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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef GPU_IPC_SERVICE_GPU_SCHEDULER_H_ |
| 6 #define GPU_IPC_SERVICE_GPU_SCHEDULER_H_ |
| 7 |
| 8 #include <deque> |
| 9 #include <set> |
| 10 #include <vector> |
| 11 |
| 12 #include "base/cancelable_callback.h" |
| 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/weak_ptr.h" |
| 15 #include "base/synchronization/lock.h" |
| 16 #include "base/threading/thread_checker.h" |
| 17 #include "base/time/time.h" |
| 18 #include "gpu/command_buffer/common/preemption_flag.h" |
| 19 #include "gpu/gpu_export.h" |
| 20 #include "gpu/ipc/common/gpu_stream_constants.h" |
| 21 |
| 22 namespace base { |
| 23 class SingleThreadTaskRunner; |
| 24 } |
| 25 |
| 26 namespace gpu { |
| 27 |
| 28 class GpuCommandStream; |
| 29 |
| 30 struct GPU_EXPORT GpuSchedulerSettings { |
| 31 base::TimeDelta min_time_slice; |
| 32 base::TimeDelta max_time_slice; |
| 33 }; |
| 34 |
| 35 class GPU_EXPORT GpuScheduler { |
| 36 public: |
| 37 // Create with default settings. |
| 38 static std::unique_ptr<GpuScheduler> Create( |
| 39 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| 40 |
| 41 GpuScheduler(const GpuSchedulerSettings& settings, |
| 42 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
| 43 |
| 44 virtual ~GpuScheduler(); |
| 45 |
| 46 void AddStream(GpuCommandStream* stream, GpuStreamPriority priority); |
| 47 void RemoveStream(GpuCommandStream* stream); |
| 48 |
| 49 // Returns true if current stream should yield. Called on the main thread. |
| 50 bool ShouldYield(); |
| 51 |
| 52 // Called when stream becomes ready. |
| 53 void ScheduleStream(GpuCommandStream* stream); |
| 54 |
| 55 // Called when a stream stops being ready. |
| 56 void DescheduleStream(GpuCommandStream* stream); |
| 57 |
| 58 protected: |
| 59 virtual base::TimeTicks Now(); // for testing |
| 60 |
| 61 private: |
| 62 struct StreamInfo { |
| 63 GpuCommandStream* stream = nullptr; |
| 64 GpuStreamPriority priority = GpuStreamPriority::LAST; |
| 65 bool ready = false; |
| 66 }; |
| 67 |
| 68 struct ScheduledStream { |
| 69 GpuCommandStream* stream = nullptr; |
| 70 GpuStreamPriority priority = GpuStreamPriority::LAST; |
| 71 |
| 72 bool operator<(const ScheduledStream& other) const { |
| 73 return std::tie(priority, stream) > |
| 74 std::tie(other.priority, other.stream); |
| 75 } |
| 76 }; |
| 77 |
| 78 std::vector<StreamInfo>::iterator FindStream(GpuCommandStream* stream); |
| 79 std::vector<ScheduledStream>::iterator FindScheduledStream( |
| 80 GpuCommandStream* stream); |
| 81 |
| 82 void BuildWorkQueue(); |
| 83 ScheduledStream GetNextStream(); |
| 84 void RunNextStream(); |
| 85 |
| 86 const GpuSchedulerSettings settings_; |
| 87 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 88 |
| 89 // The following are protected by |lock_|. |
| 90 bool running_ = false; |
| 91 // If we need to reschedule |
| 92 bool needs_rescheduling_ = false; |
| 93 // List of streams and associated information. |
| 94 std::vector<StreamInfo> streams_; |
| 95 // Priority queue of streams that are scheduled to run. |
| 96 std::vector<ScheduledStream> work_queue_; |
| 97 // Protects the above variables. |
| 98 base::Lock lock_; |
| 99 |
| 100 // Time when current stream started running. |
| 101 base::TimeTicks running_stream_start_time_; |
| 102 |
| 103 // Used to ensure that methods (except ScheduleStream) are called on the main |
| 104 // thread. |
| 105 base::ThreadChecker thread_checker_; |
| 106 |
| 107 base::WeakPtrFactory<GpuScheduler> weak_factory_; |
| 108 |
| 109 DISALLOW_COPY_AND_ASSIGN(GpuScheduler); |
| 110 }; |
| 111 |
| 112 } // namespace gpu |
| 113 |
| 114 #endif // GPU_IPC_SERVICE_GPU_SCHEDULER_H_ |
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