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Side by Side Diff: src/interpreter/bytecode-generator.h

Issue 2441543005: [full-codegen] Eliminate unnecessary hole checks for stores (Closed)
Patch Set: Merge and fix modules Created 4 years, 1 month ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_INTERPRETER_BYTECODE_GENERATOR_H_ 5 #ifndef V8_INTERPRETER_BYTECODE_GENERATOR_H_
6 #define V8_INTERPRETER_BYTECODE_GENERATOR_H_ 6 #define V8_INTERPRETER_BYTECODE_GENERATOR_H_
7 7
8 #include "src/ast/ast.h" 8 #include "src/ast/ast.h"
9 #include "src/interpreter/bytecode-array-builder.h" 9 #include "src/interpreter/bytecode-array-builder.h"
10 #include "src/interpreter/bytecode-label.h" 10 #include "src/interpreter/bytecode-label.h"
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88 // |opt_receiver_out| register will have the receiver stored to it 88 // |opt_receiver_out| register will have the receiver stored to it
89 // if it's a valid register. The loaded value is placed in the 89 // if it's a valid register. The loaded value is placed in the
90 // accumulator. 90 // accumulator.
91 void VisitNamedSuperPropertyLoad(Property* property, 91 void VisitNamedSuperPropertyLoad(Property* property,
92 Register opt_receiver_out); 92 Register opt_receiver_out);
93 93
94 void VisitPropertyLoad(Register obj, Property* expr); 94 void VisitPropertyLoad(Register obj, Property* expr);
95 void VisitPropertyLoadForAccumulator(Register obj, Property* expr); 95 void VisitPropertyLoadForAccumulator(Register obj, Property* expr);
96 96
97 void BuildVariableLoad(Variable* variable, FeedbackVectorSlot slot, 97 void BuildVariableLoad(Variable* variable, FeedbackVectorSlot slot,
98 bool needs_hole_check, 98 HoleCheckMode hole_check_mode,
99 TypeofMode typeof_mode = NOT_INSIDE_TYPEOF); 99 TypeofMode typeof_mode = NOT_INSIDE_TYPEOF);
100 void BuildVariableLoadForAccumulatorValue( 100 void BuildVariableLoadForAccumulatorValue(
101 Variable* variable, FeedbackVectorSlot slot, bool needs_hole_check, 101 Variable* variable, FeedbackVectorSlot slot,
102 HoleCheckMode hole_check_mode,
102 TypeofMode typeof_mode = NOT_INSIDE_TYPEOF); 103 TypeofMode typeof_mode = NOT_INSIDE_TYPEOF);
103 void BuildVariableAssignment(Variable* variable, Token::Value op, 104 void BuildVariableAssignment(Variable* variable, Token::Value op,
104 FeedbackVectorSlot slot, bool needs_hole_check); 105 FeedbackVectorSlot slot,
106 HoleCheckMode hole_check_mode);
105 107
106 void BuildReturn(); 108 void BuildReturn();
107 void BuildReThrow(); 109 void BuildReThrow();
108 void BuildAbort(BailoutReason bailout_reason); 110 void BuildAbort(BailoutReason bailout_reason);
109 void BuildThrowIfHole(Handle<String> name); 111 void BuildThrowIfHole(Handle<String> name);
110 void BuildThrowIfNotHole(Handle<String> name); 112 void BuildThrowIfNotHole(Handle<String> name);
111 void BuildThrowReferenceError(Handle<String> name); 113 void BuildThrowReferenceError(Handle<String> name);
112 void BuildHoleCheckForVariableAssignment(Variable* variable, Token::Value op); 114 void BuildHoleCheckForVariableAssignment(Variable* variable, Token::Value op);
113 115
114 // Build jump to targets[value], where 116 // Build jump to targets[value], where
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214 216
215 Handle<Name> home_object_symbol_; 217 Handle<Name> home_object_symbol_;
216 Handle<Name> prototype_string_; 218 Handle<Name> prototype_string_;
217 }; 219 };
218 220
219 } // namespace interpreter 221 } // namespace interpreter
220 } // namespace internal 222 } // namespace internal
221 } // namespace v8 223 } // namespace v8
222 224
223 #endif // V8_INTERPRETER_BYTECODE_GENERATOR_H_ 225 #endif // V8_INTERPRETER_BYTECODE_GENERATOR_H_
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