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Unified Diff: source/samples/uresb/resources.vcxproj

Issue 2443653002: Delete Visual Studio build files (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: source/samples/uresb/resources.vcxproj
diff --git a/source/samples/uresb/resources.vcxproj b/source/samples/uresb/resources.vcxproj
deleted file mode 100644
index e121ceae6cbe9c807ff7b06d96fb5b86f0d20e7e..0000000000000000000000000000000000000000
--- a/source/samples/uresb/resources.vcxproj
+++ /dev/null
@@ -1,116 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{69437707-2FEF-4E2C-8C3F-6E6B3D241366}</ProjectGuid>
- <Keyword>MakeFileProj</Keyword>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>Makefile</ConfigurationType>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\resources_Win32_Debug\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\resources_Win32_Debug\</IntDir>
- <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resources.mak" CFG=x86\Debug</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resources.mak" /a CFG=x86\Debug</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "resources.mak" clean CFG=x86\Debug</NMakeCleanCommandLine>
- <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">uresb_root.res</NMakeOutput>
- <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
- <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
- <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
- <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
- <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\Debug\</IntDir>
- <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources.mak" CFG=x64\Debug</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources.mak" /a CFG=x64\Debug</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "resources.mak" clean CFG=x64\Debug</NMakeCleanCommandLine>
- <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">uresb_root.res</NMakeOutput>
- <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
- <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
- <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
- <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
- <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\resources_Win32_Release\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\resources_Win32_Release\</IntDir>
- <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resources.mak" CFG=x86\Release</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resources.mak" /a CFG=x86\Release</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "resources.mak" clean CFG=x86\Release</NMakeCleanCommandLine>
- <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">uresb_root.res</NMakeOutput>
- <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
- <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
- <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
- <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
- <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\Release\</IntDir>
- <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resources.mak" CFG=x64\Release</NMakeBuildCommandLine>
- <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resources.mak" /a CFG=x64\Release</NMakeReBuildCommandLine>
- <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "resources.mak" clean CFG=x64\Release</NMakeCleanCommandLine>
- <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">uresb_root.res</NMakeOutput>
- <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
- <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
- <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
- <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
- <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
- </PropertyGroup>
- <ItemDefinitionGroup>
- </ItemDefinitionGroup>
- <ItemGroup>
- <None Include="en.txt" />
- <None Include="root.txt" />
- <None Include="sr.txt" />
- <None Include="resources.mak" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project>
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