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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ | 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ |
| 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ | 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ |
| 7 | 7 |
| 8 #include <deque> | 8 #include <deque> |
| 9 #include <memory> | 9 #include <memory> |
| 10 | 10 |
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| 56 // Constructor for GL-based compositing. | 56 // Constructor for GL-based compositing. |
| 57 explicit OutputSurface(scoped_refptr<ContextProvider> context_provider); | 57 explicit OutputSurface(scoped_refptr<ContextProvider> context_provider); |
| 58 // Constructor for software compositing. | 58 // Constructor for software compositing. |
| 59 explicit OutputSurface(std::unique_ptr<SoftwareOutputDevice> software_device); | 59 explicit OutputSurface(std::unique_ptr<SoftwareOutputDevice> software_device); |
| 60 // Constructor for Vulkan-based compositing. | 60 // Constructor for Vulkan-based compositing. |
| 61 explicit OutputSurface( | 61 explicit OutputSurface( |
| 62 scoped_refptr<VulkanContextProvider> vulkan_context_provider); | 62 scoped_refptr<VulkanContextProvider> vulkan_context_provider); |
| 63 | 63 |
| 64 virtual ~OutputSurface(); | 64 virtual ~OutputSurface(); |
| 65 | 65 |
| 66 // Called by the Display to initialize the OutputSurface. This also specifies | |
| 67 // the thread that the OutputSurface will be used on as tests create and then | |
| 68 // bind the class on different threads. | |
| 69 virtual bool BindToClient(OutputSurfaceClient* client); | |
| 70 | |
| 71 const Capabilities& capabilities() const { return capabilities_; } | 66 const Capabilities& capabilities() const { return capabilities_; } |
| 72 | 67 |
| 73 // Obtain the 3d context or the software device associated with this output | 68 // Obtain the 3d context or the software device associated with this output |
| 74 // surface. Either of these may return a null pointer, but not both. | 69 // surface. Either of these may return a null pointer, but not both. |
| 75 // In the event of a lost context, the entire output surface should be | 70 // In the event of a lost context, the entire output surface should be |
| 76 // recreated. | 71 // recreated. |
| 77 ContextProvider* context_provider() const { return context_provider_.get(); } | 72 ContextProvider* context_provider() const { return context_provider_.get(); } |
| 78 VulkanContextProvider* vulkan_context_provider() const { | 73 VulkanContextProvider* vulkan_context_provider() const { |
| 79 return vulkan_context_provider_.get(); | 74 return vulkan_context_provider_.get(); |
| 80 } | 75 } |
| 81 SoftwareOutputDevice* software_device() const { | 76 SoftwareOutputDevice* software_device() const { |
| 82 return software_device_.get(); | 77 return software_device_.get(); |
| 83 } | 78 } |
| 84 | 79 |
| 80 virtual void BindToClient(OutputSurfaceClient* client) = 0; |
| 81 |
| 85 virtual void EnsureBackbuffer() = 0; | 82 virtual void EnsureBackbuffer() = 0; |
| 86 virtual void DiscardBackbuffer() = 0; | 83 virtual void DiscardBackbuffer() = 0; |
| 87 | 84 |
| 88 // Bind the default framebuffer for drawing to, only valid for GL backed | 85 // Bind the default framebuffer for drawing to, only valid for GL backed |
| 89 // OutputSurfaces. | 86 // OutputSurfaces. |
| 90 virtual void BindFramebuffer() = 0; | 87 virtual void BindFramebuffer() = 0; |
| 91 | 88 |
| 92 // Get the class capable of informing cc of hardware overlay capability. | 89 // Get the class capable of informing cc of hardware overlay capability. |
| 93 virtual OverlayCandidateValidator* GetOverlayCandidateValidator() const = 0; | 90 virtual OverlayCandidateValidator* GetOverlayCandidateValidator() const = 0; |
| 94 | 91 |
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| 112 // Gives the GL internal format that should be used for calling CopyTexImage2D | 109 // Gives the GL internal format that should be used for calling CopyTexImage2D |
| 113 // when the framebuffer is bound via BindFramebuffer(). | 110 // when the framebuffer is bound via BindFramebuffer(). |
| 114 virtual uint32_t GetFramebufferCopyTextureFormat() = 0; | 111 virtual uint32_t GetFramebufferCopyTextureFormat() = 0; |
| 115 | 112 |
| 116 // Swaps the current backbuffer to the screen. For successful swaps, the | 113 // Swaps the current backbuffer to the screen. For successful swaps, the |
| 117 // implementation must call OutputSurfaceClient::DidReceiveSwapBuffersAck() | 114 // implementation must call OutputSurfaceClient::DidReceiveSwapBuffersAck() |
| 118 // after returning from this method in order to unblock the next frame. | 115 // after returning from this method in order to unblock the next frame. |
| 119 virtual void SwapBuffers(OutputSurfaceFrame frame) = 0; | 116 virtual void SwapBuffers(OutputSurfaceFrame frame) = 0; |
| 120 | 117 |
| 121 protected: | 118 protected: |
| 122 // Used internally for the context provider to inform the client about loss, | |
| 123 // and can be overridden to change behaviour instead of informing the client. | |
| 124 virtual void DidLoseOutputSurface(); | |
| 125 | |
| 126 OutputSurfaceClient* client_ = nullptr; | |
| 127 | |
| 128 struct OutputSurface::Capabilities capabilities_; | 119 struct OutputSurface::Capabilities capabilities_; |
| 129 scoped_refptr<ContextProvider> context_provider_; | 120 scoped_refptr<ContextProvider> context_provider_; |
| 130 scoped_refptr<VulkanContextProvider> vulkan_context_provider_; | 121 scoped_refptr<VulkanContextProvider> vulkan_context_provider_; |
| 131 std::unique_ptr<SoftwareOutputDevice> software_device_; | 122 std::unique_ptr<SoftwareOutputDevice> software_device_; |
| 132 base::ThreadChecker thread_checker_; | |
| 133 | 123 |
| 134 private: | 124 private: |
| 135 DISALLOW_COPY_AND_ASSIGN(OutputSurface); | 125 DISALLOW_COPY_AND_ASSIGN(OutputSurface); |
| 136 }; | 126 }; |
| 137 | 127 |
| 138 } // namespace cc | 128 } // namespace cc |
| 139 | 129 |
| 140 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ | 130 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ |
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