| Index: third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| diff --git a/third_party/WebKit/Source/core/dom/DOMMatrix.cpp b/third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| index 0e77259c9af33e0ffc0c6bc1bd47d0ce23edab1a..966810654a5eed9950886b24b46a341f051a327b 100644
|
| --- a/third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| +++ b/third_party/WebKit/Source/core/dom/DOMMatrix.cpp
|
| @@ -183,6 +183,36 @@ DOMMatrix* DOMMatrix::scale3dSelf(double scale,
|
| return scaleSelf(scale, scale, scale, ox, oy, oz);
|
| }
|
|
|
| +DOMMatrix* DOMMatrix::rotateSelf(double rotX) {
|
| + return rotateSelf(0, 0, rotX);
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateSelf(double rotX, double rotY) {
|
| + return rotateSelf(rotX, rotY, 0);
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateSelf(double rotX, double rotY, double rotZ) {
|
| + if (rotZ)
|
| + m_matrix->rotate3d(0, 0, 1, rotZ);
|
| +
|
| + if (rotY) {
|
| + m_matrix->rotate3d(0, 1, 0, rotY);
|
| + m_is2D = false;
|
| + }
|
| +
|
| + if (rotX) {
|
| + m_matrix->rotate3d(1, 0, 0, rotX);
|
| + m_is2D = false;
|
| + }
|
| +
|
| + return this;
|
| +}
|
| +
|
| +DOMMatrix* DOMMatrix::rotateFromVectorSelf(double x, double y) {
|
| + m_matrix->rotate(rad2deg(atan2(y, x)));
|
| + return this;
|
| +}
|
| +
|
| DOMMatrix* DOMMatrix::rotateAxisAngleSelf(double x,
|
| double y,
|
| double z,
|
|
|