DescriptionFix perf and paint issues with VRI::PaintSingleFrame.
This prevents repeated rendering of the first frame and ensures the
algorithm knows about the frame being painted so that future calls
to OnLastFrameDropped() don't muck with statistics incorrectly.
Results seem slightly mixed, but maybe the official perf bot will
provide stronger evidence. It's a good change regardless.
BUG=627172, 656231
TEST=perf tests.
Committed: https://crrev.com/dee963030706f989b4fb7de973a916c02d2a2083
Cr-Commit-Position: refs/heads/master@{#427217}
Patch Set 1 #
Total comments: 11
Patch Set 2 : Address comments. #
Messages
Total messages: 14 (4 generated)
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