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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GEOMETRY_INSETS_H_ | 5 #ifndef UI_GFX_GEOMETRY_INSETS_H_ |
| 6 #define UI_GFX_GEOMETRY_INSETS_H_ | 6 #define UI_GFX_GEOMETRY_INSETS_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "ui/gfx/geometry/insets_f.h" | 10 #include "ui/gfx/geometry/insets_f.h" |
| 11 #include "ui/gfx/gfx_export.h" | 11 #include "ui/gfx/gfx_export.h" |
| 12 | 12 |
| 13 namespace gfx { | 13 namespace gfx { |
| 14 | 14 |
| 15 class Vector2d; | |
| 16 | |
| 15 // Represents the widths of the four borders or margins of an unspecified | 17 // Represents the widths of the four borders or margins of an unspecified |
| 16 // rectangle. An Insets stores the thickness of the top, left, bottom and right | 18 // rectangle. An Insets stores the thickness of the top, left, bottom and right |
| 17 // edges, without storing the actual size and position of the rectangle itself. | 19 // edges, without storing the actual size and position of the rectangle itself. |
| 18 // | 20 // |
| 19 // This can be used to represent a space within a rectangle, by "shrinking" the | 21 // This can be used to represent a space within a rectangle, by "shrinking" the |
| 20 // rectangle by the inset amount on all four sides. Alternatively, it can | 22 // rectangle by the inset amount on all four sides. Alternatively, it can |
| 21 // represent a border that has a different thickness on each side. | 23 // represent a border that has a different thickness on each side. |
| 22 class GFX_EXPORT Insets { | 24 class GFX_EXPORT Insets { |
| 23 public: | 25 public: |
| 24 constexpr Insets() : top_(0), left_(0), bottom_(0), right_(0) {} | 26 constexpr Insets() : top_(0), left_(0), bottom_(0), right_(0) {} |
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| 111 inline Insets operator+(Insets lhs, const Insets& rhs) { | 113 inline Insets operator+(Insets lhs, const Insets& rhs) { |
| 112 lhs += rhs; | 114 lhs += rhs; |
| 113 return lhs; | 115 return lhs; |
| 114 } | 116 } |
| 115 | 117 |
| 116 inline Insets operator-(Insets lhs, const Insets& rhs) { | 118 inline Insets operator-(Insets lhs, const Insets& rhs) { |
| 117 lhs -= rhs; | 119 lhs -= rhs; |
| 118 return lhs; | 120 return lhs; |
| 119 } | 121 } |
| 120 | 122 |
| 123 GFX_EXPORT Insets operator+(const Insets& insets, const gfx::Vector2d& vector); | |
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danakj
2016/10/28 18:44:59
So this moves the top/bottom and left/right insets
Evan Stade
2016/10/28 19:22:03
assuming it returns an Inset (unlike gfx::Rect::Of
danakj
2016/10/28 19:46:56
That would match the behaviour of Scale() so sure
Evan Stade
2016/10/28 20:12:10
done (unlike Scale, the impl is in the .cc file to
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| 124 | |
| 121 } // namespace gfx | 125 } // namespace gfx |
| 122 | 126 |
| 123 #endif // UI_GFX_GEOMETRY_INSETS_H_ | 127 #endif // UI_GFX_GEOMETRY_INSETS_H_ |
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