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| 1 # Copyright 2016 The Chromium Authors. All rights reserved. | 1 # Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 | 4 |
| 5 import("//third_party/WebKit/Source/modules/modules.gni") | 5 import("//third_party/WebKit/Source/modules/modules.gni") |
| 6 | 6 |
| 7 blink_modules_sources("webgl") { | 7 blink_modules_sources("webgl") { |
| 8 sources = [ | 8 sources = [ |
| 9 "ANGLEInstancedArrays.cpp", | 9 "ANGLEInstancedArrays.cpp", |
| 10 "ANGLEInstancedArrays.h", | 10 "ANGLEInstancedArrays.h", |
| 11 "EXTBlendMinMax.cpp", | 11 "EXTBlendMinMax.cpp", |
| 12 "EXTBlendMinMax.h", | 12 "EXTBlendMinMax.h", |
| 13 "EXTColorBufferFloat.cpp", | 13 "EXTColorBufferFloat.cpp", |
| 14 "EXTColorBufferFloat.h", | 14 "EXTColorBufferFloat.h", |
| 15 "EXTDisjointTimerQuery.cpp", | 15 "EXTDisjointTimerQuery.cpp", |
| 16 "EXTDisjointTimerQuery.h", | 16 "EXTDisjointTimerQuery.h", |
| 17 "EXTDisjointTimerQueryWebGL2.cpp", |
| 18 "EXTDisjointTimerQueryWebGL2.h", |
| 17 "EXTFragDepth.cpp", | 19 "EXTFragDepth.cpp", |
| 18 "EXTFragDepth.h", | 20 "EXTFragDepth.h", |
| 19 "EXTShaderTextureLOD.cpp", | 21 "EXTShaderTextureLOD.cpp", |
| 20 "EXTShaderTextureLOD.h", | 22 "EXTShaderTextureLOD.h", |
| 21 "EXTTextureFilterAnisotropic.cpp", | 23 "EXTTextureFilterAnisotropic.cpp", |
| 22 "EXTTextureFilterAnisotropic.h", | 24 "EXTTextureFilterAnisotropic.h", |
| 23 "EXTsRGB.cpp", | 25 "EXTsRGB.cpp", |
| 24 "EXTsRGB.h", | 26 "EXTsRGB.h", |
| 25 "OESElementIndexUint.cpp", | 27 "OESElementIndexUint.cpp", |
| 26 "OESElementIndexUint.h", | 28 "OESElementIndexUint.h", |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 115 "WebGLUniformLocation.cpp", | 117 "WebGLUniformLocation.cpp", |
| 116 "WebGLUniformLocation.h", | 118 "WebGLUniformLocation.h", |
| 117 "WebGLVertexArrayObject.cpp", | 119 "WebGLVertexArrayObject.cpp", |
| 118 "WebGLVertexArrayObject.h", | 120 "WebGLVertexArrayObject.h", |
| 119 "WebGLVertexArrayObjectBase.cpp", | 121 "WebGLVertexArrayObjectBase.cpp", |
| 120 "WebGLVertexArrayObjectBase.h", | 122 "WebGLVertexArrayObjectBase.h", |
| 121 "WebGLVertexArrayObjectOES.cpp", | 123 "WebGLVertexArrayObjectOES.cpp", |
| 122 "WebGLVertexArrayObjectOES.h", | 124 "WebGLVertexArrayObjectOES.h", |
| 123 ] | 125 ] |
| 124 } | 126 } |
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