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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/demo/bitmap_uploader.h" | 5 #include "services/ui/demo/bitmap_uploader.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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28 | 28 |
29 const char kBitmapUploaderForAcceleratedWidget[] = | 29 const char kBitmapUploaderForAcceleratedWidget[] = |
30 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; | 30 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; |
31 | 31 |
32 BitmapUploader::BitmapUploader(Window* window) | 32 BitmapUploader::BitmapUploader(Window* window) |
33 : window_(window), | 33 : window_(window), |
34 color_(g_transparent_color), | 34 color_(g_transparent_color), |
35 width_(0), | 35 width_(0), |
36 height_(0), | 36 height_(0), |
37 format_(BGRA), | 37 format_(BGRA), |
38 next_resource_id_(1u) { | 38 next_resource_id_(1u), |
39 } | 39 weak_factory_(this) {} |
40 | 40 |
41 void BitmapUploader::Init(ui::GpuService* gpu_service) { | 41 void BitmapUploader::Init(ui::GpuService* gpu_service) { |
42 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT); | 42 surface_ = window_->RequestSurface(mojom::SurfaceType::DEFAULT); |
43 surface_->BindToThread(); | 43 surface_->BindToThread(); |
44 surface_->set_client(this); | 44 surface_->set_client(this); |
45 | 45 |
46 gles2_context_ = GLES2Context::CreateOffscreenContext( | 46 gpu_service->EstablishGpuChannel(base::Bind( |
47 gpu_service->EstablishGpuChannelSync(), | 47 &BitmapUploader::OnGpuChannelEstablished, weak_factory_.GetWeakPtr())); |
48 base::ThreadTaskRunnerHandle::Get()); | |
49 } | 48 } |
50 | 49 |
51 BitmapUploader::~BitmapUploader() {} | 50 BitmapUploader::~BitmapUploader() {} |
52 | 51 |
53 // Sets the color which is RGBA. | 52 // Sets the color which is RGBA. |
54 void BitmapUploader::SetColor(uint32_t color) { | 53 void BitmapUploader::SetColor(uint32_t color) { |
55 if (color_ == color) | 54 if (color_ == color) |
56 return; | 55 return; |
57 color_ = color; | 56 color_ = color; |
58 if (surface_) | 57 if (surface_) |
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167 quad->SetAll(sqs, bounds, opaque_rect, bounds, needs_blending, color_, | 166 quad->SetAll(sqs, bounds, opaque_rect, bounds, needs_blending, color_, |
168 force_antialiasing_off); | 167 force_antialiasing_off); |
169 } | 168 } |
170 | 169 |
171 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); | 170 frame.delegated_frame_data->render_pass_list.push_back(std::move(pass)); |
172 | 171 |
173 // TODO(rjkroege, fsamuel): We should throttle frames. | 172 // TODO(rjkroege, fsamuel): We should throttle frames. |
174 surface_->SubmitCompositorFrame(std::move(frame), base::Closure()); | 173 surface_->SubmitCompositorFrame(std::move(frame), base::Closure()); |
175 } | 174 } |
176 | 175 |
| 176 void BitmapUploader::OnGpuChannelEstablished( |
| 177 scoped_refptr<gpu::GpuChannelHost> gpu_channel) { |
| 178 gles2_context_ = GLES2Context::CreateOffscreenContext( |
| 179 gpu_channel, base::ThreadTaskRunnerHandle::Get()); |
| 180 } |
| 181 |
177 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { | 182 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { |
178 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 183 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); |
179 // TODO(jamesr): Recycle textures. | 184 // TODO(jamesr): Recycle textures. |
180 GLuint texture = 0u; | 185 GLuint texture = 0u; |
181 gl->GenTextures(1, &texture); | 186 gl->GenTextures(1, &texture); |
182 gl->BindTexture(GL_TEXTURE_2D, texture); | 187 gl->BindTexture(GL_TEXTURE_2D, texture); |
183 gl->TexImage2D(GL_TEXTURE_2D, 0, TextureFormat(), size.width(), size.height(), | 188 gl->TexImage2D(GL_TEXTURE_2D, 0, TextureFormat(), size.width(), size.height(), |
184 0, TextureFormat(), GL_UNSIGNED_BYTE, 0); | 189 0, TextureFormat(), GL_UNSIGNED_BYTE, 0); |
185 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 190 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
186 return texture; | 191 return texture; |
187 } | 192 } |
188 | 193 |
189 void BitmapUploader::OnResourcesReturned( | 194 void BitmapUploader::OnResourcesReturned( |
190 WindowSurface* surface, | 195 WindowSurface* surface, |
191 const cc::ReturnedResourceArray& resources) { | 196 const cc::ReturnedResourceArray& resources) { |
192 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 197 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); |
193 // TODO(jamesr): Recycle. | 198 // TODO(jamesr): Recycle. |
194 for (size_t i = 0; i < resources.size(); ++i) { | 199 for (size_t i = 0; i < resources.size(); ++i) { |
195 cc::ReturnedResource resource = std::move(resources[i]); | 200 cc::ReturnedResource resource = std::move(resources[i]); |
196 DCHECK_EQ(1, resource.count); | 201 DCHECK_EQ(1, resource.count); |
197 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); | 202 gl->WaitSyncTokenCHROMIUM(resource.sync_token.GetConstData()); |
198 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; | 203 uint32_t texture_id = resource_to_texture_id_map_[resource.id]; |
199 DCHECK_NE(0u, texture_id); | 204 DCHECK_NE(0u, texture_id); |
200 resource_to_texture_id_map_.erase(resource.id); | 205 resource_to_texture_id_map_.erase(resource.id); |
201 gl->DeleteTextures(1, &texture_id); | 206 gl->DeleteTextures(1, &texture_id); |
202 } | 207 } |
203 } | 208 } |
204 | 209 |
205 } // namespace ui | 210 } // namespace ui |
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