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Side by Side Diff: blimp/engine/renderer/frame_scheduler.h

Issue 2445093002: cc/blimp: Add synchronization for scroll/scale state. (Closed)
Patch Set: test compile Created 4 years, 1 month ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ 5 #ifndef BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_
6 #define BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ 6 #define BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/memory/weak_ptr.h" 10 #include "base/memory/weak_ptr.h"
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47 47
48 // Called when a frame update is sent to the client. This must be called only 48 // Called when a frame update is sent to the client. This must be called only
49 // when the |client| is producing a frame update in 49 // when the |client| is producing a frame update in
50 // FrameSchedulerClient::StartFrameUpdate and must be followed with a 50 // FrameSchedulerClient::StartFrameUpdate and must be followed with a
51 // DidReceiveFrameUpdateAck when the frame sent is ack-ed by the client. 51 // DidReceiveFrameUpdateAck when the frame sent is ack-ed by the client.
52 void DidSendFrameUpdateToClient(); 52 void DidSendFrameUpdateToClient();
53 53
54 // Called when an Ack is received for a frame sent to the client. 54 // Called when an Ack is received for a frame sent to the client.
55 void DidReceiveFrameUpdateAck(); 55 void DidReceiveFrameUpdateAck();
56 56
57 protected: 57 bool needs_frame_update() const { return needs_frame_update_; }
58 // protected for testing. 58
59 FrameScheduler(base::TimeDelta frame_delay, 59 void set_frame_delay_for_testing(base::TimeDelta frame_delay) {
60 scoped_refptr<base::SingleThreadTaskRunner> task_runner, 60 frame_delay_ = frame_delay;
61 FrameSchedulerClient* client); 61 }
62 62
63 private: 63 private:
64 void ScheduleFrameUpdateIfNecessary(); 64 void ScheduleFrameUpdateIfNecessary();
65 65
66 // Returns true if a frame update can be started. The Scheduler can not 66 // Returns true if a frame update can be started. The Scheduler can not
67 // produce new frames either if there is no request for frames pending or we 67 // produce new frames either if there is no request for frames pending or we
68 // are waiting for an ack for a frame previously sent to the client. 68 // are waiting for an ack for a frame previously sent to the client.
69 bool ShouldProduceFrameUpdates() const; 69 bool ShouldProduceFrameUpdates() const;
70 70
71 void StartFrameUpdate(); 71 void StartFrameUpdate();
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89 89
90 FrameSchedulerClient* client_; 90 FrameSchedulerClient* client_;
91 91
92 DISALLOW_COPY_AND_ASSIGN(FrameScheduler); 92 DISALLOW_COPY_AND_ASSIGN(FrameScheduler);
93 }; 93 };
94 94
95 } // namespace engine 95 } // namespace engine
96 } // namespace blimp 96 } // namespace blimp
97 97
98 #endif // BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ 98 #endif // BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_
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