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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <cmath> | 10 #include <cmath> |
11 #include <utility> | 11 #include <utility> |
12 | 12 |
13 #include "base/callback_helpers.h" | 13 #include "base/callback_helpers.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/metrics/histogram_macros.h" | 15 #include "base/metrics/histogram_macros.h" |
16 #include "base/threading/thread_restrictions.h" | 16 #include "base/threading/thread_restrictions.h" |
17 #include "base/time/time.h" | 17 #include "base/time/time.h" |
18 #include "base/timer/timer.h" | 18 #include "base/timer/timer.h" |
19 #include "base/trace_event/trace_event.h" | 19 #include "base/trace_event/trace_event.h" |
20 #include "build/build_config.h" | 20 #include "build/build_config.h" |
21 #include "media/audio/audio_device_description.h" | 21 #include "media/audio/audio_device_description.h" |
22 #include "media/audio/audio_output_controller.h" | 22 #include "media/audio/audio_output_controller.h" |
23 #include "media/base/audio_timestamp_helper.h" | |
23 #include "media/base/limits.h" | 24 #include "media/base/limits.h" |
24 | 25 |
25 namespace media { | 26 namespace media { |
26 | 27 |
27 // Takes care of invoking the render callback on the audio thread. | 28 // Takes care of invoking the render callback on the audio thread. |
28 // An instance of this class is created for each capture stream in | 29 // An instance of this class is created for each capture stream in |
29 // OnStreamCreated(). | 30 // OnStreamCreated(). |
30 class AudioOutputDevice::AudioThreadCallback | 31 class AudioOutputDevice::AudioThreadCallback |
31 : public AudioDeviceThread::Callback { | 32 : public AudioDeviceThread::Callback { |
32 public: | 33 public: |
33 AudioThreadCallback(const AudioParameters& audio_parameters, | 34 AudioThreadCallback(const AudioParameters& audio_parameters, |
34 base::SharedMemoryHandle memory, | 35 base::SharedMemoryHandle memory, |
35 int memory_length, | 36 int memory_length, |
36 AudioRendererSink::RenderCallback* render_callback); | 37 AudioRendererSink::RenderCallback* render_callback); |
37 ~AudioThreadCallback() override; | 38 ~AudioThreadCallback() override; |
38 | 39 |
39 void MapSharedMemory() override; | 40 void MapSharedMemory() override; |
40 | 41 |
41 // Called whenever we receive notifications about pending data. | 42 // Called whenever we receive notifications about pending data. |
42 void Process(uint32_t pending_data) override; | 43 void Process(int64_t pending_data, base::TimeTicks delay_timestamp) override; |
43 | 44 |
44 // Returns whether the current thread is the audio device thread or not. | 45 // Returns whether the current thread is the audio device thread or not. |
45 // Will always return true if DCHECKs are not enabled. | 46 // Will always return true if DCHECKs are not enabled. |
46 bool CurrentThreadIsAudioDeviceThread(); | 47 bool CurrentThreadIsAudioDeviceThread(); |
47 | 48 |
48 private: | 49 private: |
49 const int bytes_per_frame_; | 50 const int frame_rate_; |
50 AudioRendererSink::RenderCallback* render_callback_; | 51 AudioRendererSink::RenderCallback* render_callback_; |
51 std::unique_ptr<AudioBus> output_bus_; | 52 std::unique_ptr<AudioBus> output_bus_; |
52 uint64_t callback_num_; | 53 uint64_t callback_num_; |
53 | 54 |
54 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 55 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
55 }; | 56 }; |
56 | 57 |
57 AudioOutputDevice::AudioOutputDevice( | 58 AudioOutputDevice::AudioOutputDevice( |
58 std::unique_ptr<AudioOutputIPC> ipc, | 59 std::unique_ptr<AudioOutputIPC> ipc, |
59 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 60 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
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424 } | 425 } |
425 | 426 |
426 // AudioOutputDevice::AudioThreadCallback | 427 // AudioOutputDevice::AudioThreadCallback |
427 | 428 |
428 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( | 429 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
429 const AudioParameters& audio_parameters, | 430 const AudioParameters& audio_parameters, |
430 base::SharedMemoryHandle memory, | 431 base::SharedMemoryHandle memory, |
431 int memory_length, | 432 int memory_length, |
432 AudioRendererSink::RenderCallback* render_callback) | 433 AudioRendererSink::RenderCallback* render_callback) |
433 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), | 434 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), |
434 bytes_per_frame_(audio_parameters.GetBytesPerFrame()), | 435 frame_rate_(audio_parameters.sample_rate()), |
435 render_callback_(render_callback), | 436 render_callback_(render_callback), |
436 callback_num_(0) {} | 437 callback_num_(0) {} |
437 | 438 |
438 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { | 439 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { |
439 } | 440 } |
440 | 441 |
441 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { | 442 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
442 CHECK_EQ(total_segments_, 1); | 443 CHECK_EQ(total_segments_, 1); |
443 CHECK(shared_memory_.Map(memory_length_)); | 444 CHECK(shared_memory_.Map(memory_length_)); |
444 DCHECK_EQ(static_cast<size_t>(memory_length_), | 445 DCHECK_EQ(static_cast<size_t>(memory_length_), |
445 sizeof(AudioOutputBufferParameters) + | 446 sizeof(AudioOutputBufferParameters) + |
446 AudioBus::CalculateMemorySize(audio_parameters_)); | 447 AudioBus::CalculateMemorySize(audio_parameters_)); |
447 | 448 |
448 AudioOutputBuffer* buffer = | 449 AudioOutputBuffer* buffer = |
449 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); | 450 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); |
450 output_bus_ = AudioBus::WrapMemory(audio_parameters_, buffer->audio); | 451 output_bus_ = AudioBus::WrapMemory(audio_parameters_, buffer->audio); |
451 } | 452 } |
452 | 453 |
453 // Called whenever we receive notifications about pending data. | 454 // Called whenever we receive notifications about pending data. |
454 void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data) { | 455 void AudioOutputDevice::AudioThreadCallback::Process( |
455 // Convert the number of pending bytes in the render buffer into frames. | 456 int64_t pending_data, |
456 double frames_delayed = static_cast<double>(pending_data) / bytes_per_frame_; | 457 base::TimeTicks delay_timestamp) { |
458 base::TimeDelta delay = base::TimeDelta::FromInternalValue(pending_data); | |
miu
2016/10/23 01:19:16
Instead of passing pending_data as an int64_t, cou
Mikhail
2016/10/24 19:50:24
The reason for keeping this is 'AudioInputDevice::
| |
457 | 459 |
458 callback_num_++; | 460 callback_num_++; |
459 TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback", | 461 TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback", |
460 "callback_num", callback_num_); | 462 "callback_num", callback_num_); |
461 | 463 |
462 // When playback starts, we get an immediate callback to Process to make sure | 464 // When playback starts, we get an immediate callback to Process to make sure |
463 // that we have some data, we'll get another one after the device is awake and | 465 // that we have some data, we'll get another one after the device is awake and |
464 // ingesting data, which is what we want to track with this trace. | 466 // ingesting data, which is what we want to track with this trace. |
465 if (callback_num_ == 2) { | 467 if (callback_num_ == 2) { |
466 TRACE_EVENT_ASYNC_END0("audio", "StartingPlayback", this); | 468 TRACE_EVENT_ASYNC_END0("audio", "StartingPlayback", this); |
467 } | 469 } |
468 | 470 |
469 // Read and reset the number of frames skipped. | 471 // Read and reset the number of frames skipped. |
470 AudioOutputBuffer* buffer = | 472 AudioOutputBuffer* buffer = |
471 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); | 473 reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory()); |
472 uint32_t frames_skipped = buffer->params.frames_skipped; | 474 uint32_t frames_skipped = buffer->params.frames_skipped; |
473 buffer->params.frames_skipped = 0; | 475 buffer->params.frames_skipped = 0; |
474 | 476 |
475 DVLOG(4) << __func__ << " pending_data:" << pending_data | 477 DVLOG(4) << __func__ << " delay:" << delay |
476 << " frames_delayed(pre-round):" << frames_delayed | |
477 << " frames_skipped:" << frames_skipped; | 478 << " frames_skipped:" << frames_skipped; |
478 | 479 |
480 // TODO(Mikhail) : Now all clients expect that bus duration included to | |
481 // |delay|. We should reconsider this. | |
482 const int frames = output_bus_->frames(); | |
chcunningham
2016/10/21 18:19:47
I'm confused. Why are we doing this here instead o
Mikhail
2016/10/24 19:50:24
Indeed. Thanks for noticing!
| |
483 delay += AudioTimestampHelper::FramesToTime(frames, frame_rate_); | |
484 | |
479 // Update the audio-delay measurement, inform about the number of skipped | 485 // Update the audio-delay measurement, inform about the number of skipped |
480 // frames, and ask client to render audio. Since |output_bus_| is wrapping | 486 // frames, and ask client to render audio. Since |output_bus_| is wrapping |
481 // the shared memory the Render() call is writing directly into the shared | 487 // the shared memory the Render() call is writing directly into the shared |
482 // memory. | 488 // memory. |
483 render_callback_->Render(output_bus_.get(), std::round(frames_delayed), | 489 render_callback_->Render(output_bus_.get(), delay, delay_timestamp, |
484 frames_skipped); | 490 frames_skipped); |
485 } | 491 } |
486 | 492 |
487 bool AudioOutputDevice::AudioThreadCallback:: | 493 bool AudioOutputDevice::AudioThreadCallback:: |
488 CurrentThreadIsAudioDeviceThread() { | 494 CurrentThreadIsAudioDeviceThread() { |
489 return thread_checker_.CalledOnValidThread(); | 495 return thread_checker_.CalledOnValidThread(); |
490 } | 496 } |
491 | 497 |
492 } // namespace media | 498 } // namespace media |
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