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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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| 594 #define GR_GL_T4F_V4F 0x2A28 | 594 #define GR_GL_T4F_V4F 0x2A28 |
| 595 #define GR_GL_T2F_C4UB_V3F 0x2A29 | 595 #define GR_GL_T2F_C4UB_V3F 0x2A29 |
| 596 #define GR_GL_T2F_C3F_V3F 0x2A2A | 596 #define GR_GL_T2F_C3F_V3F 0x2A2A |
| 597 #define GR_GL_T2F_N3F_V3F 0x2A2B | 597 #define GR_GL_T2F_N3F_V3F 0x2A2B |
| 598 #define GR_GL_T2F_C4F_N3F_V3F 0x2A2C | 598 #define GR_GL_T2F_C4F_N3F_V3F 0x2A2C |
| 599 #define GR_GL_T4F_C4F_N3F_V4F 0x2A2D | 599 #define GR_GL_T4F_C4F_N3F_V4F 0x2A2D |
| 600 | 600 |
| 601 /* Vertex Buffer Object */ | 601 /* Vertex Buffer Object */ |
| 602 #define GR_GL_WRITE_ONLY 0x88B9 | 602 #define GR_GL_WRITE_ONLY 0x88B9 |
| 603 #define GR_GL_BUFFER_MAPPED 0x88BC | 603 #define GR_GL_BUFFER_MAPPED 0x88BC |
| 604 |
| 605 #define GR_GL_MAP_READ_BIT 0x0001 |
| 606 #define GR_GL_MAP_WRITE_BIT 0x0002 |
| 607 #define GR_GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
| 608 #define GR_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
| 609 #define GR_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
| 610 #define GR_GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
| 611 |
| 604 /* Read Format */ | 612 /* Read Format */ |
| 605 #define GR_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | 613 #define GR_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A |
| 606 #define GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | 614 #define GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B |
| 607 | 615 |
| 608 /* Shader Source */ | 616 /* Shader Source */ |
| 609 #define GR_GL_COMPILE_STATUS 0x8B81 | 617 #define GR_GL_COMPILE_STATUS 0x8B81 |
| 610 #define GR_GL_INFO_LOG_LENGTH 0x8B84 | 618 #define GR_GL_INFO_LOG_LENGTH 0x8B84 |
| 611 #define GR_GL_SHADER_SOURCE_LENGTH 0x8B88 | 619 #define GR_GL_SHADER_SOURCE_LENGTH 0x8B88 |
| 612 #define GR_GL_SHADER_COMPILER 0x8DFA | 620 #define GR_GL_SHADER_COMPILER 0x8DFA |
| 613 | 621 |
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| 882 #define GR_GL_ADJACENT_PAIRS 0x90AE | 890 #define GR_GL_ADJACENT_PAIRS 0x90AE |
| 883 #define GR_GL_FIRST_TO_REST 0x90AF | 891 #define GR_GL_FIRST_TO_REST 0x90AF |
| 884 | 892 |
| 885 //path gen modes | 893 //path gen modes |
| 886 #define GR_GL_PATH_GEN_MODE 0x90B0 | 894 #define GR_GL_PATH_GEN_MODE 0x90B0 |
| 887 #define GR_GL_PATH_GEN_COEFF 0x90B1 | 895 #define GR_GL_PATH_GEN_COEFF 0x90B1 |
| 888 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 | 896 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 |
| 889 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 | 897 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 |
| 890 | 898 |
| 891 #endif | 899 #endif |
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