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Side by Side Diff: ui/compositor/compositor_observer.h

Issue 2444563002: cc: Remove "SwapBuffers" naming from LayerTreeHostSingleThreadClient (Closed)
Patch Set: Created 4 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
7 7
8 #include "base/time/time.h" 8 #include "base/time/time.h"
9 #include "ui/compositor/compositor_export.h" 9 #include "ui/compositor/compositor_export.h"
10 10
(...skipping 14 matching lines...) Expand all
25 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; 25 virtual void OnCompositingDidCommit(Compositor* compositor) = 0;
26 26
27 // Called when compositing started: it has taken all the layer changes into 27 // Called when compositing started: it has taken all the layer changes into
28 // account and has issued the graphics commands. 28 // account and has issued the graphics commands.
29 virtual void OnCompositingStarted(Compositor* compositor, 29 virtual void OnCompositingStarted(Compositor* compositor,
30 base::TimeTicks start_time) = 0; 30 base::TimeTicks start_time) = 0;
31 31
32 // Called when compositing completes: the present to screen has completed. 32 // Called when compositing completes: the present to screen has completed.
33 virtual void OnCompositingEnded(Compositor* compositor) = 0; 33 virtual void OnCompositingEnded(Compositor* compositor) = 0;
34 34
35 // Called when compositing is aborted (e.g. lost graphics context).
36 virtual void OnCompositingAborted(Compositor* compositor) = 0;
37
38 // Called when the compositor lock state changes. 35 // Called when the compositor lock state changes.
39 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0; 36 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0;
40 37
41 // Called at the top of the compositor's destructor, to give observers a 38 // Called at the top of the compositor's destructor, to give observers a
42 // chance to remove themselves. 39 // chance to remove themselves.
43 virtual void OnCompositingShuttingDown(Compositor* compositor) = 0; 40 virtual void OnCompositingShuttingDown(Compositor* compositor) = 0;
44 }; 41 };
45 42
46 } // namespace ui 43 } // namespace ui
47 44
48 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 45 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
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