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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix | 5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix |
6 | 6 |
7 [ | 7 [ |
8 Constructor, | 8 Constructor, |
9 Constructor(DOMMatrixReadOnly other), | 9 Constructor(DOMMatrixReadOnly other), |
10 Constructor(sequence<unrestricted double> numberSequence), | 10 Constructor(sequence<unrestricted double> numberSequence), |
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56 DOMMatrix scaleSelf(optional unrestricted double scaleX = 1, | 56 DOMMatrix scaleSelf(optional unrestricted double scaleX = 1, |
57 optional unrestricted double scaleY, | 57 optional unrestricted double scaleY, |
58 optional unrestricted double scaleZ = 1, | 58 optional unrestricted double scaleZ = 1, |
59 optional unrestricted double originX = 0, | 59 optional unrestricted double originX = 0, |
60 optional unrestricted double originY = 0, | 60 optional unrestricted double originY = 0, |
61 optional unrestricted double originZ = 0); | 61 optional unrestricted double originZ = 0); |
62 DOMMatrix scale3dSelf(unrestricted double scale, | 62 DOMMatrix scale3dSelf(unrestricted double scale, |
63 optional unrestricted double originX = 0, | 63 optional unrestricted double originX = 0, |
64 optional unrestricted double originY = 0, | 64 optional unrestricted double originY = 0, |
65 optional unrestricted double originZ = 0); | 65 optional unrestricted double originZ = 0); |
66 DOMMatrix rotateSelf(optional unrestricted double rotX = 0, | |
67 optional unrestricted double rotY, | |
68 optional unrestricted double rotZ); | |
meade_UTC10
2016/10/24 05:37:11
Could these have default arguments too?
Hwanseung Lee
2016/10/24 14:33:43
no. rotY and rotZ does not have a default paramete
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69 DOMMatrix rotateFromVectorSelf(optional unrestricted double x = 0, | |
70 optional unrestricted double y = 0); | |
66 DOMMatrix rotateAxisAngleSelf(optional unrestricted double x = 0, | 71 DOMMatrix rotateAxisAngleSelf(optional unrestricted double x = 0, |
67 optional unrestricted double y = 0, | 72 optional unrestricted double y = 0, |
68 optional unrestricted double z = 0, | 73 optional unrestricted double z = 0, |
69 optional unrestricted double angle = 0); | 74 optional unrestricted double angle = 0); |
70 DOMMatrix skewXSelf(optional unrestricted double sx = 0); | 75 DOMMatrix skewXSelf(optional unrestricted double sx = 0); |
71 DOMMatrix skewYSelf(optional unrestricted double sy = 0); | 76 DOMMatrix skewYSelf(optional unrestricted double sy = 0); |
72 DOMMatrix invertSelf(); | 77 DOMMatrix invertSelf(); |
73 }; | 78 }; |
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