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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/webgl/WebGL2RenderingContext.h" | 5 #include "modules/webgl/WebGL2RenderingContext.h" |
| 6 | 6 |
| 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" | 7 #include "bindings/modules/v8/OffscreenCanvasRenderingContext2DOrWebGLRenderingC
ontextOrWebGL2RenderingContext.h" |
| 8 #include "bindings/modules/v8/RenderingContext.h" | 8 #include "bindings/modules/v8/RenderingContext.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
| 11 #include "core/loader/FrameLoader.h" | 11 #include "core/loader/FrameLoader.h" |
| 12 #include "core/loader/FrameLoaderClient.h" | 12 #include "core/loader/FrameLoaderClient.h" |
| 13 #include "gpu/command_buffer/client/gles2_interface.h" | 13 #include "gpu/command_buffer/client/gles2_interface.h" |
| 14 #include "modules/webgl/EXTColorBufferFloat.h" | 14 #include "modules/webgl/EXTColorBufferFloat.h" |
| 15 #include "modules/webgl/EXTDisjointTimerQuery.h" | 15 #include "modules/webgl/EXTDisjointTimerQueryWebGL2.h" |
| 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" | 16 #include "modules/webgl/EXTTextureFilterAnisotropic.h" |
| 17 #include "modules/webgl/OESTextureFloatLinear.h" | 17 #include "modules/webgl/OESTextureFloatLinear.h" |
| 18 #include "modules/webgl/WebGLCompressedTextureASTC.h" | 18 #include "modules/webgl/WebGLCompressedTextureASTC.h" |
| 19 #include "modules/webgl/WebGLCompressedTextureATC.h" | 19 #include "modules/webgl/WebGLCompressedTextureATC.h" |
| 20 #include "modules/webgl/WebGLCompressedTextureETC.h" | 20 #include "modules/webgl/WebGLCompressedTextureETC.h" |
| 21 #include "modules/webgl/WebGLCompressedTextureETC1.h" | 21 #include "modules/webgl/WebGLCompressedTextureETC1.h" |
| 22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" | 22 #include "modules/webgl/WebGLCompressedTexturePVRTC.h" |
| 23 #include "modules/webgl/WebGLCompressedTextureS3TC.h" | 23 #include "modules/webgl/WebGLCompressedTextureS3TC.h" |
| 24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" | 24 #include "modules/webgl/WebGLCompressedTextureS3TCsRGB.h" |
| 25 #include "modules/webgl/WebGLContextAttributeHelpers.h" | 25 #include "modules/webgl/WebGLContextAttributeHelpers.h" |
| (...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 108 return nullptr; | 108 return nullptr; |
| 109 } | 109 } |
| 110 | 110 |
| 111 void WebGL2RenderingContext::registerContextExtensions() { | 111 void WebGL2RenderingContext::registerContextExtensions() { |
| 112 // TODO(kainino): add DraftExtension flag to some of these before WebGL 2 | 112 // TODO(kainino): add DraftExtension flag to some of these before WebGL 2 |
| 113 // is rolled out. | 113 // is rolled out. |
| 114 // https://bugs.chromium.org/p/chromium/issues/detail?id=647892 | 114 // https://bugs.chromium.org/p/chromium/issues/detail?id=647892 |
| 115 | 115 |
| 116 // Register extensions. | 116 // Register extensions. |
| 117 registerExtension<EXTColorBufferFloat>(m_extColorBufferFloat); | 117 registerExtension<EXTColorBufferFloat>(m_extColorBufferFloat); |
| 118 registerExtension<EXTDisjointTimerQuery>(m_extDisjointTimerQuery); | 118 registerExtension<EXTDisjointTimerQueryWebGL2>(m_extDisjointTimerQueryWebGL2); |
| 119 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic); | 119 registerExtension<EXTTextureFilterAnisotropic>(m_extTextureFilterAnisotropic); |
| 120 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); | 120 registerExtension<OESTextureFloatLinear>(m_oesTextureFloatLinear); |
| 121 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC); | 121 registerExtension<WebGLCompressedTextureASTC>(m_webglCompressedTextureASTC); |
| 122 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); | 122 registerExtension<WebGLCompressedTextureATC>(m_webglCompressedTextureATC); |
| 123 registerExtension<WebGLCompressedTextureETC>(m_webglCompressedTextureETC); | 123 registerExtension<WebGLCompressedTextureETC>(m_webglCompressedTextureETC); |
| 124 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); | 124 registerExtension<WebGLCompressedTextureETC1>(m_webglCompressedTextureETC1); |
| 125 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC); | 125 registerExtension<WebGLCompressedTexturePVRTC>(m_webglCompressedTexturePVRTC); |
| 126 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC); | 126 registerExtension<WebGLCompressedTextureS3TC>(m_webglCompressedTextureS3TC); |
| 127 registerExtension<WebGLCompressedTextureS3TCsRGB>( | 127 registerExtension<WebGLCompressedTextureS3TCsRGB>( |
| 128 m_webglCompressedTextureS3TCsRGB); | 128 m_webglCompressedTextureS3TCsRGB); |
| 129 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); | 129 registerExtension<WebGLDebugRendererInfo>(m_webglDebugRendererInfo); |
| 130 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); | 130 registerExtension<WebGLDebugShaders>(m_webglDebugShaders); |
| 131 registerExtension<WebGLLoseContext>(m_webglLoseContext); | 131 registerExtension<WebGLLoseContext>(m_webglLoseContext); |
| 132 } | 132 } |
| 133 | 133 |
| 134 DEFINE_TRACE(WebGL2RenderingContext) { | 134 DEFINE_TRACE(WebGL2RenderingContext) { |
| 135 visitor->trace(m_extColorBufferFloat); | 135 visitor->trace(m_extColorBufferFloat); |
| 136 visitor->trace(m_extDisjointTimerQuery); | 136 visitor->trace(m_extDisjointTimerQueryWebGL2); |
| 137 visitor->trace(m_extTextureFilterAnisotropic); | 137 visitor->trace(m_extTextureFilterAnisotropic); |
| 138 visitor->trace(m_oesTextureFloatLinear); | 138 visitor->trace(m_oesTextureFloatLinear); |
| 139 visitor->trace(m_webglCompressedTextureASTC); | 139 visitor->trace(m_webglCompressedTextureASTC); |
| 140 visitor->trace(m_webglCompressedTextureATC); | 140 visitor->trace(m_webglCompressedTextureATC); |
| 141 visitor->trace(m_webglCompressedTextureETC); | 141 visitor->trace(m_webglCompressedTextureETC); |
| 142 visitor->trace(m_webglCompressedTextureETC1); | 142 visitor->trace(m_webglCompressedTextureETC1); |
| 143 visitor->trace(m_webglCompressedTexturePVRTC); | 143 visitor->trace(m_webglCompressedTexturePVRTC); |
| 144 visitor->trace(m_webglCompressedTextureS3TC); | 144 visitor->trace(m_webglCompressedTextureS3TC); |
| 145 visitor->trace(m_webglCompressedTextureS3TCsRGB); | 145 visitor->trace(m_webglCompressedTextureS3TCsRGB); |
| 146 visitor->trace(m_webglDebugRendererInfo); | 146 visitor->trace(m_webglDebugRendererInfo); |
| 147 visitor->trace(m_webglDebugShaders); | 147 visitor->trace(m_webglDebugShaders); |
| 148 visitor->trace(m_webglLoseContext); | 148 visitor->trace(m_webglLoseContext); |
| 149 WebGL2RenderingContextBase::trace(visitor); | 149 WebGL2RenderingContextBase::trace(visitor); |
| 150 } | 150 } |
| 151 | 151 |
| 152 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { | 152 DEFINE_TRACE_WRAPPERS(WebGL2RenderingContext) { |
| 153 visitor->traceWrappers(m_extColorBufferFloat); | 153 visitor->traceWrappers(m_extColorBufferFloat); |
| 154 visitor->traceWrappers(m_extDisjointTimerQuery); | 154 visitor->traceWrappers(m_extDisjointTimerQueryWebGL2); |
| 155 visitor->traceWrappers(m_extTextureFilterAnisotropic); | 155 visitor->traceWrappers(m_extTextureFilterAnisotropic); |
| 156 visitor->traceWrappers(m_oesTextureFloatLinear); | 156 visitor->traceWrappers(m_oesTextureFloatLinear); |
| 157 visitor->traceWrappers(m_webglCompressedTextureASTC); | 157 visitor->traceWrappers(m_webglCompressedTextureASTC); |
| 158 visitor->traceWrappers(m_webglCompressedTextureATC); | 158 visitor->traceWrappers(m_webglCompressedTextureATC); |
| 159 visitor->traceWrappers(m_webglCompressedTextureETC); | 159 visitor->traceWrappers(m_webglCompressedTextureETC); |
| 160 visitor->traceWrappers(m_webglCompressedTextureETC1); | 160 visitor->traceWrappers(m_webglCompressedTextureETC1); |
| 161 visitor->traceWrappers(m_webglCompressedTexturePVRTC); | 161 visitor->traceWrappers(m_webglCompressedTexturePVRTC); |
| 162 visitor->traceWrappers(m_webglCompressedTextureS3TC); | 162 visitor->traceWrappers(m_webglCompressedTextureS3TC); |
| 163 visitor->traceWrappers(m_webglCompressedTextureS3TCsRGB); | 163 visitor->traceWrappers(m_webglCompressedTextureS3TCsRGB); |
| 164 visitor->traceWrappers(m_webglDebugRendererInfo); | 164 visitor->traceWrappers(m_webglDebugRendererInfo); |
| 165 visitor->traceWrappers(m_webglDebugShaders); | 165 visitor->traceWrappers(m_webglDebugShaders); |
| 166 visitor->traceWrappers(m_webglLoseContext); | 166 visitor->traceWrappers(m_webglLoseContext); |
| 167 WebGL2RenderingContextBase::traceWrappers(visitor); | 167 WebGL2RenderingContextBase::traceWrappers(visitor); |
| 168 } | 168 } |
| 169 | 169 |
| 170 } // namespace blink | 170 } // namespace blink |
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