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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 5 #ifndef CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
| 6 #define CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 6 #define CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| (...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 73 GLint level, | 73 GLint level, |
| 74 GLint xoffset, | 74 GLint xoffset, |
| 75 GLint yoffset, | 75 GLint yoffset, |
| 76 GLsizei width, | 76 GLsizei width, |
| 77 GLsizei height, | 77 GLsizei height, |
| 78 GLenum format, | 78 GLenum format, |
| 79 GLenum type, | 79 GLenum type, |
| 80 const void* pixels) {} | 80 const void* pixels) {} |
| 81 virtual void waitAsyncTexImage2DCHROMIUM(GLenum target) {} | 81 virtual void waitAsyncTexImage2DCHROMIUM(GLenum target) {} |
| 82 virtual void releaseTexImage2DCHROMIUM(GLenum target, GLint image_id) {} | 82 virtual void releaseTexImage2DCHROMIUM(GLenum target, GLint image_id) {} |
| 83 virtual void copyImageSubDataCHROMIUM(GLint source_image_id, |
| 84 GLint dest_texture_id, |
| 85 GLint xoffset, |
| 86 GLint yoffset, |
| 87 GLint x, |
| 88 GLint y, |
| 89 GLsizei width, |
| 90 GLsizei height, |
| 91 GLint in_fence_id, |
| 92 GLint out_fence_id) {} |
| 83 virtual void framebufferRenderbuffer(GLenum target, | 93 virtual void framebufferRenderbuffer(GLenum target, |
| 84 GLenum attachment, | 94 GLenum attachment, |
| 85 GLenum renderbuffertarget, | 95 GLenum renderbuffertarget, |
| 86 GLuint renderbuffer) {} | 96 GLuint renderbuffer) {} |
| 87 virtual void framebufferTexture2D(GLenum target, | 97 virtual void framebufferTexture2D(GLenum target, |
| 88 GLenum attachment, | 98 GLenum attachment, |
| 89 GLenum textarget, | 99 GLenum textarget, |
| 90 GLuint texture, | 100 GLuint texture, |
| 91 GLint level) {} | 101 GLint level) {} |
| 92 virtual void renderbufferStorage(GLenum target, | 102 virtual void renderbufferStorage(GLenum target, |
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| 485 | 495 |
| 486 scoped_refptr<Namespace> namespace_; | 496 scoped_refptr<Namespace> namespace_; |
| 487 static Namespace* shared_namespace_; | 497 static Namespace* shared_namespace_; |
| 488 | 498 |
| 489 base::WeakPtrFactory<TestWebGraphicsContext3D> weak_ptr_factory_; | 499 base::WeakPtrFactory<TestWebGraphicsContext3D> weak_ptr_factory_; |
| 490 }; | 500 }; |
| 491 | 501 |
| 492 } // namespace cc | 502 } // namespace cc |
| 493 | 503 |
| 494 #endif // CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | 504 #endif // CC_TEST_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ |
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