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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ | 5 #ifndef CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ |
6 #define CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ | 6 #define CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ |
7 | 7 |
8 #include "content/common/content_export.h" | 8 #include "content/common/content_export.h" |
9 #include "content/public/common/screen_orientation_values.h" | 9 #include "content/public/common/screen_orientation_values.h" |
10 #include "ui/gfx/geometry/rect.h" | 10 #include "ui/gfx/geometry/rect.h" |
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29 // The screen depth in bits per pixel | 29 // The screen depth in bits per pixel |
30 uint32_t depth = 0; | 30 uint32_t depth = 0; |
31 | 31 |
32 // The bits per colour component. This assumes that the colours are balanced | 32 // The bits per colour component. This assumes that the colours are balanced |
33 // equally. | 33 // equally. |
34 uint32_t depth_per_component = 0; | 34 uint32_t depth_per_component = 0; |
35 | 35 |
36 // This can be true for black and white printers | 36 // This can be true for black and white printers |
37 bool is_monochrome = false; | 37 bool is_monochrome = false; |
38 | 38 |
| 39 // This is true when display is a virtual display. |
| 40 bool in_vr = false; |
| 41 |
39 // The display monitor rectangle in virtual-screen coordinates. Note that | 42 // The display monitor rectangle in virtual-screen coordinates. Note that |
40 // this may be negative. | 43 // this may be negative. |
41 gfx::Rect rect; | 44 gfx::Rect rect; |
42 | 45 |
43 // The portion of the monitor's rectangle that can be used by applications. | 46 // The portion of the monitor's rectangle that can be used by applications. |
44 gfx::Rect available_rect; | 47 gfx::Rect available_rect; |
45 | 48 |
46 // The monitor's orientation. | 49 // The monitor's orientation. |
47 ScreenOrientationValues orientation_type = | 50 ScreenOrientationValues orientation_type = |
48 SCREEN_ORIENTATION_VALUES_DEFAULT; | 51 SCREEN_ORIENTATION_VALUES_DEFAULT; |
49 | 52 |
50 // This is the orientation angle of the displayed content in degrees. | 53 // This is the orientation angle of the displayed content in degrees. |
51 // It is the opposite of the physical rotation. | 54 // It is the opposite of the physical rotation. |
52 uint16_t orientation_angle = 0; | 55 uint16_t orientation_angle = 0; |
53 | 56 |
54 bool operator==(const ScreenInfo& other) const; | 57 bool operator==(const ScreenInfo& other) const; |
55 bool operator!=(const ScreenInfo& other) const; | 58 bool operator!=(const ScreenInfo& other) const; |
56 }; | 59 }; |
57 | 60 |
58 } // namespace content | 61 } // namespace content |
59 | 62 |
60 #endif // CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ | 63 #endif // CONTENT_PUBLIC_COMMON_SCREEN_INFO_H_ |
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