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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_JS_H_ | 5 #ifndef V8_WASM_JS_H_ |
6 #define V8_WASM_JS_H_ | 6 #define V8_WASM_JS_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/base/hashmap.h" | 9 #include "src/base/hashmap.h" |
10 | 10 |
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21 V8_EXPORT_PRIVATE static void InstallWasmMapsIfNeeded( | 21 V8_EXPORT_PRIVATE static void InstallWasmMapsIfNeeded( |
22 Isolate* isolate, Handle<Context> context); | 22 Isolate* isolate, Handle<Context> context); |
23 static void InstallWasmConstructors(Isolate* isolate, | 23 static void InstallWasmConstructors(Isolate* isolate, |
24 Handle<JSGlobalObject> global, | 24 Handle<JSGlobalObject> global, |
25 Handle<Context> context); | 25 Handle<Context> context); |
26 | 26 |
27 static Handle<JSObject> CreateWasmMemoryObject(Isolate* isolate, | 27 static Handle<JSObject> CreateWasmMemoryObject(Isolate* isolate, |
28 Handle<JSArrayBuffer> buffer, | 28 Handle<JSArrayBuffer> buffer, |
29 bool has_maximum, int maximum); | 29 bool has_maximum, int maximum); |
30 | 30 |
| 31 static Handle<JSObject> CreateWasmTableObject(Isolate* isolate, |
| 32 uint32_t initial, |
| 33 bool has_maximum, |
| 34 uint32_t maximum, |
| 35 Handle<FixedArray>* array); |
| 36 |
31 static bool IsWasmMemoryObject(Isolate* isolate, Handle<Object> value); | 37 static bool IsWasmMemoryObject(Isolate* isolate, Handle<Object> value); |
32 | 38 |
33 static Handle<JSArrayBuffer> GetWasmMemoryArrayBuffer(Isolate* isolate, | 39 static Handle<JSArrayBuffer> GetWasmMemoryArrayBuffer(Isolate* isolate, |
34 Handle<Object> value); | 40 Handle<Object> value); |
35 | 41 |
36 static void SetWasmMemoryArrayBuffer(Isolate* isolate, Handle<Object> value, | 42 static void SetWasmMemoryArrayBuffer(Isolate* isolate, Handle<Object> value, |
37 Handle<JSArrayBuffer> buffer); | 43 Handle<JSArrayBuffer> buffer); |
38 | 44 |
39 static uint32_t GetWasmMemoryMaximumSize(Isolate* isolate, | 45 static uint32_t GetWasmMemoryMaximumSize(Isolate* isolate, |
40 Handle<Object> value); | 46 Handle<Object> value); |
41 | 47 |
42 static void SetWasmMemoryInstance(Isolate* isolate, Handle<Object> value, | 48 static void SetWasmMemoryInstance(Isolate* isolate, Handle<Object> value, |
43 Handle<JSObject> instance); | 49 Handle<JSObject> instance); |
44 }; | 50 }; |
45 | 51 |
46 } // namespace internal | 52 } // namespace internal |
47 } // namespace v8 | 53 } // namespace v8 |
48 #endif | 54 #endif |
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