Index: content/browser/frame_host/render_frame_host_impl.cc |
diff --git a/content/browser/frame_host/render_frame_host_impl.cc b/content/browser/frame_host/render_frame_host_impl.cc |
index c1950f570421d496b204c4bbc309e6080e3d3f8c..f1770ffec0e8af3d51c9621d723bd1ba0e3b081d 100644 |
--- a/content/browser/frame_host/render_frame_host_impl.cc |
+++ b/content/browser/frame_host/render_frame_host_impl.cc |
@@ -96,7 +96,6 @@ |
#include "device/wake_lock/wake_lock_service_context.h" |
#include "media/base/media_switches.h" |
#include "media/mojo/interfaces/media_service.mojom.h" |
-#include "media/mojo/interfaces/service_factory.mojom.h" |
#include "mojo/public/cpp/bindings/associated_interface_ptr.h" |
#include "mojo/public/cpp/bindings/strong_binding.h" |
#include "services/service_manager/public/cpp/connector.h" |
@@ -811,7 +810,7 @@ void RenderFrameHostImpl::RenderProcessGone(SiteInstanceImpl* site_instance) { |
void RenderFrameHostImpl::Create( |
const service_manager::Identity& remote_identity, |
- media::mojom::ServiceFactoryRequest request) { |
+ media::mojom::InterfaceFactoryRequest request) { |
std::unique_ptr<service_manager::InterfaceRegistry> registry( |
new service_manager::InterfaceRegistry); |
#if defined(OS_ANDROID) && defined(ENABLE_MOJO_CDM) |
@@ -829,8 +828,8 @@ void RenderFrameHostImpl::Create( |
service_manager::Connector* connector = |
ServiceManagerConnection::GetForProcess()->GetConnector(); |
connector->ConnectToInterface("service:media", &media_service); |
- media_service->CreateServiceFactory(std::move(request), |
- std::move(interfaces)); |
+ media_service->CreateInterfaceFactory(std::move(request), |
+ std::move(interfaces)); |
} |
bool RenderFrameHostImpl::CreateRenderFrame(int proxy_routing_id, |
@@ -2187,7 +2186,7 @@ void RenderFrameHostImpl::RegisterMojoInterfaces() { |
base::Unretained(this))); |
} |
- GetInterfaceRegistry()->AddInterface<media::mojom::ServiceFactory>(this); |
+ GetInterfaceRegistry()->AddInterface<media::mojom::InterfaceFactory>(this); |
// This is to support usage of WebSockets in cases in which there is an |
// associated RenderFrame. This is important for showing the correct security |