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Unified Diff: third_party/WebKit/Source/devtools/front_end/common/Geometry.js

Issue 2440953003: DevTools: use semicolons after each statement. (Closed)
Patch Set: rebaseline Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/devtools/front_end/common/Geometry.js
diff --git a/third_party/WebKit/Source/devtools/front_end/common/Geometry.js b/third_party/WebKit/Source/devtools/front_end/common/Geometry.js
index 8fb198026f83573978b127dd47eca681721eac25..d44a3e7d24b02dabe3e42844a5c98577c5607300 100644
--- a/third_party/WebKit/Source/devtools/front_end/common/Geometry.js
+++ b/third_party/WebKit/Source/devtools/front_end/common/Geometry.js
@@ -46,7 +46,7 @@ WebInspector.Geometry.Vector = function(x, y, z)
this.x = x;
this.y = y;
this.z = z;
-}
+};
WebInspector.Geometry.Vector.prototype = {
/**
@@ -67,7 +67,7 @@ WebInspector.Geometry.Vector.prototype = {
this.y /= length;
this.z /= length;
}
-}
+};
/**
* @constructor
@@ -77,7 +77,7 @@ WebInspector.Geometry.Vector.prototype = {
WebInspector.Geometry.Point = function(x, y) {
this.x = x;
this.y = y;
-}
+};
WebInspector.Geometry.Point.prototype = {
/**
@@ -117,7 +117,7 @@ WebInspector.Geometry.Point.prototype = {
{
return Math.round(this.x * 100) / 100 + ", " + Math.round(this.y * 100) / 100;
}
-}
+};
/**
* @constructor
@@ -127,7 +127,7 @@ WebInspector.Geometry.Point.prototype = {
WebInspector.Geometry.CubicBezier = function(point1, point2)
{
this.controlPoints = [point1, point2];
-}
+};
/** @type {!RegExp} */
WebInspector.Geometry.CubicBezier.Regex = /((cubic-bezier\([^)]+\))|\b(linear|ease-in-out|ease-in|ease-out|ease)\b)/g;
@@ -138,7 +138,7 @@ WebInspector.Geometry.CubicBezier.KeywordValues = {
"ease-in": "cubic-bezier(0.42, 0, 1, 1)",
"ease-in-out": "cubic-bezier(0.42, 0, 0.58, 1)",
"ease-out": "cubic-bezier(0, 0, 0.58, 1)"
-}
+};
/**
* @param {string} text
@@ -158,7 +158,7 @@ WebInspector.Geometry.CubicBezier.parse = function(text)
return new WebInspector.Geometry.CubicBezier(control1, control2);
}
return null;
-}
+};
WebInspector.Geometry.CubicBezier.prototype = {
@@ -196,7 +196,7 @@ WebInspector.Geometry.CubicBezier.prototype = {
}
return raw;
}
-}
+};
/**
* @constructor
@@ -209,7 +209,7 @@ WebInspector.Geometry.EulerAngles = function(alpha, beta, gamma)
this.alpha = alpha;
this.beta = beta;
this.gamma = gamma;
-}
+};
/**
* @param {!CSSMatrix} rotationMatrix
@@ -221,7 +221,7 @@ WebInspector.Geometry.EulerAngles.fromRotationMatrix = function(rotationMatrix)
var gamma = Math.atan2(-rotationMatrix.m13, Math.sqrt(rotationMatrix.m11 * rotationMatrix.m11 + rotationMatrix.m12 * rotationMatrix.m12));
var alpha = Math.atan2(rotationMatrix.m12, rotationMatrix.m11);
return new WebInspector.Geometry.EulerAngles(WebInspector.Geometry.radiansToDegrees(alpha), WebInspector.Geometry.radiansToDegrees(beta), WebInspector.Geometry.radiansToDegrees(gamma));
-}
+};
WebInspector.Geometry.EulerAngles.prototype = {
/**
@@ -240,7 +240,7 @@ WebInspector.Geometry.EulerAngles.prototype = {
+ "rotate3d(" + axis.beta.join(",") + "," + this.beta + "deg) "
+ "rotate3d(" + axis.gamma.join(",") + "," + this.gamma + "deg)";
}
-}
+};
/**
* @param {!WebInspector.Geometry.Vector} u
@@ -250,7 +250,7 @@ WebInspector.Geometry.EulerAngles.prototype = {
WebInspector.Geometry.scalarProduct = function(u, v)
{
return u.x * v.x + u.y * v.y + u.z * v.z;
-}
+};
/**
* @param {!WebInspector.Geometry.Vector} u
@@ -263,7 +263,7 @@ WebInspector.Geometry.crossProduct = function(u, v)
var y = u.z * v.x - u.x * v.z;
var z = u.x * v.y - u.y * v.x;
return new WebInspector.Geometry.Vector(x, y, z);
-}
+};
/**
* @param {!WebInspector.Geometry.Vector} u
@@ -276,7 +276,7 @@ WebInspector.Geometry.subtract = function(u, v)
var y = u.y - v.y;
var z = u.z - v.z;
return new WebInspector.Geometry.Vector(x, y, z);
-}
+};
/**
* @param {!WebInspector.Geometry.Vector} v
@@ -290,7 +290,7 @@ WebInspector.Geometry.multiplyVectorByMatrixAndNormalize = function(v, m)
var y = (v.x * m.m12 + v.y * m.m22 + v.z * m.m32 + m.m42) / t;
var z = (v.x * m.m13 + v.y * m.m23 + v.z * m.m33 + m.m43) / t;
return new WebInspector.Geometry.Vector(x, y, z);
-}
+};
/**
* @param {!WebInspector.Geometry.Vector} u
@@ -307,7 +307,7 @@ WebInspector.Geometry.calculateAngle = function(u, v)
if (Math.abs(cos) > 1)
return 0;
return WebInspector.Geometry.radiansToDegrees(Math.acos(cos));
-}
+};
/**
* @param {number} deg
@@ -316,7 +316,7 @@ WebInspector.Geometry.calculateAngle = function(u, v)
WebInspector.Geometry.degreesToRadians = function(deg)
{
return deg * Math.PI / 180;
-}
+};
/**
* @param {number} rad
@@ -325,7 +325,7 @@ WebInspector.Geometry.degreesToRadians = function(deg)
WebInspector.Geometry.radiansToDegrees = function(rad)
{
return rad * 180 / Math.PI;
-}
+};
/**
* @param {!CSSMatrix} matrix
@@ -348,7 +348,7 @@ WebInspector.Geometry.boundsForTransformedPoints = function(matrix, points, aggr
aggregateBounds.maxY = Math.max(aggregateBounds.maxY, vector.y);
}
return aggregateBounds;
-}
+};
/**
* @constructor
@@ -431,7 +431,7 @@ Insets.prototype = {
{
return !!insets && this.left === insets.left && this.top === insets.top && this.right === insets.right && this.bottom === insets.bottom;
}
-}
+};
/**
@@ -447,7 +447,7 @@ WebInspector.Rect = function(left, top, width, height)
this.top = top;
this.width = width;
this.height = height;
-}
+};
WebInspector.Rect.prototype = {
/**
@@ -475,7 +475,7 @@ WebInspector.Rect.prototype = {
{
return new Size(this.width, this.height);
}
-}
+};
/**
@@ -506,7 +506,7 @@ function Constraints(minimum, preferred)
Constraints.prototype.isEqual = function(constraints)
{
return !!constraints && this.minimum.isEqual(constraints.minimum) && this.preferred.isEqual(constraints.preferred);
-}
+};
/**
* @param {!Constraints|number} value
@@ -517,7 +517,7 @@ Constraints.prototype.widthToMax = function(value)
if (typeof value === "number")
return new Constraints(this.minimum.widthToMax(value), this.preferred.widthToMax(value));
return new Constraints(this.minimum.widthToMax(value.minimum), this.preferred.widthToMax(value.preferred));
-}
+};
/**
* @param {!Constraints|number} value
@@ -528,7 +528,7 @@ Constraints.prototype.addWidth = function(value)
if (typeof value === "number")
return new Constraints(this.minimum.addWidth(value), this.preferred.addWidth(value));
return new Constraints(this.minimum.addWidth(value.minimum), this.preferred.addWidth(value.preferred));
-}
+};
/**
* @param {!Constraints|number} value
@@ -539,7 +539,7 @@ Constraints.prototype.heightToMax = function(value)
if (typeof value === "number")
return new Constraints(this.minimum.heightToMax(value), this.preferred.heightToMax(value));
return new Constraints(this.minimum.heightToMax(value.minimum), this.preferred.heightToMax(value.preferred));
-}
+};
/**
* @param {!Constraints|number} value
@@ -550,4 +550,4 @@ Constraints.prototype.addHeight = function(value)
if (typeof value === "number")
return new Constraints(this.minimum.addHeight(value), this.preferred.addHeight(value));
return new Constraints(this.minimum.addHeight(value.minimum), this.preferred.addHeight(value.preferred));
-}
+};

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