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Issue 2443613002: Rename classes related to top controls (Closed)
Patch Set: fix test Created 4 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/input/top_controls_manager.h"
6
7 #include <stdint.h>
8
9 #include <algorithm>
10
11 #include "base/logging.h"
12 #include "base/memory/ptr_util.h"
13 #include "cc/input/top_controls_manager_client.h"
14 #include "cc/output/begin_frame_args.h"
15 #include "cc/trees/layer_tree_impl.h"
16 #include "ui/gfx/animation/tween.h"
17 #include "ui/gfx/geometry/vector2d_f.h"
18 #include "ui/gfx/transform.h"
19
20 namespace cc {
21 namespace {
22 // These constants were chosen empirically for their visually pleasant behavior.
23 // Contact tedchoc@chromium.org for questions about changing these values.
24 const int64_t kShowHideMaxDurationMs = 200;
25 }
26
27 // static
28 std::unique_ptr<TopControlsManager> TopControlsManager::Create(
29 TopControlsManagerClient* client,
30 float top_controls_show_threshold,
31 float top_controls_hide_threshold) {
32 return base::WrapUnique(new TopControlsManager(
33 client, top_controls_show_threshold, top_controls_hide_threshold));
34 }
35
36 TopControlsManager::TopControlsManager(TopControlsManagerClient* client,
37 float top_controls_show_threshold,
38 float top_controls_hide_threshold)
39 : client_(client),
40 animation_start_value_(0.f),
41 animation_stop_value_(0.f),
42 animation_direction_(NO_ANIMATION),
43 permitted_state_(BOTH),
44 accumulated_scroll_delta_(0.f),
45 baseline_content_offset_(0.f),
46 top_controls_show_threshold_(top_controls_hide_threshold),
47 top_controls_hide_threshold_(top_controls_show_threshold),
48 pinch_gesture_active_(false) {
49 CHECK(client_);
50 }
51
52 TopControlsManager::~TopControlsManager() {
53 }
54
55 float TopControlsManager::ControlsTopOffset() const {
56 return ContentTopOffset() - TopControlsHeight();
57 }
58
59 float TopControlsManager::ContentTopOffset() const {
60 return TopControlsShownRatio() * TopControlsHeight();
61 }
62
63 float TopControlsManager::TopControlsShownRatio() const {
64 return client_->CurrentTopControlsShownRatio();
65 }
66
67 float TopControlsManager::TopControlsHeight() const {
68 return client_->TopControlsHeight();
69 }
70
71 float TopControlsManager::BottomControlsHeight() const {
72 return client_->BottomControlsHeight();
73 }
74
75 float TopControlsManager::ContentBottomOffset() const {
76 return TopControlsShownRatio() * BottomControlsHeight();
77 }
78
79 float TopControlsManager::BottomControlsShownRatio() const {
80 return TopControlsShownRatio();
81 }
82
83 void TopControlsManager::UpdateTopControlsState(TopControlsState constraints,
84 TopControlsState current,
85 bool animate) {
86 DCHECK(!(constraints == SHOWN && current == HIDDEN));
87 DCHECK(!(constraints == HIDDEN && current == SHOWN));
88
89 permitted_state_ = constraints;
90
91 // Don't do anything if it doesn't matter which state the controls are in.
92 if (constraints == BOTH && current == BOTH)
93 return;
94
95 // Don't do anything if there is no change in offset.
96 float final_shown_ratio = 1.f;
97 if (constraints == HIDDEN || current == HIDDEN)
98 final_shown_ratio = 0.f;
99 if (final_shown_ratio == TopControlsShownRatio()) {
100 ResetAnimations();
101 return;
102 }
103
104 if (animate) {
105 SetupAnimation(final_shown_ratio ? SHOWING_CONTROLS : HIDING_CONTROLS);
106 } else {
107 ResetAnimations();
108 client_->SetCurrentTopControlsShownRatio(final_shown_ratio);
109 }
110 }
111
112 void TopControlsManager::ScrollBegin() {
113 if (pinch_gesture_active_)
114 return;
115
116 ResetAnimations();
117 ResetBaseline();
118 }
119
120 gfx::Vector2dF TopControlsManager::ScrollBy(
121 const gfx::Vector2dF& pending_delta) {
122 if (!TopControlsHeight())
123 return pending_delta;
124
125 if (pinch_gesture_active_)
126 return pending_delta;
127
128 if (permitted_state_ == SHOWN && pending_delta.y() > 0)
129 return pending_delta;
130 else if (permitted_state_ == HIDDEN && pending_delta.y() < 0)
131 return pending_delta;
132
133 accumulated_scroll_delta_ += pending_delta.y();
134
135 float old_offset = ContentTopOffset();
136 client_->SetCurrentTopControlsShownRatio(
137 (baseline_content_offset_ - accumulated_scroll_delta_) /
138 TopControlsHeight());
139
140 // If the controls are fully visible, treat the current position as the
141 // new baseline even if the gesture didn't end.
142 if (TopControlsShownRatio() == 1.f)
143 ResetBaseline();
144
145 ResetAnimations();
146
147 gfx::Vector2dF applied_delta(0.f, old_offset - ContentTopOffset());
148 return pending_delta - applied_delta;
149 }
150
151 void TopControlsManager::ScrollEnd() {
152 if (pinch_gesture_active_)
153 return;
154
155 StartAnimationIfNecessary();
156 }
157
158 void TopControlsManager::PinchBegin() {
159 DCHECK(!pinch_gesture_active_);
160 pinch_gesture_active_ = true;
161 StartAnimationIfNecessary();
162 }
163
164 void TopControlsManager::PinchEnd() {
165 DCHECK(pinch_gesture_active_);
166 // Pinch{Begin,End} will always occur within the scope of Scroll{Begin,End},
167 // so return to a state expected by the remaining scroll sequence.
168 pinch_gesture_active_ = false;
169 ScrollBegin();
170 }
171
172 void TopControlsManager::MainThreadHasStoppedFlinging() {
173 StartAnimationIfNecessary();
174 }
175
176 gfx::Vector2dF TopControlsManager::Animate(base::TimeTicks monotonic_time) {
177 if (!has_animation() || !client_->HaveRootScrollLayer())
178 return gfx::Vector2dF();
179
180 float old_offset = ContentTopOffset();
181 float new_ratio = gfx::Tween::ClampedFloatValueBetween(
182 monotonic_time, animation_start_time_, animation_start_value_,
183 animation_stop_time_, animation_stop_value_);
184 client_->SetCurrentTopControlsShownRatio(new_ratio);
185
186 if (IsAnimationComplete(new_ratio))
187 ResetAnimations();
188
189 gfx::Vector2dF scroll_delta(0.f, ContentTopOffset() - old_offset);
190 return scroll_delta;
191 }
192
193 void TopControlsManager::ResetAnimations() {
194 animation_start_time_ = base::TimeTicks();
195 animation_start_value_ = 0.f;
196 animation_stop_time_ = base::TimeTicks();
197 animation_stop_value_ = 0.f;
198
199 animation_direction_ = NO_ANIMATION;
200 }
201
202 void TopControlsManager::SetupAnimation(AnimationDirection direction) {
203 DCHECK_NE(NO_ANIMATION, direction);
204 DCHECK(direction != HIDING_CONTROLS || TopControlsShownRatio() > 0.f);
205 DCHECK(direction != SHOWING_CONTROLS || TopControlsShownRatio() < 1.f);
206
207 if (has_animation() && animation_direction_ == direction)
208 return;
209
210 if (!TopControlsHeight()) {
211 client_->SetCurrentTopControlsShownRatio(
212 direction == HIDING_CONTROLS ? 0.f : 1.f);
213 return;
214 }
215
216 animation_start_time_ = base::TimeTicks::Now();
217 animation_start_value_ = TopControlsShownRatio();
218
219 const float max_ending_ratio = (direction == SHOWING_CONTROLS ? 1 : -1);
220 animation_stop_time_ =
221 animation_start_time_ +
222 base::TimeDelta::FromMilliseconds(kShowHideMaxDurationMs);
223 animation_stop_value_ = animation_start_value_ + max_ending_ratio;
224
225 animation_direction_ = direction;
226 client_->DidChangeTopControlsPosition();
227 }
228
229 void TopControlsManager::StartAnimationIfNecessary() {
230 if (TopControlsShownRatio() == 0.f || TopControlsShownRatio() == 1.f)
231 return;
232
233 if (TopControlsShownRatio() >= 1.f - top_controls_hide_threshold_) {
234 // If we're showing so much that the hide threshold won't trigger, show.
235 SetupAnimation(SHOWING_CONTROLS);
236 } else if (TopControlsShownRatio() <= top_controls_show_threshold_) {
237 // If we're showing so little that the show threshold won't trigger, hide.
238 SetupAnimation(HIDING_CONTROLS);
239 } else {
240 // If we could be either showing or hiding, we determine which one to
241 // do based on whether or not the total scroll delta was moving up or
242 // down.
243 SetupAnimation(accumulated_scroll_delta_ <= 0.f ? SHOWING_CONTROLS
244 : HIDING_CONTROLS);
245 }
246 }
247
248 bool TopControlsManager::IsAnimationComplete(float new_ratio) {
249 return (animation_direction_ == SHOWING_CONTROLS && new_ratio >= 1.f) ||
250 (animation_direction_ == HIDING_CONTROLS && new_ratio <= 0.f);
251 }
252
253 void TopControlsManager::ResetBaseline() {
254 accumulated_scroll_delta_ = 0.f;
255 baseline_content_offset_ = ContentTopOffset();
256 }
257
258 } // namespace cc
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