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Side by Side Diff: Source/core/html/shadow/TextControlInnerElements.h

Issue 24430002: Rename attach and detach to createRenderTree/destroyRenderTree (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved. 2 * Copyright (C) 2006, 2008, 2010 Apple Inc. All rights reserved.
3 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * Copyright (C) 2010 Google Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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83 83
84 class SearchFieldCancelButtonElement FINAL : public HTMLDivElement { 84 class SearchFieldCancelButtonElement FINAL : public HTMLDivElement {
85 public: 85 public:
86 static PassRefPtr<SearchFieldCancelButtonElement> create(Document&); 86 static PassRefPtr<SearchFieldCancelButtonElement> create(Document&);
87 87
88 virtual void defaultEventHandler(Event*); 88 virtual void defaultEventHandler(Event*);
89 virtual bool willRespondToMouseClickEvents() OVERRIDE; 89 virtual bool willRespondToMouseClickEvents() OVERRIDE;
90 90
91 private: 91 private:
92 SearchFieldCancelButtonElement(Document&); 92 SearchFieldCancelButtonElement(Document&);
93 virtual void detach(const AttachContext& = AttachContext()) OVERRIDE; 93 virtual void destroyRenderTree(const AttachContext& = AttachContext()) OVERR IDE;
94 virtual bool supportsFocus() const OVERRIDE { return false; } 94 virtual bool supportsFocus() const OVERRIDE { return false; }
95 95
96 bool m_capturing; 96 bool m_capturing;
97 }; 97 };
98 98
99 #if ENABLE(INPUT_SPEECH) 99 #if ENABLE(INPUT_SPEECH)
100 100
101 class InputFieldSpeechButtonElement FINAL 101 class InputFieldSpeechButtonElement FINAL
102 : public HTMLDivElement, 102 : public HTMLDivElement,
103 public SpeechInputListener { 103 public SpeechInputListener {
104 public: 104 public:
105 enum SpeechInputState { 105 enum SpeechInputState {
106 Idle, 106 Idle,
107 Recording, 107 Recording,
108 Recognizing, 108 Recognizing,
109 }; 109 };
110 110
111 static PassRefPtr<InputFieldSpeechButtonElement> create(Document&); 111 static PassRefPtr<InputFieldSpeechButtonElement> create(Document&);
112 virtual ~InputFieldSpeechButtonElement(); 112 virtual ~InputFieldSpeechButtonElement();
113 113
114 virtual void detach(const AttachContext& = AttachContext()) OVERRIDE; 114 virtual void destroyRenderTree(const AttachContext& = AttachContext()) OVERR IDE;
115 virtual void defaultEventHandler(Event*); 115 virtual void defaultEventHandler(Event*);
116 virtual bool willRespondToMouseClickEvents(); 116 virtual bool willRespondToMouseClickEvents();
117 virtual bool isInputFieldSpeechButtonElement() const { return true; } 117 virtual bool isInputFieldSpeechButtonElement() const { return true; }
118 SpeechInputState state() const { return m_state; } 118 SpeechInputState state() const { return m_state; }
119 void startSpeechInput(); 119 void startSpeechInput();
120 void stopSpeechInput(); 120 void stopSpeechInput();
121 121
122 // SpeechInputListener methods. 122 // SpeechInputListener methods.
123 void didCompleteRecording(int); 123 void didCompleteRecording(int);
124 void didCompleteRecognition(int); 124 void didCompleteRecognition(int);
125 void setRecognitionResult(int, const SpeechInputResultArray&); 125 void setRecognitionResult(int, const SpeechInputResultArray&);
126 126
127 private: 127 private:
128 InputFieldSpeechButtonElement(Document&); 128 InputFieldSpeechButtonElement(Document&);
129 SpeechInput* speechInput(); 129 SpeechInput* speechInput();
130 void setState(SpeechInputState state); 130 void setState(SpeechInputState state);
131 virtual bool isMouseFocusable() const { return false; } 131 virtual bool isMouseFocusable() const { return false; }
132 virtual void attach(const AttachContext& = AttachContext()) OVERRIDE; 132 virtual void createRenderTree(const AttachContext& = AttachContext()) OVERRI DE;
133 133
134 bool m_capturing; 134 bool m_capturing;
135 SpeechInputState m_state; 135 SpeechInputState m_state;
136 int m_listenerId; 136 int m_listenerId;
137 SpeechInputResultArray m_results; 137 SpeechInputResultArray m_results;
138 }; 138 };
139 139
140 inline InputFieldSpeechButtonElement* toInputFieldSpeechButtonElement(Element* e lement) 140 inline InputFieldSpeechButtonElement* toInputFieldSpeechButtonElement(Element* e lement)
141 { 141 {
142 ASSERT_WITH_SECURITY_IMPLICATION(!element || element->isInputFieldSpeechButt onElement()); 142 ASSERT_WITH_SECURITY_IMPLICATION(!element || element->isInputFieldSpeechButt onElement());
143 return static_cast<InputFieldSpeechButtonElement*>(element); 143 return static_cast<InputFieldSpeechButtonElement*>(element);
144 } 144 }
145 145
146 #endif // ENABLE(INPUT_SPEECH) 146 #endif // ENABLE(INPUT_SPEECH)
147 147
148 } // namespace 148 } // namespace
149 149
150 #endif 150 #endif
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