DCHECK(has_server_window()); |
| + ServerChangeData data; |
| + data.bounds = bounds; |
| + ScopedServerChange change(this, ServerChangeType::BOUNDS, data); |
| + window_->SetBounds(bounds); |
| +} |
| + |
| +void WindowPortMus::SetVisibleFromServer(bool visible) { |
| + DCHECK(has_server_window()); |
| + ServerChangeData data; |
| + data.visible = visible; |
| + ScopedServerChange change(this, ServerChangeType::VISIBLE, data); |
| + if (visible) |
| + window_->Show(); |
| + else |
| + window_->Hide(); |
| +} |
| + |
| +void WindowPortMus::SetOpacityFromServer(float opacity) { |
| + // TODO(sky): this may not be necessary anymore. |
| + DCHECK(has_server_window()); |
| + // Changes to opacity don't make it back to the server. |
| + window_->layer()->SetOpacity(opacity); |
| +} |
| + |
| +void WindowPortMus::SetPredefinedCursorFromServer(ui::mojom::Cursor cursor) { |
| + // As this does nothing more than set the cursor we don't need to use |
| + // ServerChange. |
| + predefined_cursor_ = cursor; |
| +} |
| + |
| +void WindowPortMus::SetPropertyFromServer( |
| + const std::string& property_name, |
| + const std::vector<uint8_t>* property_data) { |
| + ServerChangeData data; |
| + data.property_name = property_name; |
| + ScopedServerChange change(this, ServerChangeType::PROPERTY, data); |
| + GetPropertyConverter()->SetPropertyFromTransportValue(window_, property_name, |
| + property_data); |
| +} |
| + |
| +void WindowPortMus::SetSurfaceIdFromServer( |
| + std::unique_ptr<SurfaceInfo> surface_info) { |
| + if (surface_info_) { |
| + const cc::SurfaceId& existing_surface_id = surface_info_->surface_id; |
| + cc::SurfaceId new_surface_id = |
| + surface_info ? surface_info->surface_id : cc::SurfaceId(); |
| + if (!existing_surface_id.is_null() && |
| + existing_surface_id != new_surface_id) { |
| + // Return the existing surface sequence. |
| + window_tree_client_->OnWindowMusSurfaceDetached( |
| + this, surface_info_->surface_sequence); |
| + } |
| + } |
| + WindowPortMus* parent = Get(window_->parent()); |
| + if (parent && parent->surface_id_handler_) { |
| + parent->surface_id_handler_->OnChildWindowSurfaceChanged(window_, |
| + &surface_info); |
| + } |
| + surface_info_ = std::move(surface_info); |
| +} |
| + |
| +void WindowPortMus::NotifyEmbeddedAppDisconnected() { |
| + for (WindowObserver& observer : *GetObservers(window_)) |
| + observer.OnEmbeddedAppDisconnected(window_); |
| +} |
| + |
| +std::unique_ptr<WindowPortInitData> WindowPortMus::Init(Window* window) { |
| + window_ = window; |
| + return window_tree_client_->OnWindowMusCreated(this); |
| +} |
| + |
| +void WindowPortMus::OnInitDone(std::unique_ptr<WindowPortInitData> init_data) { |
| + window_tree_client_->OnWindowMusInitDone(this, std::move(init_data)); |
| +} |
| + |
| +void WindowPortMus::OnDeviceScaleFactorChanged(float device_scale_factor) {} |
| + |
| +void WindowPortMus::OnWillAddChild(Window* child) { |
| + if (!has_server_window()) |
| + return; |
| + |
| + ServerChangeData change_data; |
| + change_data.child_id = Get(child)->server_id(); |
| + if (!RemoveChangeByTypeAndData(ServerChangeType::ADD, change_data)) |
| + window_tree_client_->OnWindowMusAddChild(this, Get(child)); |
| +} |
| + |
| +void WindowPortMus::OnWillRemoveChild(Window* child) { |
| + if (!has_server_window()) |
| + return; |
| + |
| + ServerChangeData change_data; |
| + change_data.child_id = Get(child)->server_id(); |
| + if (!RemoveChangeByTypeAndData(ServerChangeType::REMOVE, change_data)) |
| + window_tree_client_->OnWindowMusRemoveChild(this, Get(child)); |
| +} |
| + |
| +void WindowPortMus::OnWillMoveChild(size_t current_index, size_t dest_index) { |
| + if (!has_server_window()) |
| + return; |
| + |
| + ServerChangeData change_data; |
| + change_data.child_id = Get(window_->children()[current_index])->server_id(); |
| + if (!RemoveChangeByTypeAndData(ServerChangeType::REORDER, change_data)) |
| + window_tree_client_->OnWindowMusMoveChild(this, current_index, dest_index); |
| +} |
| + |
| +void WindowPortMus::OnVisibilityChanged(bool visible) { |
| + if (!has_server_window()) |
| + return; |
| + |
| + ServerChangeData change_data; |
| + change_data.visible = visible; |
| + if (!RemoveChangeByTypeAndData(ServerChangeType::VISIBLE, change_data)) |
| + window_tree_client_->OnWindowMusSetVisible(this, visible); |
| +} |
| + |
| +void WindowPortMus::OnDidChangeBounds(const gfx::Rect& old_bounds, |
| + const gfx::Rect& new_bounds) { |
| + if (!has_server_window()) |
| + return; |
| + |
| + ServerChangeData change_data; |
| + change_data.bounds = new_bounds; |
| + if (!RemoveChangeByTypeAndData(ServerChangeType::BOUNDS, change_data)) |
| + window_tree_client_->OnWindowMusBoundsChanged(this, old_bounds, new_bounds); |
| +} |
| + |
| +std::unique_ptr<WindowPortPropertyData> WindowPortMus::OnWillChangeProperty( |
| + const void* key) { |
| + if (!has_server_window()) |
| + return nullptr; |
| + |
| + return window_tree_client_->OnWindowMusWillChangeProperty(this, key); |
| +} |
| + |
| +void WindowPortMus::OnPropertyChanged( |
| + const void* key, |
| + std::unique_ptr<WindowPortPropertyData> data) { |
| + if (!has_server_window()) |
| + return; |
| + |
| + ServerChangeData change_data; |
| + change_data.property_name = |
| + GetPropertyConverter()->GetTransportNameForPropertyKey(key); |
| + // TODO(sky): investigate to see if we need to compare data. In particular do |
| + // we ever have a case where changing a property cascades into changing the |
| + // same property? |
| + if (!RemoveChangeByTypeAndData(ServerChangeType::PROPERTY, change_data)) |
| + window_tree_client_->OnWindowMusPropertyChanged(this, key, std::move(data)); |
| +} |
| + |
| +} // namespace aura |