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Side by Side Diff: cc/output/context_provider.h

Issue 2443003004: cc: Make OutputSurface::BindToClient pure virtual and not return bool (Closed)
Patch Set: bindtoclient-pure-virtual: rebase Created 4 years, 1 month ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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67 // Invalidates the cached OpenGL state in GrContext. 67 // Invalidates the cached OpenGL state in GrContext.
68 // See skia GrContext::resetContext for details. 68 // See skia GrContext::resetContext for details.
69 virtual void InvalidateGrContext(uint32_t state) = 0; 69 virtual void InvalidateGrContext(uint32_t state) = 0;
70 70
71 // Returns the capabilities of the currently bound 3d context. 71 // Returns the capabilities of the currently bound 3d context.
72 virtual gpu::Capabilities ContextCapabilities() = 0; 72 virtual gpu::Capabilities ContextCapabilities() = 0;
73 73
74 // Sets a callback to be called when the context is lost. This should be 74 // Sets a callback to be called when the context is lost. This should be
75 // called from the same thread that the context is bound to. To avoid races, 75 // called from the same thread that the context is bound to. To avoid races,
76 // it should be called before BindToCurrentThread(). 76 // it should be called before BindToCurrentThread().
77 // Implementation note: Implementations must avoid post-tasking the provided
78 // |lost_context_callback| directly as clients expect the method to not be
79 // called once they call SetLostContextCallback() again with a different
80 // callback.
77 typedef base::Closure LostContextCallback; 81 typedef base::Closure LostContextCallback;
78 virtual void SetLostContextCallback( 82 virtual void SetLostContextCallback(
79 const LostContextCallback& lost_context_callback) = 0; 83 const LostContextCallback& lost_context_callback) = 0;
80 84
81 // Below are helper methods for ScopedContextLock. Use that instead of calling 85 // Below are helper methods for ScopedContextLock. Use that instead of calling
82 // these directly. 86 // these directly.
83 // 87 //
84 // Detaches debugging thread checkers to allow use of the provider from the 88 // Detaches debugging thread checkers to allow use of the provider from the
85 // current thread. This can be called on any thread. 89 // current thread. This can be called on any thread.
86 virtual void DetachFromThread() {} 90 virtual void DetachFromThread() {}
87 // Returns the lock that should be held if using this context from multiple 91 // Returns the lock that should be held if using this context from multiple
88 // threads. This can be called on any thread. 92 // threads. This can be called on any thread.
89 virtual base::Lock* GetLock() = 0; 93 virtual base::Lock* GetLock() = 0;
90 94
91 protected: 95 protected:
92 friend class base::RefCountedThreadSafe<ContextProvider>; 96 friend class base::RefCountedThreadSafe<ContextProvider>;
93 virtual ~ContextProvider() {} 97 virtual ~ContextProvider() {}
94 }; 98 };
95 99
96 } // namespace cc 100 } // namespace cc
97 101
98 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ 102 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_
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