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Side by Side Diff: src/gpu/GrDrawTargetCaps.h

Issue 243413002: Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase to tot Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef GrDrawTargetCaps_DEFINED 8 #ifndef GrDrawTargetCaps_DEFINED
9 #define GrDrawTargetCaps_DEFINED 9 #define GrDrawTargetCaps_DEFINED
10 10
(...skipping 19 matching lines...) Expand all
30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } 30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; }
31 /** To avoid as-yet-unnecessary complexity we don't allow any partial suppor t of MIP Maps (e.g. 31 /** To avoid as-yet-unnecessary complexity we don't allow any partial suppor t of MIP Maps (e.g.
32 only for POT textures) */ 32 only for POT textures) */
33 bool mipMapSupport() const { return fMipMapSupport; } 33 bool mipMapSupport() const { return fMipMapSupport; }
34 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } 34 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; }
35 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } 35 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; }
36 bool hwAALineSupport() const { return fHWAALineSupport; } 36 bool hwAALineSupport() const { return fHWAALineSupport; }
37 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } 37 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; }
38 bool geometryShaderSupport() const { return fGeometryShaderSupport; } 38 bool geometryShaderSupport() const { return fGeometryShaderSupport; }
39 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; } 39 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport; }
40 bool bufferLockSupport() const { return fBufferLockSupport; }
41 bool pathRenderingSupport() const { return fPathRenderingSupport; } 40 bool pathRenderingSupport() const { return fPathRenderingSupport; }
42 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } 41 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
43 bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport ; } 42 bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport ; }
44 bool gpuTracingSupport() const { return fGpuTracingSupport; } 43 bool gpuTracingSupport() const { return fGpuTracingSupport; }
45 44
45 /**
46 * Indicates whether GPU->CPU memory mapping for GPU resources such as verte x buffers and
47 * textures allows partial mappings or full mappings.
48 */
49 enum MapFlags {
50 kNone_MapFlags = 0x0, //<! Cannot map the resource.
51
52 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be s et for any of
53 // the other flags to have meaning.k
54 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped.
55 };
56
57 uint32_t mapBufferFlags() const { return fMapBufferFlags; }
58
46 // Scratch textures not being reused means that those scratch textures 59 // Scratch textures not being reused means that those scratch textures
47 // that we upload to (i.e., don't have a render target) will not be 60 // that we upload to (i.e., don't have a render target) will not be
48 // recycled in the texture cache. This is to prevent ghosting by drivers 61 // recycled in the texture cache. This is to prevent ghosting by drivers
49 // (in particular for deferred architectures). 62 // (in particular for deferred architectures).
50 bool reuseScratchTextures() const { return fReuseScratchTextures; } 63 bool reuseScratchTextures() const { return fReuseScratchTextures; }
51 64
52 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } 65 int maxRenderTargetSize() const { return fMaxRenderTargetSize; }
53 int maxTextureSize() const { return fMaxTextureSize; } 66 int maxTextureSize() const { return fMaxTextureSize; }
54 // Will be 0 if MSAA is not supported 67 // Will be 0 if MSAA is not supported
55 int maxSampleCount() const { return fMaxSampleCount; } 68 int maxSampleCount() const { return fMaxSampleCount; }
56 69
57 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { 70 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const {
58 SkASSERT(kGrPixelConfigCnt > config); 71 SkASSERT(kGrPixelConfigCnt > config);
59 return fConfigRenderSupport[config][withMSAA]; 72 return fConfigRenderSupport[config][withMSAA];
60 } 73 }
61 74
62 protected: 75 protected:
63 bool f8BitPaletteSupport : 1; 76 bool f8BitPaletteSupport : 1;
64 bool fNPOTTextureTileSupport : 1; 77 bool fNPOTTextureTileSupport : 1;
65 bool fMipMapSupport : 1; 78 bool fMipMapSupport : 1;
66 bool fTwoSidedStencilSupport : 1; 79 bool fTwoSidedStencilSupport : 1;
67 bool fStencilWrapOpsSupport : 1; 80 bool fStencilWrapOpsSupport : 1;
68 bool fHWAALineSupport : 1; 81 bool fHWAALineSupport : 1;
69 bool fShaderDerivativeSupport : 1; 82 bool fShaderDerivativeSupport : 1;
70 bool fGeometryShaderSupport : 1; 83 bool fGeometryShaderSupport : 1;
71 bool fDualSourceBlendingSupport : 1; 84 bool fDualSourceBlendingSupport : 1;
72 bool fBufferLockSupport : 1;
73 bool fPathRenderingSupport : 1; 85 bool fPathRenderingSupport : 1;
74 bool fDstReadInShaderSupport : 1; 86 bool fDstReadInShaderSupport : 1;
75 bool fDiscardRenderTargetSupport: 1; 87 bool fDiscardRenderTargetSupport: 1;
76 bool fReuseScratchTextures : 1; 88 bool fReuseScratchTextures : 1;
77 bool fGpuTracingSupport : 1; 89 bool fGpuTracingSupport : 1;
78 90
91 uint32_t fMapBufferFlags;
92
79 int fMaxRenderTargetSize; 93 int fMaxRenderTargetSize;
80 int fMaxTextureSize; 94 int fMaxTextureSize;
81 int fMaxSampleCount; 95 int fMaxSampleCount;
82 96
83 // The first entry for each config is without msaa and the second is with. 97 // The first entry for each config is without msaa and the second is with.
84 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; 98 bool fConfigRenderSupport[kGrPixelConfigCnt][2];
85 99
86 typedef SkRefCnt INHERITED; 100 typedef SkRefCnt INHERITED;
87 }; 101 };
88 102
89 #endif 103 #endif
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