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Unified Diff: content/browser/renderer_host/media/audio_renderer_host_unittest.cc

Issue 2443573003: Factor out AudioOutputDelegate from AudioRendererHost. (Closed)
Patch Set: Add AudioOutputDelegate::Deleter. Created 4 years, 2 months ago
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Index: content/browser/renderer_host/media/audio_renderer_host_unittest.cc
diff --git a/content/browser/renderer_host/media/audio_renderer_host_unittest.cc b/content/browser/renderer_host/media/audio_renderer_host_unittest.cc
index 1fe9f76f8b2b4025693e9e5980bc7d92c5b7878c..0fa66231074d3a05016283c3ed4b2388314a0838 100644
--- a/content/browser/renderer_host/media/audio_renderer_host_unittest.cc
+++ b/content/browser/renderer_host/media/audio_renderer_host_unittest.cc
@@ -101,13 +101,13 @@ class MockAudioRendererHost : public AudioRendererHost {
media::OutputDeviceStatus device_status,
const media::AudioParameters& output_params,
const std::string& matched_device_id));
- MOCK_METHOD2(OnStreamCreated, void(int stream_id, int length));
- MOCK_METHOD1(OnStreamError, void(int stream_id));
+ MOCK_METHOD2(WasNotifiedOfCreation, void(int stream_id, int length));
+ MOCK_METHOD1(WasNotifiedOfStreamCreation, void(int stream_id));
o1ka 2016/10/27 09:52:39 This pair of names looks strange: what's the diffe
Max Morin 2016/10/27 15:04:38 I messed them up, the second one is supposed to be
private:
virtual ~MockAudioRendererHost() {
// Make sure all audio streams have been deleted.
- EXPECT_TRUE(audio_entries_.empty());
+ EXPECT_TRUE(delegates_.empty());
}
// This method is used to dispatch IPC messages to the renderer. We intercept
@@ -162,10 +162,12 @@ class MockAudioRendererHost : public AudioRendererHost {
sync_socket_.reset(new base::SyncSocket(sync_socket_handle));
// And then delegate the call to the mock method.
- OnStreamCreated(stream_id, length);
+ WasNotifiedOfCreation(stream_id, length);
}
- void OnNotifyStreamError(int stream_id) { OnStreamError(stream_id); }
+ void OnNotifyStreamError(int stream_id) {
+ WasNotifiedOfStreamCreation(stream_id);
o1ka 2016/10/27 09:52:39 Do not quite get it: why notified of stream creati
Max Morin 2016/10/27 15:04:38 Typo :)
+ }
std::unique_ptr<base::SharedMemory> shared_memory_;
std::unique_ptr<base::SyncSocket> sync_socket_;
@@ -225,7 +227,7 @@ class AudioRendererHostTest : public testing::Test {
OnDeviceAuthorized(kStreamId, expected_device_status, _, _));
if (expected_device_status == media::OUTPUT_DEVICE_STATUS_OK) {
- EXPECT_CALL(*host_.get(), OnStreamCreated(kStreamId, _));
+ EXPECT_CALL(*host_.get(), WasNotifiedOfCreation(kStreamId, _));
EXPECT_CALL(mirroring_manager_,
AddDiverter(kRenderProcessId, kRenderFrameId, NotNull()))
.RetiresOnSaturation();
@@ -275,11 +277,11 @@ class AudioRendererHostTest : public testing::Test {
void CreateWithInvalidRenderFrameId() {
// When creating a stream with an invalid render frame ID, the host will
// reply with a stream error message.
- EXPECT_CALL(*host_, OnStreamError(kStreamId));
+ EXPECT_CALL(*host_, WasNotifiedOfStreamCreation(kStreamId));
// However, validation does not block stream creation, so these method calls
// might be made:
- EXPECT_CALL(*host_, OnStreamCreated(kStreamId, _)).Times(AtLeast(0));
+ EXPECT_CALL(*host_, WasNotifiedOfCreation(kStreamId, _)).Times(AtLeast(0));
EXPECT_CALL(mirroring_manager_, AddDiverter(_, _, _)).Times(AtLeast(0));
EXPECT_CALL(mirroring_manager_, RemoveDiverter(_)).Times(AtLeast(0));
@@ -317,18 +319,18 @@ class AudioRendererHostTest : public testing::Test {
}
void SimulateError() {
- EXPECT_EQ(1u, host_->audio_entries_.size())
+ EXPECT_EQ(1u, host_->delegates_.size())
<< "Calls Create() before calling this method";
// Expect an error signal sent through IPC.
- EXPECT_CALL(*host_.get(), OnStreamError(kStreamId));
+ EXPECT_CALL(*host_.get(), WasNotifiedOfStreamCreation(kStreamId));
// Simulate an error sent from the audio device.
- host_->ReportErrorAndClose(kStreamId);
+ host_->OnStreamError(kStreamId);
SyncWithAudioThread();
// Expect the audio stream record is removed.
- EXPECT_EQ(0u, host_->audio_entries_.size());
+ EXPECT_EQ(0u, host_->delegates_.size());
}
// SyncWithAudioThread() waits until all pending tasks on the audio thread

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