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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_DEMO_MUS_DEMO_H_ | 5 #ifndef SERVICES_UI_DEMO_MUS_DEMO_H_ |
6 #define SERVICES_UI_DEMO_MUS_DEMO_H_ | 6 #define SERVICES_UI_DEMO_MUS_DEMO_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <memory> | 9 #include <memory> |
10 #include <set> | 10 #include <set> |
11 #include <string> | 11 #include <string> |
12 #include <vector> | 12 #include <vector> |
13 | 13 |
14 #include "base/callback.h" | 14 #include "base/callback.h" |
15 #include "base/macros.h" | 15 #include "base/macros.h" |
16 #include "base/timer/timer.h" | 16 #include "base/timer/timer.h" |
17 #include "services/service_manager/public/cpp/service.h" | 17 #include "services/service_manager/public/cpp/service.h" |
18 #include "services/ui/public/cpp/window_manager_delegate.h" | 18 #include "services/ui/public/cpp/window_manager_delegate.h" |
19 #include "services/ui/public/cpp/window_tree_client_delegate.h" | 19 #include "services/ui/public/cpp/window_tree_client_delegate.h" |
20 #include "third_party/skia/include/core/SkBitmap.h" | 20 #include "third_party/skia/include/core/SkBitmap.h" |
21 | 21 |
22 namespace ui { | 22 namespace ui { |
23 class BitmapUploader; | 23 class BitmapUploader; |
24 class GpuService; | 24 class GpuService; |
25 | 25 |
26 namespace demo { | 26 namespace demo { |
27 | 27 |
28 // A simple MUS Demo service. This service connects to the mojo:ui, creates a | 28 // A simple MUS Demo. It connects to the service:ui, creates a new window and |
29 // new window and draws a spinning square in the center of the window. Provides | 29 // draws a spinning square in the center of the window. Provides a simple way |
30 // a simple way to demonstrate that the graphic stack works as intended. | 30 // to demonstrate that the graphic stack works as intended. |
31 class MusDemo : public service_manager::Service, | 31 class MusDemo : public WindowTreeClientDelegate, |
32 public WindowTreeClientDelegate, | |
33 public WindowManagerDelegate { | 32 public WindowManagerDelegate { |
34 public: | 33 public: |
35 MusDemo(); | 34 MusDemo(); |
36 ~MusDemo() override; | 35 ~MusDemo() override; |
37 | 36 |
| 37 void Start(service_manager::Connector* connector); |
| 38 |
38 private: | 39 private: |
39 // service_manager::Service: | |
40 void OnStart(const service_manager::Identity& identity) override; | |
41 bool OnConnect(const service_manager::Identity& remote_identity, | |
42 service_manager::InterfaceRegistry* registry) override; | |
43 | |
44 // WindowTreeClientDelegate: | 40 // WindowTreeClientDelegate: |
45 void OnEmbed(Window* root) override; | 41 void OnEmbed(Window* root) override; |
46 void OnEmbedRootDestroyed(Window* root) override; | 42 void OnEmbedRootDestroyed(Window* root) override; |
47 void OnLostConnection(WindowTreeClient* client) override; | 43 void OnLostConnection(WindowTreeClient* client) override; |
48 void OnPointerEventObserved(const PointerEvent& event, | 44 void OnPointerEventObserved(const PointerEvent& event, |
49 Window* target) override; | 45 Window* target) override; |
50 | 46 |
51 // WindowManagerDelegate: | 47 // WindowManagerDelegate: |
52 void SetWindowManagerClient(WindowManagerClient* client) override; | 48 void SetWindowManagerClient(WindowManagerClient* client) override; |
53 bool OnWmSetBounds(Window* window, gfx::Rect* bounds) override; | 49 bool OnWmSetBounds(Window* window, gfx::Rect* bounds) override; |
(...skipping 29 matching lines...) Expand all Loading... |
83 | 79 |
84 // Bitmap that is the same size as our client window area. | 80 // Bitmap that is the same size as our client window area. |
85 SkBitmap bitmap_; | 81 SkBitmap bitmap_; |
86 | 82 |
87 // Timer for calling DrawFrame(). | 83 // Timer for calling DrawFrame(). |
88 base::RepeatingTimer timer_; | 84 base::RepeatingTimer timer_; |
89 | 85 |
90 // Current rotation angle for drawing. | 86 // Current rotation angle for drawing. |
91 double angle_ = 0.0; | 87 double angle_ = 0.0; |
92 | 88 |
| 89 // Last time a frame was drawn. |
| 90 base::TimeTicks last_draw_frame_time_; |
| 91 |
93 DISALLOW_COPY_AND_ASSIGN(MusDemo); | 92 DISALLOW_COPY_AND_ASSIGN(MusDemo); |
94 }; | 93 }; |
95 | 94 |
96 } // namespace demo | 95 } // namespace demo |
97 } // namespace ui | 96 } // namespace ui |
98 | 97 |
99 #endif // SERVICES_UI_DEMO_MUS_DEMO_H_ | 98 #endif // SERVICES_UI_DEMO_MUS_DEMO_H_ |
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