OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/wm/overview/window_selector_item.h" | 5 #include "ash/common/wm/overview/window_selector_item.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/common/material_design/material_design_controller.h" | 10 #include "ash/common/material_design/material_design_controller.h" |
11 #include "ash/common/metrics/user_metrics_action.h" | 11 #include "ash/common/metrics/user_metrics_action.h" |
12 #include "ash/common/wm/overview/cleanup_animation_observer.h" | 12 #include "ash/common/wm/overview/cleanup_animation_observer.h" |
13 #include "ash/common/wm/overview/overview_animation_type.h" | 13 #include "ash/common/wm/overview/overview_animation_type.h" |
14 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" | 14 #include "ash/common/wm/overview/scoped_overview_animation_settings.h" |
15 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" | 15 #include "ash/common/wm/overview/scoped_overview_animation_settings_factory.h" |
16 #include "ash/common/wm/overview/scoped_transform_overview_window.h" | 16 #include "ash/common/wm/overview/scoped_transform_overview_window.h" |
17 #include "ash/common/wm/overview/window_selector.h" | 17 #include "ash/common/wm/overview/window_selector.h" |
18 #include "ash/common/wm/overview/window_selector_controller.h" | 18 #include "ash/common/wm/overview/window_selector_controller.h" |
19 #include "ash/common/wm/window_state.h" | 19 #include "ash/common/wm/window_state.h" |
20 #include "ash/common/wm_lookup.h" | 20 #include "ash/common/wm_lookup.h" |
21 #include "ash/common/wm_root_window_controller.h" | 21 #include "ash/common/wm_root_window_controller.h" |
22 #include "ash/common/wm_shell.h" | 22 #include "ash/common/wm_shell.h" |
23 #include "ash/common/wm_window.h" | 23 #include "ash/common/wm_window.h" |
24 #include "ash/common/wm_window_property.h" | 24 #include "ash/common/wm_window_property.h" |
25 #include "ash/public/cpp/shell_window_ids.h" | 25 #include "ash/public/cpp/shell_window_ids.h" |
26 #include "base/auto_reset.h" | 26 #include "base/auto_reset.h" |
27 #include "base/strings/string_util.h" | 27 #include "base/strings/string_util.h" |
28 #include "base/strings/utf_string_conversions.h" | 28 #include "base/strings/utf_string_conversions.h" |
29 #include "base/time/time.h" | 29 #include "base/time/time.h" |
30 #include "grit/ash_resources.h" | |
31 #include "grit/ash_strings.h" | 30 #include "grit/ash_strings.h" |
32 #include "ui/base/l10n/l10n_util.h" | 31 #include "ui/base/l10n/l10n_util.h" |
33 #include "ui/base/resource/resource_bundle.h" | |
34 #include "ui/compositor/layer_animation_sequence.h" | 32 #include "ui/compositor/layer_animation_sequence.h" |
35 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 33 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
36 #include "ui/gfx/animation/slide_animation.h" | 34 #include "ui/gfx/animation/slide_animation.h" |
37 #include "ui/gfx/canvas.h" | 35 #include "ui/gfx/canvas.h" |
38 #include "ui/gfx/color_utils.h" | 36 #include "ui/gfx/color_utils.h" |
39 #include "ui/gfx/geometry/safe_integer_conversions.h" | 37 #include "ui/gfx/geometry/safe_integer_conversions.h" |
40 #include "ui/gfx/geometry/vector2d.h" | |
41 #include "ui/gfx/paint_vector_icon.h" | 38 #include "ui/gfx/paint_vector_icon.h" |
42 #include "ui/gfx/transform_util.h" | 39 #include "ui/gfx/transform_util.h" |
43 #include "ui/gfx/vector_icons_public.h" | 40 #include "ui/gfx/vector_icons_public.h" |
44 #include "ui/strings/grit/ui_strings.h" | 41 #include "ui/strings/grit/ui_strings.h" |
45 #include "ui/views/background.h" | 42 #include "ui/views/background.h" |
46 #include "ui/views/border.h" | 43 #include "ui/views/border.h" |
47 #include "ui/views/layout/box_layout.h" | 44 #include "ui/views/layout/box_layout.h" |
48 #include "ui/views/window/non_client_view.h" | 45 #include "ui/views/window/non_client_view.h" |
49 #include "ui/wm/core/shadow.h" | 46 #include "ui/wm/core/shadow.h" |
50 #include "ui/wm/core/window_util.h" | 47 #include "ui/wm/core/window_util.h" |
(...skipping 595 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
646 // original window header. | 643 // original window header. |
647 label_window->GetParent()->StackChildAbove(label_window, | 644 label_window->GetParent()->StackChildAbove(label_window, |
648 transform_window_.window()); | 645 transform_window_.window()); |
649 } else { | 646 } else { |
650 // For tabbed windows the overview header slides from behind. The stacking | 647 // For tabbed windows the overview header slides from behind. The stacking |
651 // is then corrected when the animation completes. | 648 // is then corrected when the animation completes. |
652 label_window->GetParent()->StackChildBelow(label_window, | 649 label_window->GetParent()->StackChildBelow(label_window, |
653 transform_window_.window()); | 650 transform_window_.window()); |
654 } | 651 } |
655 window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_LEFT); | 652 window_label_button_view_->SetHorizontalAlignment(gfx::ALIGN_LEFT); |
656 ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance(); | |
657 window_label_button_view_->SetFontList( | |
658 bundle.GetFontList(ui::ResourceBundle::BaseFont)); | |
659 // Hint at the background color that the label will be drawn onto (for | 653 // Hint at the background color that the label will be drawn onto (for |
660 // subpixel antialiasing). Does not actually set the background color. | 654 // subpixel antialiasing). Does not actually set the background color. |
661 window_label_button_view_->SetBackgroundColorHint(kLabelBackgroundColor); | 655 window_label_button_view_->SetBackgroundColorHint(kLabelBackgroundColor); |
662 caption_container_view_ = new CaptionContainerView( | 656 caption_container_view_ = new CaptionContainerView( |
663 window_label_button_view_, close_button_, background_view_); | 657 window_label_button_view_, close_button_, background_view_); |
664 window_label_->SetContentsView(caption_container_view_); | 658 window_label_->SetContentsView(caption_container_view_); |
665 window_label_button_view_->SetVisible(false); | 659 window_label_button_view_->SetVisible(false); |
666 window_label_->SetOpacity(0); | 660 window_label_->SetOpacity(0); |
667 window_label_->Show(); | 661 window_label_->Show(); |
668 | 662 |
(...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
788 window_selector_->delegate()->AddDelayedAnimationObserver( | 782 window_selector_->delegate()->AddDelayedAnimationObserver( |
789 std::move(observer)); | 783 std::move(observer)); |
790 widget_ptr->SetOpacity(0.f); | 784 widget_ptr->SetOpacity(0.f); |
791 } | 785 } |
792 | 786 |
793 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { | 787 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { |
794 return background_view_ ? background_view_->animation() : nullptr; | 788 return background_view_ ? background_view_->animation() : nullptr; |
795 } | 789 } |
796 | 790 |
797 } // namespace ash | 791 } // namespace ash |
OLD | NEW |