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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_UI_DEMO_BITMAP_UPLOADER_H_ | 5 #ifndef SERVICES_UI_DEMO_BITMAP_UPLOADER_H_ |
| 6 #define SERVICES_UI_DEMO_BITMAP_UPLOADER_H_ | 6 #define SERVICES_UI_DEMO_BITMAP_UPLOADER_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <memory> | 10 #include <memory> |
| 11 | 11 |
| 12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/containers/hash_tables.h" | 13 #include "base/containers/hash_tables.h" |
| 14 #include "base/macros.h" | 14 #include "base/macros.h" |
| 15 #include "base/memory/weak_ptr.h" |
| 15 #include "cc/output/compositor_frame_sink_client.h" | 16 #include "cc/output/compositor_frame_sink_client.h" |
| 16 #include "gpu/GLES2/gl2chromium.h" | 17 #include "gpu/GLES2/gl2chromium.h" |
| 17 #include "gpu/GLES2/gl2extchromium.h" | 18 #include "gpu/GLES2/gl2extchromium.h" |
| 18 #include "services/ui/public/cpp/compositor_frame_sink.h" | 19 #include "services/ui/public/cpp/compositor_frame_sink.h" |
| 19 #include "services/ui/public/cpp/window_surface.h" | 20 #include "services/ui/public/cpp/window_surface.h" |
| 20 #include "services/ui/public/cpp/window_surface_client.h" | 21 #include "services/ui/public/cpp/window_surface_client.h" |
| 21 | 22 |
| 23 namespace gpu { |
| 24 class GpuChannelHost; |
| 25 } |
| 26 |
| 22 namespace ui { | 27 namespace ui { |
| 23 class GLES2Context; | 28 class GLES2Context; |
| 24 class GpuService; | 29 class GpuService; |
| 25 | 30 |
| 26 extern const char kBitmapUploaderForAcceleratedWidget[]; | 31 extern const char kBitmapUploaderForAcceleratedWidget[]; |
| 27 | 32 |
| 28 // BitmapUploader is useful if you want to draw a bitmap or color in a | 33 // BitmapUploader is useful if you want to draw a bitmap or color in a |
| 29 // Window. | 34 // Window. |
| 30 class BitmapUploader : public cc::CompositorFrameSinkClient { | 35 class BitmapUploader : public cc::CompositorFrameSinkClient { |
| 31 public: | 36 public: |
| (...skipping 11 matching lines...) Expand all Loading... |
| 43 | 48 |
| 44 // Sets a bitmap. | 49 // Sets a bitmap. |
| 45 void SetBitmap(int width, | 50 void SetBitmap(int width, |
| 46 int height, | 51 int height, |
| 47 std::unique_ptr<std::vector<unsigned char>> data, | 52 std::unique_ptr<std::vector<unsigned char>> data, |
| 48 Format format); | 53 Format format); |
| 49 | 54 |
| 50 private: | 55 private: |
| 51 void Upload(); | 56 void Upload(); |
| 52 | 57 |
| 58 void OnGpuChannelEstablished(scoped_refptr<gpu::GpuChannelHost> gpu_channel); |
| 59 |
| 53 uint32_t BindTextureForSize(const gfx::Size& size); | 60 uint32_t BindTextureForSize(const gfx::Size& size); |
| 54 | 61 |
| 55 uint32_t TextureFormat() const { | 62 uint32_t TextureFormat() const { |
| 56 return format_ == BGRA ? GL_BGRA_EXT : GL_RGBA; | 63 return format_ == BGRA ? GL_BGRA_EXT : GL_RGBA; |
| 57 } | 64 } |
| 58 | 65 |
| 59 void SetIdNamespace(uint32_t id_namespace); | 66 void SetIdNamespace(uint32_t id_namespace); |
| 60 | 67 |
| 61 // cc::CompositorFrameSinkClient implementation. | 68 // cc::CompositorFrameSinkClient implementation. |
| 62 void SetBeginFrameSource(cc::BeginFrameSource* source) override; | 69 void SetBeginFrameSource(cc::BeginFrameSource* source) override; |
| (...skipping 13 matching lines...) Expand all Loading... |
| 76 std::unique_ptr<CompositorFrameSink> compositor_frame_sink_; | 83 std::unique_ptr<CompositorFrameSink> compositor_frame_sink_; |
| 77 | 84 |
| 78 uint32_t color_; | 85 uint32_t color_; |
| 79 int width_; | 86 int width_; |
| 80 int height_; | 87 int height_; |
| 81 Format format_; | 88 Format format_; |
| 82 std::unique_ptr<std::vector<unsigned char>> bitmap_; | 89 std::unique_ptr<std::vector<unsigned char>> bitmap_; |
| 83 uint32_t next_resource_id_; | 90 uint32_t next_resource_id_; |
| 84 base::hash_map<uint32_t, uint32_t> resource_to_texture_id_map_; | 91 base::hash_map<uint32_t, uint32_t> resource_to_texture_id_map_; |
| 85 | 92 |
| 93 base::WeakPtrFactory<BitmapUploader> weak_factory_; |
| 94 |
| 86 DISALLOW_COPY_AND_ASSIGN(BitmapUploader); | 95 DISALLOW_COPY_AND_ASSIGN(BitmapUploader); |
| 87 }; | 96 }; |
| 88 | 97 |
| 89 } // namespace ui | 98 } // namespace ui |
| 90 | 99 |
| 91 #endif // SERVICES_UI_DEMO_BITMAP_UPLOADER_H_ | 100 #endif // SERVICES_UI_DEMO_BITMAP_UPLOADER_H_ |
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