Index: cc/layers/viewport.h |
diff --git a/cc/layers/viewport.h b/cc/layers/viewport.h |
index f8312fa61b057417fac97e43acf7c1895a6357bf..daa062266fbfbc19de1c194cf71605e198044f4b 100644 |
--- a/cc/layers/viewport.h |
+++ b/cc/layers/viewport.h |
@@ -38,19 +38,19 @@ class CC_EXPORT Viewport { |
static std::unique_ptr<Viewport> Create(LayerTreeHostImpl* host_impl); |
// Differs from scrolling in that only the visual viewport is moved, without |
- // affecting the top controls or outer viewport. |
+ // affecting the browser controls or outer viewport. |
void Pan(const gfx::Vector2dF& delta); |
// Scrolls the viewport, applying the unique bubbling between the inner and |
- // outer viewport. Scrolls can be consumed by top controls. |
+ // outer viewport. Scrolls can be consumed by browser controls. |
ScrollResult ScrollBy(const gfx::Vector2dF& delta, |
const gfx::Point& viewport_point, |
bool is_wheel_scroll, |
bool affect_top_controls); |
// Scrolls the viewport. Unlike the above method, scrolls the inner before |
- // the outer viewport. Doesn't affect top controls or return a result since |
- // callers don't need it. |
+ // the outer viewport. Doesn't affect browser controls or return a result |
+ // since callers don't need it. |
void ScrollByInnerFirst(const gfx::Vector2dF& delta); |
// Scrolls the viewport, bubbling the delta between the inner and outer |
@@ -72,11 +72,12 @@ class CC_EXPORT Viewport { |
// Returns true if viewport_delta is stricly less than pending_delta. |
static bool ShouldAnimateViewport(const gfx::Vector2dF& viewport_delta, |
const gfx::Vector2dF& pending_delta); |
- bool ShouldTopControlsConsumeScroll(const gfx::Vector2dF& scroll_delta) const; |
+ bool ShouldBrowserControlsConsumeScroll( |
+ const gfx::Vector2dF& scroll_delta) const; |
gfx::Vector2dF AdjustOverscroll(const gfx::Vector2dF& delta) const; |
- // Sends the delta to the top controls, returns the amount applied. |
- gfx::Vector2dF ScrollTopControls(const gfx::Vector2dF& delta); |
+ // Sends the delta to the browser controls, returns the amount applied. |
+ gfx::Vector2dF ScrollBrowserControls(const gfx::Vector2dF& delta); |
gfx::ScrollOffset MaxTotalScrollOffset() const; |
gfx::ScrollOffset TotalScrollOffset() const; |