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Side by Side Diff: gpu/command_buffer/tests/gl_manager.h

Issue 2440093003: WIP GPU scheduler + delayed activation / tile draw
Patch Set: SignalSyncToken -> IsFenceSyncReleased Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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139 void SignalQuery(uint32_t query, const base::Closure& callback) override; 139 void SignalQuery(uint32_t query, const base::Closure& callback) override;
140 void SetLock(base::Lock*) override; 140 void SetLock(base::Lock*) override;
141 void EnsureWorkVisible() override; 141 void EnsureWorkVisible() override;
142 gpu::CommandBufferNamespace GetNamespaceID() const override; 142 gpu::CommandBufferNamespace GetNamespaceID() const override;
143 CommandBufferId GetCommandBufferID() const override; 143 CommandBufferId GetCommandBufferID() const override;
144 int32_t GetExtraCommandBufferData() const override; 144 int32_t GetExtraCommandBufferData() const override;
145 uint64_t GenerateFenceSyncRelease() override; 145 uint64_t GenerateFenceSyncRelease() override;
146 bool IsFenceSyncRelease(uint64_t release) override; 146 bool IsFenceSyncRelease(uint64_t release) override;
147 bool IsFenceSyncFlushed(uint64_t release) override; 147 bool IsFenceSyncFlushed(uint64_t release) override;
148 bool IsFenceSyncFlushReceived(uint64_t release) override; 148 bool IsFenceSyncFlushReceived(uint64_t release) override;
149 bool IsFenceSyncReleased(uint64_t release) override;
149 void SignalSyncToken(const gpu::SyncToken& sync_token, 150 void SignalSyncToken(const gpu::SyncToken& sync_token,
150 const base::Closure& callback) override; 151 const base::Closure& callback) override;
151 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; 152 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
152 153
153 private: 154 private:
154 void PumpCommands(); 155 void PumpCommands();
155 bool GetBufferChanged(int32_t transfer_buffer_id); 156 bool GetBufferChanged(int32_t transfer_buffer_id);
156 void SetupBaseContext(); 157 void SetupBaseContext();
157 void OnFenceSyncRelease(uint64_t release); 158 void OnFenceSyncRelease(uint64_t release);
158 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, 159 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id,
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187 // Used on Android to virtualize GL for all contexts. 188 // Used on Android to virtualize GL for all contexts.
188 static int use_count_; 189 static int use_count_;
189 static scoped_refptr<gl::GLShareGroup>* base_share_group_; 190 static scoped_refptr<gl::GLShareGroup>* base_share_group_;
190 static scoped_refptr<gl::GLSurface>* base_surface_; 191 static scoped_refptr<gl::GLSurface>* base_surface_;
191 static scoped_refptr<gl::GLContext>* base_context_; 192 static scoped_refptr<gl::GLContext>* base_context_;
192 }; 193 };
193 194
194 } // namespace gpu 195 } // namespace gpu
195 196
196 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ 197 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
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