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Side by Side Diff: third_party/WebKit/Source/core/dom/DOMMatrixReadOnly.h

Issue 2444733002: [GeometryInterface] Add rotate*(), rotateFromVector*() function. (Closed)
Patch Set: update test file. Created 4 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DOMMatrixReadOnly_h 5 #ifndef DOMMatrixReadOnly_h
6 #define DOMMatrixReadOnly_h 6 #define DOMMatrixReadOnly_h
7 7
8 #include "bindings/core/v8/ExceptionState.h" 8 #include "bindings/core/v8/ExceptionState.h"
9 #include "bindings/core/v8/ScriptWrappable.h" 9 #include "bindings/core/v8/ScriptWrappable.h"
10 #include "core/dom/DOMTypedArray.h" 10 #include "core/dom/DOMTypedArray.h"
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59 DOMMatrix* multiply(DOMMatrixInit&, ExceptionState&); 59 DOMMatrix* multiply(DOMMatrixInit&, ExceptionState&);
60 DOMMatrix* translate(double tx, double ty, double tz = 0); 60 DOMMatrix* translate(double tx, double ty, double tz = 0);
61 DOMMatrix* scale(double sx = 1); 61 DOMMatrix* scale(double sx = 1);
62 DOMMatrix* scale(double sx, 62 DOMMatrix* scale(double sx,
63 double sy, 63 double sy,
64 double sz = 1, 64 double sz = 1,
65 double ox = 0, 65 double ox = 0,
66 double oy = 0, 66 double oy = 0,
67 double oz = 0); 67 double oz = 0);
68 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0); 68 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0);
69 DOMMatrix* rotate(double rotX);
70 DOMMatrix* rotate(double rotX, double rotY);
71 DOMMatrix* rotate(double rotX, double rotY, double rotZ);
72 DOMMatrix* rotateFromVector(double x, double y);
69 DOMMatrix* rotateAxisAngle(double x = 0, 73 DOMMatrix* rotateAxisAngle(double x = 0,
70 double y = 0, 74 double y = 0,
71 double z = 0, 75 double z = 0,
72 double angle = 0); 76 double angle = 0);
73 DOMMatrix* skewX(double sx); 77 DOMMatrix* skewX(double sx);
74 DOMMatrix* skewY(double sy); 78 DOMMatrix* skewY(double sy);
75 DOMMatrix* flipX(); 79 DOMMatrix* flipX();
76 DOMMatrix* flipY(); 80 DOMMatrix* flipY();
77 DOMMatrix* inverse(); 81 DOMMatrix* inverse();
78 82
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112 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr 116 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr
113 // to allocate TransformationMatrix on PartitionAlloc. 117 // to allocate TransformationMatrix on PartitionAlloc.
114 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. 118 // TODO(oilpan): Oilpan should support 16-byte aligned allocations.
115 std::unique_ptr<TransformationMatrix> m_matrix; 119 std::unique_ptr<TransformationMatrix> m_matrix;
116 bool m_is2D; 120 bool m_is2D;
117 }; 121 };
118 122
119 } // namespace blink 123 } // namespace blink
120 124
121 #endif 125 #endif
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