| Index: build/config/compiler/BUILD.gn
|
| diff --git a/build/config/compiler/BUILD.gn b/build/config/compiler/BUILD.gn
|
| index a2f8b130e88f5b2a3db974d1229c5c1f0e87c619..873dc4cef516a5bc857b2d0b7221cb951cc09b11 100644
|
| --- a/build/config/compiler/BUILD.gn
|
| +++ b/build/config/compiler/BUILD.gn
|
| @@ -732,10 +732,11 @@ config("optimize") {
|
| # Turn off optimizations.
|
| config("no_optimize") {
|
| if (is_win) {
|
| + # The only difference on windows is that the inlining is less aggressive.
|
| + # (We accept the default level). Otherwise it is very slow.
|
| cflags = [
|
| "/O2", # Do some optimizations.
|
| "/Oy-", # Disable omitting frame pointers, must be after /O2.
|
| - "/Ob0", # Disable all inlining (on by default).
|
| ]
|
| } else if (is_android) {
|
| # On Android we kind of optimize some things that don't affect debugging
|
|
|