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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContext.cpp

Issue 2437233002: Implement EXT_disjoint_timer_query_webgl2 (Closed)
Patch Set: fix logic again Created 4 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "modules/webgl/WebGL2RenderingContext.h" 5 #include "modules/webgl/WebGL2RenderingContext.h"
6 6
7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC ontextOrWebGL2RenderingContext.h" 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC ontextOrWebGL2RenderingContext.h"
8 #include "bindings/modules/v8/RenderingContext.h" 8 #include "bindings/modules/v8/RenderingContext.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/frame/Settings.h" 10 #include "core/frame/Settings.h"
11 #include "core/loader/FrameLoader.h" 11 #include "core/loader/FrameLoader.h"
12 #include "core/loader/FrameLoaderClient.h" 12 #include "core/loader/FrameLoaderClient.h"
13 #include "gpu/command_buffer/client/gles2_interface.h" 13 #include "gpu/command_buffer/client/gles2_interface.h"
14 #include "modules/webgl/EXTColorBufferFloat.h" 14 #include "modules/webgl/EXTColorBufferFloat.h"
15 #include "modules/webgl/EXTDisjointTimerQuery.h" 15 #include "modules/webgl/EXTDisjointTimerQueryWebGL2.h"
16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h"
17 #include "modules/webgl/OESTextureFloatLinear.h" 17 #include "modules/webgl/OESTextureFloatLinear.h"
18 #include "modules/webgl/WebGLCompressedTextureASTC.h" 18 #include "modules/webgl/WebGLCompressedTextureASTC.h"
19 #include "modules/webgl/WebGLCompressedTextureATC.h" 19 #include "modules/webgl/WebGLCompressedTextureATC.h"
20 #include "modules/webgl/WebGLCompressedTextureETC.h" 20 #include "modules/webgl/WebGLCompressedTextureETC.h"
21 #include "modules/webgl/WebGLCompressedTextureETC1.h" 21 #include "modules/webgl/WebGLCompressedTextureETC1.h"
22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" 22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h"
23 #include "modules/webgl/WebGLCompressedTextureS3TC.h" 23 #include "modules/webgl/WebGLCompressedTextureS3TC.h"
24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" 24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h"
25 #include "modules/webgl/WebGLContextAttributeHelpers.h" 25 #include "modules/webgl/WebGLContextAttributeHelpers.h"
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108 return nullptr; 108 return nullptr;
109 } 109 }
110 110
111 void WebGL2RenderingContext::registerContextExtensions() { 111 void WebGL2RenderingContext::registerContextExtensions() {
112 // TODO(kainino): add DraftExtension flag to some of these before WebGL 2 112 // TODO(kainino): add DraftExtension flag to some of these before WebGL 2
113 // is rolled out. 113 // is rolled out.
114 // https://bugs.chromium.org/p/chromium/issues/detail?id=647892 114 // https://bugs.chromium.org/p/chromium/issues/detail?id=647892
115 115
116 // Register extensions. 116 // Register extensions.
117 registerExtension<EXTColorBufferFloat>(m_extColorBufferFloat); 117 registerExtension<EXTColorBufferFloat>(m_extColorBufferFloat);
118 registerExtension<EXTDisjointTimerQuery>(m_extDisjointTimerQuery); 118 registerExtension<EXTDisjointTimerQueryWebGL2>(m_extDisjointTimerQueryWebGL2);
119 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic); 119 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic);
120 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); 120 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear);
121 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC); 121 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC);
122 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); 122 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC);
123 registerExtension<WebGLCompressedTextureETC>(m_webglCompressedTextureETC); 123 registerExtension<WebGLCompressedTextureETC>(m_webglCompressedTextureETC);
124 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); 124 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1);
125 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC); 125 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC);
126 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC); 126 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC);
127 registerExtension<WebGLCompressedTextureS3TCsRGB>( 127 registerExtension<WebGLCompressedTextureS3TCsRGB>(
128 m_webglCompressedTextureS3TCsRGB); 128 m_webglCompressedTextureS3TCsRGB);
129 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); 129 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo);
130 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); 130 registerExtension<WebGLDebugShaders>(m_webglDebugShaders);
131 registerExtension<WebGLLoseContext>(m_webglLoseContext); 131 registerExtension<WebGLLoseContext>(m_webglLoseContext);
132 } 132 }
133 133
134 DEFINE_TRACE(WebGL2RenderingContext) { 134 DEFINE_TRACE(WebGL2RenderingContext) {
135 visitor->trace(m_extColorBufferFloat); 135 visitor->trace(m_extColorBufferFloat);
136 visitor->trace(m_extDisjointTimerQuery); 136 visitor->trace(m_extDisjointTimerQueryWebGL2);
137 visitor->trace(m_extTextureFilterAnisotropic); 137 visitor->trace(m_extTextureFilterAnisotropic);
138 visitor->trace(m_oesTextureFloatLinear); 138 visitor->trace(m_oesTextureFloatLinear);
139 visitor->trace(m_webglCompressedTextureASTC); 139 visitor->trace(m_webglCompressedTextureASTC);
140 visitor->trace(m_webglCompressedTextureATC); 140 visitor->trace(m_webglCompressedTextureATC);
141 visitor->trace(m_webglCompressedTextureETC); 141 visitor->trace(m_webglCompressedTextureETC);
142 visitor->trace(m_webglCompressedTextureETC1); 142 visitor->trace(m_webglCompressedTextureETC1);
143 visitor->trace(m_webglCompressedTexturePVRTC); 143 visitor->trace(m_webglCompressedTexturePVRTC);
144 visitor->trace(m_webglCompressedTextureS3TC); 144 visitor->trace(m_webglCompressedTextureS3TC);
145 visitor->trace(m_webglCompressedTextureS3TCsRGB); 145 visitor->trace(m_webglCompressedTextureS3TCsRGB);
146 visitor->trace(m_webglDebugRendererInfo); 146 visitor->trace(m_webglDebugRendererInfo);
147 visitor->trace(m_webglDebugShaders); 147 visitor->trace(m_webglDebugShaders);
148 visitor->trace(m_webglLoseContext); 148 visitor->trace(m_webglLoseContext);
149 WebGL2RenderingContextBase::trace(visitor); 149 WebGL2RenderingContextBase::trace(visitor);
150 } 150 }
151 151
152 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { 152 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) {
153 visitor->traceWrappers(m_extColorBufferFloat); 153 visitor->traceWrappers(m_extColorBufferFloat);
154 visitor->traceWrappers(m_extDisjointTimerQuery); 154 visitor->traceWrappers(m_extDisjointTimerQueryWebGL2);
155 visitor->traceWrappers(m_extTextureFilterAnisotropic); 155 visitor->traceWrappers(m_extTextureFilterAnisotropic);
156 visitor->traceWrappers(m_oesTextureFloatLinear); 156 visitor->traceWrappers(m_oesTextureFloatLinear);
157 visitor->traceWrappers(m_webglCompressedTextureASTC); 157 visitor->traceWrappers(m_webglCompressedTextureASTC);
158 visitor->traceWrappers(m_webglCompressedTextureATC); 158 visitor->traceWrappers(m_webglCompressedTextureATC);
159 visitor->traceWrappers(m_webglCompressedTextureETC); 159 visitor->traceWrappers(m_webglCompressedTextureETC);
160 visitor->traceWrappers(m_webglCompressedTextureETC1); 160 visitor->traceWrappers(m_webglCompressedTextureETC1);
161 visitor->traceWrappers(m_webglCompressedTexturePVRTC); 161 visitor->traceWrappers(m_webglCompressedTexturePVRTC);
162 visitor->traceWrappers(m_webglCompressedTextureS3TC); 162 visitor->traceWrappers(m_webglCompressedTextureS3TC);
163 visitor->traceWrappers(m_webglCompressedTextureS3TCsRGB); 163 visitor->traceWrappers(m_webglCompressedTextureS3TCsRGB);
164 visitor->traceWrappers(m_webglDebugRendererInfo); 164 visitor->traceWrappers(m_webglDebugRendererInfo);
165 visitor->traceWrappers(m_webglDebugShaders); 165 visitor->traceWrappers(m_webglDebugShaders);
166 visitor->traceWrappers(m_webglLoseContext); 166 visitor->traceWrappers(m_webglLoseContext);
167 WebGL2RenderingContextBase::traceWrappers(visitor); 167 WebGL2RenderingContextBase::traceWrappers(visitor);
168 } 168 }
169 169
170 } // namespace blink 170 } // namespace blink
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