| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/ipc/service/image_transport_surface_overlay_mac.h" | 5 #include "gpu/ipc/service/image_transport_surface_overlay_mac.h" |
| 6 | 6 |
| 7 #include <CoreGraphics/CoreGraphics.h> | 7 #include <CoreGraphics/CoreGraphics.h> |
| 8 #include <IOSurface/IOSurface.h> | 8 #include <IOSurface/IOSurface.h> |
| 9 #include <OpenGL/CGLRenderers.h> | 9 #include <OpenGL/CGLRenderers.h> |
| 10 #include <OpenGL/CGLTypes.h> | 10 #include <OpenGL/CGLTypes.h> |
| 11 #include <OpenGL/gl.h> | 11 #include <OpenGL/gl.h> |
| 12 #include <stddef.h> | 12 #include <stddef.h> |
| 13 | 13 |
| 14 #include <algorithm> | 14 #include <algorithm> |
| 15 | 15 |
| 16 // This type consistently causes problem on Mac, and needs to be dealt with | 16 // This type consistently causes problem on Mac, and needs to be dealt with |
| 17 // in a systemic way. | 17 // in a systemic way. |
| 18 // http://crbug.com/517208 | 18 // http://crbug.com/517208 |
| 19 #ifndef GL_OES_EGL_image | 19 #ifndef GL_OES_EGL_image |
| 20 typedef void* GLeglImageOES; | 20 typedef void* GLeglImageOES; |
| 21 #endif | 21 #endif |
| 22 | 22 |
| 23 #include "base/bind.h" | 23 #include "base/bind.h" |
| 24 #include "base/bind_helpers.h" | 24 #include "base/bind_helpers.h" |
| 25 #include "base/command_line.h" |
| 25 #include "base/metrics/histogram_macros.h" | 26 #include "base/metrics/histogram_macros.h" |
| 26 #include "base/threading/thread_task_runner_handle.h" | 27 #include "base/threading/thread_task_runner_handle.h" |
| 27 #include "base/trace_event/trace_event.h" | 28 #include "base/trace_event/trace_event.h" |
| 28 #include "gpu/ipc/common/gpu_messages.h" | 29 #include "gpu/ipc/common/gpu_messages.h" |
| 29 #include "gpu/ipc/service/gpu_channel_manager.h" | 30 #include "gpu/ipc/service/gpu_channel_manager.h" |
| 30 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" | 31 #include "gpu/ipc/service/gpu_channel_manager_delegate.h" |
| 31 #include "ui/accelerated_widget_mac/ca_layer_tree_coordinator.h" | 32 #include "ui/accelerated_widget_mac/ca_layer_tree_coordinator.h" |
| 32 #include "ui/accelerated_widget_mac/io_surface_context.h" | 33 #include "ui/accelerated_widget_mac/io_surface_context.h" |
| 33 #include "ui/base/cocoa/animation_utils.h" | 34 #include "ui/base/cocoa/animation_utils.h" |
| 34 #include "ui/base/cocoa/remote_layer_api.h" | 35 #include "ui/base/cocoa/remote_layer_api.h" |
| 36 #include "ui/base/ui_base_switches.h" |
| 35 #include "ui/gfx/geometry/rect_conversions.h" | 37 #include "ui/gfx/geometry/rect_conversions.h" |
| 36 #include "ui/gfx/swap_result.h" | 38 #include "ui/gfx/swap_result.h" |
| 37 #include "ui/gfx/transform.h" | 39 #include "ui/gfx/transform.h" |
| 38 #include "ui/gl/ca_renderer_layer_params.h" | 40 #include "ui/gl/ca_renderer_layer_params.h" |
| 39 #include "ui/gl/gl_context.h" | 41 #include "ui/gl/gl_context.h" |
| 40 #include "ui/gl/gl_fence.h" | 42 #include "ui/gl/gl_fence.h" |
| 41 #include "ui/gl/gl_image_io_surface.h" | 43 #include "ui/gl/gl_image_io_surface.h" |
| 42 #include "ui/gl/gpu_switching_manager.h" | 44 #include "ui/gl/gpu_switching_manager.h" |
| 43 #include "ui/gl/scoped_api.h" | 45 #include "ui/gl/scoped_api.h" |
| 44 #include "ui/gl/scoped_cgl.h" | 46 #include "ui/gl/scoped_cgl.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 60 namespace gpu { | 62 namespace gpu { |
| 61 | 63 |
| 62 ImageTransportSurfaceOverlayMac::ImageTransportSurfaceOverlayMac( | 64 ImageTransportSurfaceOverlayMac::ImageTransportSurfaceOverlayMac( |
| 63 GpuCommandBufferStub* stub) | 65 GpuCommandBufferStub* stub) |
| 64 : stub_(stub->AsWeakPtr()), | 66 : stub_(stub->AsWeakPtr()), |
| 65 use_remote_layer_api_(ui::RemoteLayerAPISupported()), | 67 use_remote_layer_api_(ui::RemoteLayerAPISupported()), |
| 66 scale_factor_(1), | 68 scale_factor_(1), |
| 67 gl_renderer_id_(0) { | 69 gl_renderer_id_(0) { |
| 68 ui::GpuSwitchingManager::GetInstance()->AddObserver(this); | 70 ui::GpuSwitchingManager::GetInstance()->AddObserver(this); |
| 69 | 71 |
| 70 bool disable_av_sample_buffer_display_layer = | 72 static bool av_disabled_at_command_line = |
| 71 stub_->GetFeatureInfo() | 73 base::CommandLine::ForCurrentProcess()->HasSwitch( |
| 72 ->workarounds() | 74 switches::kDisableAVFoundationOverlays); |
| 73 .disable_av_sample_buffer_display_layer; | 75 |
| 76 bool allow_av_sample_buffer_display_layer = |
| 77 !av_disabled_at_command_line && |
| 78 !stub_->GetFeatureInfo() |
| 79 ->workarounds() |
| 80 .disable_av_sample_buffer_display_layer; |
| 74 | 81 |
| 75 ca_layer_tree_coordinator_.reset(new ui::CALayerTreeCoordinator( | 82 ca_layer_tree_coordinator_.reset(new ui::CALayerTreeCoordinator( |
| 76 use_remote_layer_api_, !disable_av_sample_buffer_display_layer)); | 83 use_remote_layer_api_, allow_av_sample_buffer_display_layer)); |
| 77 } | 84 } |
| 78 | 85 |
| 79 ImageTransportSurfaceOverlayMac::~ImageTransportSurfaceOverlayMac() { | 86 ImageTransportSurfaceOverlayMac::~ImageTransportSurfaceOverlayMac() { |
| 80 ui::GpuSwitchingManager::GetInstance()->RemoveObserver(this); | 87 ui::GpuSwitchingManager::GetInstance()->RemoveObserver(this); |
| 81 if (stub_.get()) { | 88 if (stub_.get()) { |
| 82 stub_->SetLatencyInfoCallback( | 89 stub_->SetLatencyInfoCallback( |
| 83 base::Callback<void(const std::vector<ui::LatencyInfo>&)>()); | 90 base::Callback<void(const std::vector<ui::LatencyInfo>&)>()); |
| 84 } | 91 } |
| 85 Destroy(); | 92 Destroy(); |
| 86 } | 93 } |
| (...skipping 298 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 385 gl_renderer_id_ = context_renderer_id & kCGLRendererIDMatchingMask; | 392 gl_renderer_id_ = context_renderer_id & kCGLRendererIDMatchingMask; |
| 386 | 393 |
| 387 // Post a task holding a reference to the new GL context. The reason for | 394 // Post a task holding a reference to the new GL context. The reason for |
| 388 // this is to avoid creating-then-destroying the context for every image | 395 // this is to avoid creating-then-destroying the context for every image |
| 389 // transport surface that is observing the GPU switch. | 396 // transport surface that is observing the GPU switch. |
| 390 base::ThreadTaskRunnerHandle::Get()->PostTask( | 397 base::ThreadTaskRunnerHandle::Get()->PostTask( |
| 391 FROM_HERE, base::Bind(&IOSurfaceContextNoOp, context_on_new_gpu)); | 398 FROM_HERE, base::Bind(&IOSurfaceContextNoOp, context_on_new_gpu)); |
| 392 } | 399 } |
| 393 | 400 |
| 394 } // namespace gpu | 401 } // namespace gpu |
| OLD | NEW |