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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/bytecode-graph-builder.h" | 5 #include "src/compiler/bytecode-graph-builder.h" |
6 | 6 |
7 #include "src/ast/ast.h" | 7 #include "src/ast/ast.h" |
8 #include "src/ast/scopes.h" | 8 #include "src/ast/scopes.h" |
9 #include "src/compilation-info.h" | 9 #include "src/compilation-info.h" |
10 #include "src/compiler/compiler-source-position-table.h" | 10 #include "src/compiler/compiler-source-position-table.h" |
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1120 Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( | 1120 Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( |
1121 bytecode_iterator().GetConstantForIndexOperand(0)); | 1121 bytecode_iterator().GetConstantForIndexOperand(0)); |
1122 | 1122 |
1123 const Operator* op = javascript()->CreateBlockContext(scope_info); | 1123 const Operator* op = javascript()->CreateBlockContext(scope_info); |
1124 Node* context = NewNode(op, environment()->LookupAccumulator()); | 1124 Node* context = NewNode(op, environment()->LookupAccumulator()); |
1125 environment()->BindAccumulator(context); | 1125 environment()->BindAccumulator(context); |
1126 } | 1126 } |
1127 | 1127 |
1128 void BytecodeGraphBuilder::VisitCreateFunctionContext() { | 1128 void BytecodeGraphBuilder::VisitCreateFunctionContext() { |
1129 uint32_t slots = bytecode_iterator().GetUnsignedImmediateOperand(0); | 1129 uint32_t slots = bytecode_iterator().GetUnsignedImmediateOperand(0); |
1130 const Operator* op = javascript()->CreateFunctionContext(slots); | 1130 const Operator* op = |
| 1131 javascript()->CreateFunctionContext(slots, FUNCTION_SCOPE); |
1131 Node* context = NewNode(op, GetFunctionClosure()); | 1132 Node* context = NewNode(op, GetFunctionClosure()); |
1132 environment()->BindAccumulator(context); | 1133 environment()->BindAccumulator(context); |
1133 } | 1134 } |
| 1135 |
| 1136 void BytecodeGraphBuilder::VisitCreateEvalContext() { |
| 1137 uint32_t slots = bytecode_iterator().GetUnsignedImmediateOperand(0); |
| 1138 const Operator* op = javascript()->CreateFunctionContext(slots, EVAL_SCOPE); |
| 1139 Node* context = NewNode(op, GetFunctionClosure()); |
| 1140 environment()->BindAccumulator(context); |
| 1141 } |
1134 | 1142 |
1135 void BytecodeGraphBuilder::VisitCreateCatchContext() { | 1143 void BytecodeGraphBuilder::VisitCreateCatchContext() { |
1136 interpreter::Register reg = bytecode_iterator().GetRegisterOperand(0); | 1144 interpreter::Register reg = bytecode_iterator().GetRegisterOperand(0); |
1137 Node* exception = environment()->LookupRegister(reg); | 1145 Node* exception = environment()->LookupRegister(reg); |
1138 Handle<String> name = | 1146 Handle<String> name = |
1139 Handle<String>::cast(bytecode_iterator().GetConstantForIndexOperand(1)); | 1147 Handle<String>::cast(bytecode_iterator().GetConstantForIndexOperand(1)); |
1140 Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( | 1148 Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast( |
1141 bytecode_iterator().GetConstantForIndexOperand(2)); | 1149 bytecode_iterator().GetConstantForIndexOperand(2)); |
1142 Node* closure = environment()->LookupAccumulator(); | 1150 Node* closure = environment()->LookupAccumulator(); |
1143 | 1151 |
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2236 it->source_position().ScriptOffset(), start_position_.InliningId())); | 2244 it->source_position().ScriptOffset(), start_position_.InliningId())); |
2237 it->Advance(); | 2245 it->Advance(); |
2238 } else { | 2246 } else { |
2239 DCHECK_GT(it->code_offset(), offset); | 2247 DCHECK_GT(it->code_offset(), offset); |
2240 } | 2248 } |
2241 } | 2249 } |
2242 | 2250 |
2243 } // namespace compiler | 2251 } // namespace compiler |
2244 } // namespace internal | 2252 } // namespace internal |
2245 } // namespace v8 | 2253 } // namespace v8 |
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