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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ | 5 #ifndef BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ |
| 6 #define BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ | 6 #define BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "base/timer/timer.h" | 10 #include "base/timer/timer.h" |
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| 45 | 45 |
| 46 // Called when a frame update is sent to the client. This must be called only | 46 // Called when a frame update is sent to the client. This must be called only |
| 47 // when the |client| is producing a frame update in | 47 // when the |client| is producing a frame update in |
| 48 // FrameSchedulerClient::StartFrameUpdate and must be followed with a | 48 // FrameSchedulerClient::StartFrameUpdate and must be followed with a |
| 49 // DidReceiveFrameUpdateAck when the frame sent is ack-ed by the client. | 49 // DidReceiveFrameUpdateAck when the frame sent is ack-ed by the client. |
| 50 void DidSendFrameUpdateToClient(); | 50 void DidSendFrameUpdateToClient(); |
| 51 | 51 |
| 52 // Called when an Ack is received for a frame sent to the client. | 52 // Called when an Ack is received for a frame sent to the client. |
| 53 void DidReceiveFrameUpdateAck(); | 53 void DidReceiveFrameUpdateAck(); |
| 54 | 54 |
| 55 protected: | 55 bool needs_frame_update() const { return needs_frame_update_; } |
| 56 // protected for testing. | 56 |
| 57 FrameScheduler(base::TimeDelta frame_delay, | 57 void set_frame_delay_for_testing(base::TimeDelta frame_delay) { |
| 58 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 58 frame_delay_ = frame_delay; |
| 59 FrameSchedulerClient* client); | 59 } |
| 60 | 60 |
| 61 private: | 61 private: |
| 62 void ScheduleFrameUpdateIfNecessary(); | 62 void ScheduleFrameUpdateIfNecessary(); |
| 63 | 63 |
| 64 // Returns true if a frame update can be started. The Scheduler can not | 64 // Returns true if a frame update can be started. The Scheduler can not |
| 65 // produce new frames either if there is no request for frames pending or we | 65 // produce new frames either if there is no request for frames pending or we |
| 66 // are waiting for an ack for a frame previously sent to the client. | 66 // are waiting for an ack for a frame previously sent to the client. |
| 67 bool ShouldProduceFrameUpdates() const; | 67 bool ShouldProduceFrameUpdates() const; |
| 68 | 68 |
| 69 void StartFrameUpdate(); | 69 void StartFrameUpdate(); |
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| 87 | 87 |
| 88 FrameSchedulerClient* client_; | 88 FrameSchedulerClient* client_; |
| 89 | 89 |
| 90 DISALLOW_COPY_AND_ASSIGN(FrameScheduler); | 90 DISALLOW_COPY_AND_ASSIGN(FrameScheduler); |
| 91 }; | 91 }; |
| 92 | 92 |
| 93 } // namespace engine | 93 } // namespace engine |
| 94 } // namespace blimp | 94 } // namespace blimp |
| 95 | 95 |
| 96 #endif // BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ | 96 #endif // BLIMP_ENGINE_RENDERER_FRAME_SCHEDULER_H_ |
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