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Side by Side Diff: gpu/command_buffer/tests/gl_manager.cc

Issue 2440093003: WIP GPU scheduler + delayed activation / tile draw
Patch Set: SignalSyncToken -> IsFenceSyncReleased Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/tests/gl_manager.h" 5 #include "gpu/command_buffer/tests/gl_manager.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <stddef.h> 10 #include <stddef.h>
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626 } 626 }
627 627
628 bool GLManager::IsFenceSyncFlushed(uint64_t release) { 628 bool GLManager::IsFenceSyncFlushed(uint64_t release) {
629 return IsFenceSyncRelease(release); 629 return IsFenceSyncRelease(release);
630 } 630 }
631 631
632 bool GLManager::IsFenceSyncFlushReceived(uint64_t release) { 632 bool GLManager::IsFenceSyncFlushReceived(uint64_t release) {
633 return IsFenceSyncRelease(release); 633 return IsFenceSyncRelease(release);
634 } 634 }
635 635
636 bool GLManager::IsFenceSyncReleased(uint64_t release) {
637 return release <= command_buffer_->GetLastState().release_count;
638 }
639
636 void GLManager::SignalSyncToken(const gpu::SyncToken& sync_token, 640 void GLManager::SignalSyncToken(const gpu::SyncToken& sync_token,
637 const base::Closure& callback) { 641 const base::Closure& callback) {
638 if (sync_point_manager_) { 642 if (sync_point_manager_) {
639 scoped_refptr<gpu::SyncPointClientState> release_state = 643 scoped_refptr<gpu::SyncPointClientState> release_state =
640 sync_point_manager_->GetSyncPointClientState( 644 sync_point_manager_->GetSyncPointClientState(
641 sync_token.namespace_id(), sync_token.command_buffer_id()); 645 sync_token.namespace_id(), sync_token.command_buffer_id());
642 646
643 if (release_state) { 647 if (release_state) {
644 sync_point_client_->WaitOutOfOrder(release_state.get(), 648 sync_point_client_->WaitOutOfOrder(release_state.get(),
645 sync_token.release_count(), callback); 649 sync_token.release_count(), callback);
646 return; 650 return;
647 } 651 }
648 } 652 }
649 653
650 // Something went wrong, just run the callback now. 654 // Something went wrong, just run the callback now.
651 callback.Run(); 655 callback.Run();
652 } 656 }
653 657
654 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) { 658 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) {
655 return false; 659 return false;
656 } 660 }
657 661
658 } // namespace gpu 662 } // namespace gpu
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