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Side by Side Diff: bench/SkBenchmark.h

Issue 24440002: Bench baseline for mostly 0 image. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Respond to comments and prevent crash. Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef SkBenchmark_DEFINED 8 #ifndef SkBenchmark_DEFINED
9 #define SkBenchmark_DEFINED 9 #define SkBenchmark_DEFINED
10 10
11 #include "SkRefCnt.h" 11 #include "SkRefCnt.h"
12 #include "SkPoint.h" 12 #include "SkPoint.h"
13 #include "SkString.h"
13 #include "SkTRegistry.h" 14 #include "SkTRegistry.h"
14 15
15 #define DEF_BENCH(code) \ 16 #define DEF_BENCH(code) \
16 static SkBenchmark* SK_MACRO_APPEND_LINE(F_)() { code; } \ 17 static SkBenchmark* SK_MACRO_APPEND_LINE(F_)() { code; } \
17 static BenchRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_)); 18 static BenchRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_));
18 19
19 /* 20 /*
20 * With the above macros, you can register benches as follows (at the bottom 21 * With the above macros, you can register benches as follows (at the bottom
21 * of your .cpp) 22 * of your .cpp)
22 * 23 *
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99 100
100 // The bench framework calls this to control the runtime of a bench. 101 // The bench framework calls this to control the runtime of a bench.
101 void setLoops(int loops) { 102 void setLoops(int loops) {
102 fLoops = loops; 103 fLoops = loops;
103 } 104 }
104 105
105 // Each bench should do its main work in a loop like this: 106 // Each bench should do its main work in a loop like this:
106 // for (int i = 0; i < this->getLoops(); i++) { <work here> } 107 // for (int i = 0; i < this->getLoops(); i++) { <work here> }
107 int getLoops() const { return fLoops; } 108 int getLoops() const { return fLoops; }
108 109
110 static void SetResourcePath(const char* resPath) { gResourcePath.set(resPath ); }
111
112 static SkString& GetResourcePath() { return gResourcePath; }
113
109 protected: 114 protected:
110 virtual void setupPaint(SkPaint* paint); 115 virtual void setupPaint(SkPaint* paint);
111 116
112 virtual const char* onGetName() = 0; 117 virtual const char* onGetName() = 0;
113 virtual void onPreDraw() {} 118 virtual void onPreDraw() {}
114 virtual void onDraw(SkCanvas*) = 0; 119 virtual void onDraw(SkCanvas*) = 0;
115 virtual void onPostDraw() {} 120 virtual void onPostDraw() {}
116 121
117 virtual SkIPoint onGetSize(); 122 virtual SkIPoint onGetSize();
118 /// Defaults to true. 123 /// Defaults to true.
119 bool fIsRendering; 124 bool fIsRendering;
120 125
121 private: 126 private:
122 int fForceAlpha; 127 int fForceAlpha;
123 bool fForceAA; 128 bool fForceAA;
124 bool fForceFilter; 129 bool fForceFilter;
125 SkTriState::State fDither; 130 SkTriState::State fDither;
126 uint32_t fOrMask, fClearMask; 131 uint32_t fOrMask, fClearMask;
127 int fLoops; 132 int fLoops;
133 static SkString gResourcePath;
128 134
129 typedef SkRefCnt INHERITED; 135 typedef SkRefCnt INHERITED;
130 }; 136 };
131 137
132 typedef SkTRegistry<SkBenchmark*(*)()> BenchRegistry; 138 typedef SkTRegistry<SkBenchmark*(*)()> BenchRegistry;
133 139
134 #endif 140 #endif
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