| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 syntax = "proto2"; | 5 syntax = "proto2"; |
| 6 | 6 |
| 7 option optimize_for = LITE_RUNTIME; | 7 option optimize_for = LITE_RUNTIME; |
| 8 | 8 |
| 9 import "client_state_update.proto"; |
| 9 import "compositor_message_to_impl.proto"; | 10 import "compositor_message_to_impl.proto"; |
| 10 import "compositor_message_to_main.proto"; | 11 import "compositor_message_to_main.proto"; |
| 11 import "layer_tree_host.proto"; | 12 import "layer_tree_host.proto"; |
| 12 | 13 |
| 13 package cc.proto; | 14 package cc.proto; |
| 14 | 15 |
| 15 // A top level message for serialized state used by the compositor remote | 16 // A top level message for serialized state used by the compositor remote |
| 16 // channels. | 17 // channels. |
| 17 // TODO(khushalsagar): Remove CompositorMessage and stop using | 18 // TODO(khushalsagar): Remove CompositorMessage and stop using |
| 18 // RemoteProtoChannel to plumb these to/from the browser. See crbug.com/648442 | 19 // RemoteProtoChannel to plumb these to/from the browser. See crbug.com/648442 |
| 19 message CompositorMessage { | 20 message CompositorMessage { |
| 20 // Engine -> Client | 21 // Engine -> Client |
| 21 // Frame Update. | 22 // Frame Update. |
| 22 optional LayerTreeHost layer_tree_host = 3; | 23 optional LayerTreeHost layer_tree_host = 3; |
| 23 | 24 |
| 24 // Client -> Engine | 25 // Client -> Engine |
| 25 // Sent from the client to the engine when a frame update was processed | 26 // Sent from the client to the engine when a frame update was processed |
| 26 // on the client. | 27 // on the client. |
| 27 optional bool frame_ack = 4; | 28 optional bool frame_ack = 4; |
| 28 | 29 |
| 30 // Client -> Engine |
| 31 // Reports any changes made to the main thread state on the compositor thread |
| 32 // on the client. |
| 33 optional ClientStateUpdate client_state_update = 5; |
| 34 |
| 35 // Engine -> Client |
| 36 // Acknowledges the application of the client state update to the associated |
| 37 // state on the engine. |
| 38 // If the application of the update resulted in any additional changes to the |
| 39 // state on the engine, the ack will always be bundled with the resulting |
| 40 // frame update. |
| 41 optional bool client_state_update_ack = 6; |
| 42 |
| 29 // One of these is set based on where the message is going to. | 43 // One of these is set based on where the message is going to. |
| 30 optional CompositorMessageToMain to_main = 1; | 44 optional CompositorMessageToMain to_main = 1; |
| 31 optional CompositorMessageToImpl to_impl = 2; | 45 optional CompositorMessageToImpl to_impl = 2; |
| 32 } | 46 } |
| OLD | NEW |