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Unified Diff: ui/gfx/geometry/insets.h

Issue 2440723003: Tweaks to ToggleButton details. (Closed)
Patch Set: Offset Created 4 years, 2 months ago
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Index: ui/gfx/geometry/insets.h
diff --git a/ui/gfx/geometry/insets.h b/ui/gfx/geometry/insets.h
index bc5e3460ca3bdff536c43c01226566aa11bde4e3..5386a971fdd9bad1902dc3a703e6779f8197a93c 100644
--- a/ui/gfx/geometry/insets.h
+++ b/ui/gfx/geometry/insets.h
@@ -12,6 +12,8 @@
namespace gfx {
+class Vector2d;
+
// Represents the widths of the four borders or margins of an unspecified
// rectangle. An Insets stores the thickness of the top, left, bottom and right
// edges, without storing the actual size and position of the rectangle itself.
@@ -93,6 +95,8 @@ class GFX_EXPORT Insets {
static_cast<int>(right() * x_scale));
}
+ Insets Offset(const gfx::Vector2d& vector) const;
danakj 2016/10/29 00:45:53 Can you leave a comment explaining in more detail
Evan Stade 2016/11/01 16:26:23 Done.
+
operator InsetsF() const {
return InsetsF(static_cast<float>(top()), static_cast<float>(left()),
static_cast<float>(bottom()), static_cast<float>(right()));
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