Index: cc/input/browser_controls_offset_manager.cc |
diff --git a/cc/input/browser_controls_offset_manager.cc b/cc/input/browser_controls_offset_manager.cc |
index b705e440adc7826699e1e87a3b1cb20de8473e9c..058c3f2d5fc79daa0b56d3eb87f2d5c27584a4df 100644 |
--- a/cc/input/browser_controls_offset_manager.cc |
+++ b/cc/input/browser_controls_offset_manager.cc |
@@ -43,7 +43,8 @@ BrowserControlsOffsetManager::BrowserControlsOffsetManager( |
animation_direction_(NO_ANIMATION), |
permitted_state_(BOTH), |
accumulated_scroll_delta_(0.f), |
- baseline_content_offset_(0.f), |
+ baseline_top_content_offset_(0.f), |
+ baseline_bottom_content_offset_(0.f), |
controls_show_threshold_(controls_hide_threshold), |
controls_hide_threshold_(controls_show_threshold), |
pinch_gesture_active_(false) { |
@@ -120,7 +121,12 @@ void BrowserControlsOffsetManager::ScrollBegin() { |
gfx::Vector2dF BrowserControlsOffsetManager::ScrollBy( |
const gfx::Vector2dF& pending_delta) { |
- if (!TopControlsHeight()) |
+ // If one or both of the top/bottom controls are showing, the shown ratio |
+ // needs to be computed. |
+ float controls_height = |
+ TopControlsHeight() ? TopControlsHeight() : BottomControlsHeight(); |
+ |
+ if (!controls_height) |
return pending_delta; |
if (pinch_gesture_active_) |
@@ -133,10 +139,11 @@ gfx::Vector2dF BrowserControlsOffsetManager::ScrollBy( |
accumulated_scroll_delta_ += pending_delta.y(); |
- float old_offset = ContentTopOffset(); |
+ float old_top_offset = ContentTopOffset(); |
+ float baseline_content_offset = TopControlsHeight() |
+ ? baseline_top_content_offset_ : baseline_bottom_content_offset_; |
client_->SetCurrentBrowserControlsShownRatio( |
- (baseline_content_offset_ - accumulated_scroll_delta_) / |
- TopControlsHeight()); |
+ (baseline_content_offset - accumulated_scroll_delta_) / controls_height); |
// If the controls are fully visible, treat the current position as the |
// new baseline even if the gesture didn't end. |
@@ -145,7 +152,12 @@ gfx::Vector2dF BrowserControlsOffsetManager::ScrollBy( |
ResetAnimations(); |
- gfx::Vector2dF applied_delta(0.f, old_offset - ContentTopOffset()); |
+ // applied_delta will negate any scroll on the content if the top browser |
+ // controls are showing in favor of hiding the controls and resizing the |
+ // content. If the top controls have no height, the content should scroll |
+ // immediately. |
+ gfx::Vector2dF applied_delta(0.f, |
+ TopControlsHeight() ? old_top_offset - ContentTopOffset() : 0.0f); |
return pending_delta - applied_delta; |
} |
@@ -188,7 +200,9 @@ gfx::Vector2dF BrowserControlsOffsetManager::Animate( |
if (IsAnimationComplete(new_ratio)) |
ResetAnimations(); |
- gfx::Vector2dF scroll_delta(0.f, ContentTopOffset() - old_offset); |
+ // Don't move the content if the top controls aren't used. |
+ gfx::Vector2dF scroll_delta(0.f, |
+ TopControlsHeight() ? (ContentTopOffset() - old_offset) : 0.0f); |
aelias_OOO_until_Jul13
2016/11/04 04:24:50
ContentTopOffset() method name is now a lie (it do
mdjones
2016/11/05 00:17:26
I'm not sure I understand what you mean. In the ca
aelias_OOO_until_Jul13
2016/11/05 00:47:15
OK, right. Well, the source of my confusion is th
mdjones
2016/11/07 17:14:45
Done, added logic to ContentTopOffset and ContentB
|
return scroll_delta; |
} |
@@ -255,7 +269,8 @@ bool BrowserControlsOffsetManager::IsAnimationComplete(float new_ratio) { |
void BrowserControlsOffsetManager::ResetBaseline() { |
accumulated_scroll_delta_ = 0.f; |
- baseline_content_offset_ = ContentTopOffset(); |
+ baseline_top_content_offset_ = ContentTopOffset(); |
+ baseline_bottom_content_offset_ = ContentBottomOffset(); |
} |
} // namespace cc |