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Unified Diff: src/utils/debugger/SkDebugCanvas.cpp

Issue 243853006: make drawText calls non-virtual, to ease SkFont and TextBlob (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: update SkRecord, don't infinitely recurse in SkBBoxRecord Created 6 years, 8 months ago
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Index: src/utils/debugger/SkDebugCanvas.cpp
diff --git a/src/utils/debugger/SkDebugCanvas.cpp b/src/utils/debugger/SkDebugCanvas.cpp
index 18affcb418b89ebda0664e1265eab50326e95b90..ec201789fd7855f9ec7ef176c7a6e068af1b6e65 100644
--- a/src/utils/debugger/SkDebugCanvas.cpp
+++ b/src/utils/debugger/SkDebugCanvas.cpp
@@ -506,13 +506,13 @@ void SkDebugCanvas::drawPoints(PointMode mode, size_t count,
this->addDrawCommand(new SkDrawPointsCommand(mode, count, pts, paint));
}
-void SkDebugCanvas::drawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint) {
+void SkDebugCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
+ const SkPaint& paint) {
this->addDrawCommand(new SkDrawPosTextCommand(text, byteLength, pos, paint));
}
-void SkDebugCanvas::drawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
+void SkDebugCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
+ SkScalar constY, const SkPaint& paint) {
this->addDrawCommand(
new SkDrawPosTextHCommand(text, byteLength, xpos, constY, paint));
}
@@ -536,13 +536,13 @@ void SkDebugCanvas::drawSprite(const SkBitmap& bitmap, int left, int top,
this->addDrawCommand(new SkDrawSpriteCommand(bitmap, left, top, paint));
}
-void SkDebugCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint& paint) {
+void SkDebugCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
+ const SkPaint& paint) {
this->addDrawCommand(new SkDrawTextCommand(text, byteLength, x, y, paint));
}
-void SkDebugCanvas::drawTextOnPath(const void* text, size_t byteLength,
- const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) {
+void SkDebugCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
+ const SkMatrix* matrix, const SkPaint& paint) {
this->addDrawCommand(
new SkDrawTextOnPathCommand(text, byteLength, path, matrix, paint));
}
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