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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/interpreter/bytecode-array-builder.h" | 7 #include "src/interpreter/bytecode-array-builder.h" |
8 #include "src/interpreter/bytecode-array-iterator.h" | 8 #include "src/interpreter/bytecode-array-iterator.h" |
9 #include "src/interpreter/bytecode-label.h" | 9 #include "src/interpreter/bytecode-label.h" |
10 #include "src/interpreter/bytecode-register-allocator.h" | 10 #include "src/interpreter/bytecode-register-allocator.h" |
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114 builder.LoadLookupGlobalSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0) | 114 builder.LoadLookupGlobalSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0) |
115 .LoadLookupGlobalSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0); | 115 .LoadLookupGlobalSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0); |
116 | 116 |
117 // Emit closure operations. | 117 // Emit closure operations. |
118 builder.CreateClosure(0, NOT_TENURED); | 118 builder.CreateClosure(0, NOT_TENURED); |
119 | 119 |
120 // Emit create context operation. | 120 // Emit create context operation. |
121 builder.CreateBlockContext(factory->NewScopeInfo(1)); | 121 builder.CreateBlockContext(factory->NewScopeInfo(1)); |
122 builder.CreateCatchContext(reg, name, factory->NewScopeInfo(1)); | 122 builder.CreateCatchContext(reg, name, factory->NewScopeInfo(1)); |
123 builder.CreateFunctionContext(1); | 123 builder.CreateFunctionContext(1); |
| 124 builder.CreateEvalContext(1); |
124 builder.CreateWithContext(reg, factory->NewScopeInfo(1)); | 125 builder.CreateWithContext(reg, factory->NewScopeInfo(1)); |
125 | 126 |
126 // Emit literal creation operations. | 127 // Emit literal creation operations. |
127 builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("a"), 0, 0) | 128 builder.CreateRegExpLiteral(factory->NewStringFromStaticChars("a"), 0, 0) |
128 .CreateArrayLiteral(factory->NewFixedArray(1), 0, 0) | 129 .CreateArrayLiteral(factory->NewFixedArray(1), 0, 0) |
129 .CreateObjectLiteral(factory->NewFixedArray(1), 0, 0, reg); | 130 .CreateObjectLiteral(factory->NewFixedArray(1), 0, 0, reg); |
130 | 131 |
131 // Call operations. | 132 // Call operations. |
132 builder.Call(reg, reg_list, 1, Call::GLOBAL_CALL) | 133 builder.Call(reg, reg_list, 1, Call::GLOBAL_CALL) |
133 .Call(reg, reg_list, 1, Call::NAMED_PROPERTY_CALL, | 134 .Call(reg, reg_list, 1, Call::NAMED_PROPERTY_CALL, |
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743 iterator.Advance(); | 744 iterator.Advance(); |
744 } | 745 } |
745 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); | 746 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); |
746 iterator.Advance(); | 747 iterator.Advance(); |
747 CHECK(iterator.done()); | 748 CHECK(iterator.done()); |
748 } | 749 } |
749 | 750 |
750 } // namespace interpreter | 751 } // namespace interpreter |
751 } // namespace internal | 752 } // namespace internal |
752 } // namespace v8 | 753 } // namespace v8 |
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