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Unified Diff: Source/core/dom/Node.cpp

Issue 24430002: Rename attach and detach to createRenderTree/destroyRenderTree (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 3 months ago
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Index: Source/core/dom/Node.cpp
diff --git a/Source/core/dom/Node.cpp b/Source/core/dom/Node.cpp
index b635846b71fe51452a63d60ae865090401635d0f..99c7c5a3e1940b30c24023b14d6a2a89f330842f 100644
--- a/Source/core/dom/Node.cpp
+++ b/Source/core/dom/Node.cpp
@@ -745,16 +745,16 @@ void Node::setNeedsStyleRecalc(StyleChangeType changeType, StyleChangeSource sou
markAncestorsWithChildNeedsStyleRecalc();
}
-void Node::lazyAttach()
+void Node::scheduleRenderTreeCreation()
{
markAncestorsWithChildNeedsStyleRecalc();
for (Node* node = this; node; node = NodeTraversal::next(node, this)) {
node->setAttached();
- node->setStyleChange(LazyAttachStyleChange);
+ node->setStyleChange(DeferredRenderTreeCreationStyleChange);
if (node->isContainerNode())
node->setChildNeedsStyleRecalc();
for (ShadowRoot* root = node->youngestShadowRoot(); root; root = root->olderShadowRoot())
- root->lazyAttach();
+ root->scheduleRenderTreeCreation();
}
}
@@ -943,40 +943,40 @@ bool Node::containsIncludingHostElements(const Node* node) const
return false;
}
-inline void Node::detachNode(Node* root, const AttachContext& context)
+inline void Node::destroyRenderTreeForNode(Node* root, const AttachContext& context)
{
Node* node = root;
while (node) {
- if (node->styleChangeType() == LazyAttachStyleChange) {
- // FIXME: This is needed because Node::lazyAttach marks nodes as being attached even
+ if (node->styleChangeType() == DeferredRenderTreeCreationStyleChange) {
+ // FIXME: This is needed because Node::scheduleRenderTreeCreation marks nodes as being attached even
// though they've never been through attach(). This allows us to avoid doing all the
// virtual calls to detach() and other associated work.
node->clearAttached();
node->clearChildNeedsStyleRecalc();
for (ShadowRoot* shadowRoot = node->youngestShadowRoot(); shadowRoot; shadowRoot = shadowRoot->olderShadowRoot())
- detachNode(shadowRoot, context);
+ destroyRenderTreeForNode(shadowRoot, context);
node = NodeTraversal::next(node, root);
continue;
}
// Handle normal reattaches from style recalc (ex. display type changes)
if (node->attached())
- node->detach(context);
+ node->destroyRenderTree(context);
node = NodeTraversal::nextSkippingChildren(node, root);
}
}
-void Node::reattach(const AttachContext& context)
+void Node::recreateRenderTree(const AttachContext& context)
{
AttachContext reattachContext(context);
- reattachContext.performingReattach = true;
+ reattachContext.reconstructingRenderTree = true;
- detachNode(this, reattachContext);
- attach(reattachContext);
+ destroyRenderTreeForNode(this, reattachContext);
+ createRenderTree(reattachContext);
}
-void Node::attach(const AttachContext&)
+void Node::createRenderTree(const AttachContext&)
{
ASSERT(document().inStyleRecalc() || isDocumentNode());
ASSERT(!attached());
@@ -1000,7 +1000,7 @@ bool Node::inDetach() const
}
#endif
-void Node::detach(const AttachContext& context)
+void Node::destroyRenderTree(const AttachContext& context)
{
#ifndef NDEBUG
ASSERT(!detachingNode);
@@ -1013,7 +1013,7 @@ void Node::detach(const AttachContext& context)
// Do not remove the element's hovered and active status
// if performing a reattach.
- if (!context.performingReattach) {
+ if (!context.reconstructingRenderTree) {
Document& doc = document();
if (isUserActionElement()) {
if (hovered())

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