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Side by Side Diff: cc/tiles/tile_draw_info.h

Issue 2440093003: WIP GPU scheduler + delayed activation / tile draw
Patch Set: SignalSyncToken -> IsFenceSyncReleased Created 4 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TILES_TILE_DRAW_INFO_H_ 5 #ifndef CC_TILES_TILE_DRAW_INFO_H_
6 #define CC_TILES_TILE_DRAW_INFO_H_ 6 #define CC_TILES_TILE_DRAW_INFO_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/trace_event/trace_event_argument.h" 10 #include "base/trace_event/trace_event_argument.h"
11 #include "cc/resources/platform_color.h" 11 #include "cc/resources/platform_color.h"
12 #include "cc/resources/resource_provider.h" 12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/scoped_resource.h" 13 #include "cc/resources/scoped_resource.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 // This class holds all the state relevant to drawing a tile. 17 // This class holds all the state relevant to drawing a tile.
18 class CC_EXPORT TileDrawInfo { 18 class CC_EXPORT TileDrawInfo {
19 public: 19 public:
20 enum Mode { RESOURCE_MODE, SOLID_COLOR_MODE, OOM_MODE }; 20 enum Mode { RESOURCE_MODE, SOLID_COLOR_MODE, OOM_MODE };
21 21
22 TileDrawInfo(); 22 TileDrawInfo();
23 ~TileDrawInfo(); 23 ~TileDrawInfo();
24 24
25 Mode mode() const { return mode_; } 25 Mode mode() const { return mode_; }
26 26
27 bool IsReadyToDraw() const { 27 bool IsReadyToDraw() const {
28 switch (mode_) { 28 switch (mode_) {
29 case RESOURCE_MODE: 29 case RESOURCE_MODE:
30 return !!resource_; 30 return ready_to_draw_;
31 case SOLID_COLOR_MODE: 31 case SOLID_COLOR_MODE:
32 case OOM_MODE: 32 case OOM_MODE:
33 return true; 33 return true;
34 } 34 }
35 NOTREACHED(); 35 NOTREACHED();
36 return false; 36 return false;
37 } 37 }
38
38 bool NeedsRaster() const { 39 bool NeedsRaster() const {
39 switch (mode_) { 40 switch (mode_) {
40 case RESOURCE_MODE: 41 case RESOURCE_MODE:
41 return !resource_; 42 return !ready_to_draw_;
42 case SOLID_COLOR_MODE: 43 case SOLID_COLOR_MODE:
43 return false; 44 return false;
44 case OOM_MODE: 45 case OOM_MODE:
45 return true; 46 return true;
46 } 47 }
47 NOTREACHED(); 48 NOTREACHED();
48 return false; 49 return false;
49 } 50 }
50 51
51 ResourceId resource_id() const { 52 ResourceId resource_id() const {
(...skipping 12 matching lines...) Expand all
64 DCHECK(mode_ == SOLID_COLOR_MODE); 65 DCHECK(mode_ == SOLID_COLOR_MODE);
65 return solid_color_; 66 return solid_color_;
66 } 67 }
67 68
68 bool contents_swizzled() const { return contents_swizzled_; } 69 bool contents_swizzled() const { return contents_swizzled_; }
69 70
70 bool requires_resource() const { 71 bool requires_resource() const {
71 return mode_ == RESOURCE_MODE || mode_ == OOM_MODE; 72 return mode_ == RESOURCE_MODE || mode_ == OOM_MODE;
72 } 73 }
73 74
74 inline bool has_resource() const { return !!resource_; } 75 bool has_resource() const { return !!resource_; }
75 76
76 inline bool has_compressed_resource() const { 77 bool has_compressed_resource() const {
77 return resource_ ? IsResourceFormatCompressed(resource_->format()) : false; 78 return resource_ ? IsResourceFormatCompressed(resource_->format()) : false;
78 } 79 }
79 80
80 void SetSolidColorForTesting(SkColor color) { set_solid_color(color); } 81 void SetSolidColorForTesting(SkColor color) { set_solid_color(color); }
81 82
82 void AsValueInto(base::trace_event::TracedValue* state) const; 83 void AsValueInto(base::trace_event::TracedValue* state) const;
83 84
84 void set_was_ever_ready_to_draw() { was_ever_ready_to_draw_ = true; } 85 void set_was_ever_ready_to_draw() { was_ever_ready_to_draw_ = true; }
85 void set_was_ever_used_to_draw() { was_ever_used_to_draw_ = true; } 86 void set_was_ever_used_to_draw() { was_ever_used_to_draw_ = true; }
86 void set_was_a_prepaint_tile() { was_a_prepaint_tile_ = true; } 87 void set_was_a_prepaint_tile() { was_a_prepaint_tile_ = true; }
87 88
88 private: 89 private:
89 friend class Tile; 90 friend class Tile;
90 friend class TileManager; 91 friend class TileManager;
91 92
92 void set_use_resource() { mode_ = RESOURCE_MODE; } 93 void set_use_resource() { mode_ = RESOURCE_MODE; }
93 94
95 void set_resource(Resource* resource) {
96 DCHECK_EQ(RESOURCE_MODE, mode_);
97 resource_ = resource;
98 }
99
94 void set_solid_color(const SkColor& color) { 100 void set_solid_color(const SkColor& color) {
95 mode_ = SOLID_COLOR_MODE; 101 mode_ = SOLID_COLOR_MODE;
96 solid_color_ = color; 102 solid_color_ = color;
97 } 103 }
98 104
99 void set_oom() { mode_ = OOM_MODE; } 105 void set_oom() { mode_ = OOM_MODE; }
100 106
107 void set_ready_to_draw(bool ready_to_draw) { ready_to_draw_ = ready_to_draw; }
108
109 void set_contents_swizzled(bool contents_swizzled) {
110 contents_swizzled_ = contents_swizzled;
111 }
112
113 Resource* resource() const { return resource_; }
114
101 Mode mode_; 115 Mode mode_;
102 SkColor solid_color_; 116 SkColor solid_color_;
103 Resource* resource_; 117 Resource* resource_;
118 bool ready_to_draw_;
104 bool contents_swizzled_; 119 bool contents_swizzled_;
105 120
106 // Used for gathering UMA stats. 121 // Used for gathering UMA stats.
107 bool was_ever_ready_to_draw_ : 1; 122 bool was_ever_ready_to_draw_ : 1;
108 bool was_ever_used_to_draw_ : 1; 123 bool was_ever_used_to_draw_ : 1;
109 bool was_a_prepaint_tile_ : 1; 124 bool was_a_prepaint_tile_ : 1;
110 }; 125 };
111 126
112 } // namespace cc 127 } // namespace cc
113 128
114 #endif // CC_TILES_TILE_DRAW_INFO_H_ 129 #endif // CC_TILES_TILE_DRAW_INFO_H_
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