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| 1 /* | 1 /* | 
| 2  * Copyright 2011 Google Inc. | 2  * Copyright 2011 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 | 8 | 
| 9 | 9 | 
| 10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED | 
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| 594 #define GR_GL_T4F_V4F                            0x2A28 | 594 #define GR_GL_T4F_V4F                            0x2A28 | 
| 595 #define GR_GL_T2F_C4UB_V3F                       0x2A29 | 595 #define GR_GL_T2F_C4UB_V3F                       0x2A29 | 
| 596 #define GR_GL_T2F_C3F_V3F                        0x2A2A | 596 #define GR_GL_T2F_C3F_V3F                        0x2A2A | 
| 597 #define GR_GL_T2F_N3F_V3F                        0x2A2B | 597 #define GR_GL_T2F_N3F_V3F                        0x2A2B | 
| 598 #define GR_GL_T2F_C4F_N3F_V3F                    0x2A2C | 598 #define GR_GL_T2F_C4F_N3F_V3F                    0x2A2C | 
| 599 #define GR_GL_T4F_C4F_N3F_V4F                    0x2A2D | 599 #define GR_GL_T4F_C4F_N3F_V4F                    0x2A2D | 
| 600 | 600 | 
| 601 /* Vertex Buffer Object */ | 601 /* Vertex Buffer Object */ | 
| 602 #define GR_GL_WRITE_ONLY                         0x88B9 | 602 #define GR_GL_WRITE_ONLY                         0x88B9 | 
| 603 #define GR_GL_BUFFER_MAPPED                      0x88BC | 603 #define GR_GL_BUFFER_MAPPED                      0x88BC | 
|  | 604 | 
|  | 605 #define GR_GL_MAP_READ_BIT                       0x0001 | 
|  | 606 #define GR_GL_MAP_WRITE_BIT                      0x0002 | 
|  | 607 #define GR_GL_MAP_INVALIDATE_RANGE_BIT           0x0004 | 
|  | 608 #define GR_GL_MAP_INVALIDATE_BUFFER_BIT          0x0008 | 
|  | 609 #define GR_GL_MAP_FLUSH_EXPLICIT_BIT             0x0010 | 
|  | 610 #define GR_GL_MAP_UNSYNCHRONIZED_BIT             0x0020 | 
|  | 611 | 
| 604 /* Read Format */ | 612 /* Read Format */ | 
| 605 #define GR_GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A | 613 #define GR_GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A | 
| 606 #define GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | 614 #define GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | 
| 607 | 615 | 
| 608 /* Shader Source */ | 616 /* Shader Source */ | 
| 609 #define GR_GL_COMPILE_STATUS                 0x8B81 | 617 #define GR_GL_COMPILE_STATUS                 0x8B81 | 
| 610 #define GR_GL_INFO_LOG_LENGTH                0x8B84 | 618 #define GR_GL_INFO_LOG_LENGTH                0x8B84 | 
| 611 #define GR_GL_SHADER_SOURCE_LENGTH           0x8B88 | 619 #define GR_GL_SHADER_SOURCE_LENGTH           0x8B88 | 
| 612 #define GR_GL_SHADER_COMPILER                0x8DFA | 620 #define GR_GL_SHADER_COMPILER                0x8DFA | 
| 613 | 621 | 
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| 882 #define GR_GL_ADJACENT_PAIRS                                0x90AE | 890 #define GR_GL_ADJACENT_PAIRS                                0x90AE | 
| 883 #define GR_GL_FIRST_TO_REST                                 0x90AF | 891 #define GR_GL_FIRST_TO_REST                                 0x90AF | 
| 884 | 892 | 
| 885 //path gen modes | 893 //path gen modes | 
| 886 #define GR_GL_PATH_GEN_MODE                                 0x90B0 | 894 #define GR_GL_PATH_GEN_MODE                                 0x90B0 | 
| 887 #define GR_GL_PATH_GEN_COEFF                                0x90B1 | 895 #define GR_GL_PATH_GEN_COEFF                                0x90B1 | 
| 888 #define GR_GL_PATH_GEN_COLOR_FORMAT                         0x90B2 | 896 #define GR_GL_PATH_GEN_COLOR_FORMAT                         0x90B2 | 
| 889 #define GR_GL_PATH_GEN_COMPONENTS                           0x90B3 | 897 #define GR_GL_PATH_GEN_COMPONENTS                           0x90B3 | 
| 890 | 898 | 
| 891 #endif | 899 #endif | 
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