Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(621)

Unified Diff: media/audio/audio_output_device.cc

Issue 2437863004: Make more media APIs aware of |delay| and |delay_timestamp| (Closed)
Patch Set: Removed unneeded logging also from audio_device_thread.cc Created 4 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: media/audio/audio_output_device.cc
diff --git a/media/audio/audio_output_device.cc b/media/audio/audio_output_device.cc
index 0dcc76aca062b19bbdfb941088d053c1d1970ad3..1607e473c1db75f35272057d56e6ad1eca0dfc40 100644
--- a/media/audio/audio_output_device.cc
+++ b/media/audio/audio_output_device.cc
@@ -39,14 +39,14 @@ class AudioOutputDevice::AudioThreadCallback
void MapSharedMemory() override;
// Called whenever we receive notifications about pending data.
- void Process(uint32_t pending_data) override;
+ void Process(int64_t pending_data, base::TimeTicks delay_timestamp) override;
// Returns whether the current thread is the audio device thread or not.
// Will always return true if DCHECKs are not enabled.
bool CurrentThreadIsAudioDeviceThread();
private:
- const int bytes_per_frame_;
+ const int frame_rate_;
AudioRendererSink::RenderCallback* render_callback_;
std::unique_ptr<AudioBus> output_bus_;
uint64_t callback_num_;
@@ -431,7 +431,7 @@ AudioOutputDevice::AudioThreadCallback::AudioThreadCallback(
int memory_length,
AudioRendererSink::RenderCallback* render_callback)
: AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1),
- bytes_per_frame_(audio_parameters.GetBytesPerFrame()),
+ frame_rate_(audio_parameters.sample_rate()),
render_callback_(render_callback),
callback_num_(0) {}
@@ -451,9 +451,10 @@ void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() {
}
// Called whenever we receive notifications about pending data.
-void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data) {
- // Convert the number of pending bytes in the render buffer into frames.
- double frames_delayed = static_cast<double>(pending_data) / bytes_per_frame_;
+void AudioOutputDevice::AudioThreadCallback::Process(
+ int64_t pending_data,
+ base::TimeTicks delay_timestamp) {
+ base::TimeDelta delay = base::TimeDelta::FromInternalValue(pending_data);
callback_num_++;
TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback",
@@ -472,16 +473,15 @@ void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data) {
uint32_t frames_skipped = buffer->params.frames_skipped;
buffer->params.frames_skipped = 0;
- DVLOG(4) << __func__ << " pending_data:" << pending_data
- << " frames_delayed(pre-round):" << frames_delayed
+ DVLOG(4) << __func__ << " delay:" << delay
<< " frames_skipped:" << frames_skipped;
// Update the audio-delay measurement, inform about the number of skipped
// frames, and ask client to render audio. Since |output_bus_| is wrapping
// the shared memory the Render() call is writing directly into the shared
// memory.
- render_callback_->Render(output_bus_.get(), std::round(frames_delayed),
- frames_skipped);
+ render_callback_->Render(delay, delay_timestamp, frames_skipped,
+ output_bus_.get());
}
bool AudioOutputDevice::AudioThreadCallback::

Powered by Google App Engine
This is Rietveld 408576698