Index: base/memory/memory_pressure_monitor_mac.cc |
diff --git a/base/memory/memory_pressure_monitor_mac.cc b/base/memory/memory_pressure_monitor_mac.cc |
index d3430e94ca45a1ad9150c3cfe8f3342faf02ffe6..5207aa5cde4101076f14c1a038545d7a247150b4 100644 |
--- a/base/memory/memory_pressure_monitor_mac.cc |
+++ b/base/memory/memory_pressure_monitor_mac.cc |
@@ -33,26 +33,17 @@ MemoryPressureMonitor::MemoryPressureLevelForMacMemoryPressure( |
return MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE; |
} |
-void MemoryPressureMonitor::NotifyMemoryPressureChanged( |
- dispatch_source_s* event_source, |
- const MemoryPressureMonitor::DispatchCallback& dispatch_callback) { |
- int mac_memory_pressure = dispatch_source_get_data(event_source); |
- MemoryPressureListener::MemoryPressureLevel memory_pressure_level = |
- MemoryPressureLevelForMacMemoryPressure(mac_memory_pressure); |
- dispatch_callback.Run(memory_pressure_level); |
-} |
- |
MemoryPressureMonitor::MemoryPressureMonitor() |
- // The MemoryPressureListener doesn't want to know about transitions to |
- // MEMORY_PRESSURE_LEVEL_NONE so don't watch for |
- // DISPATCH_MEMORYPRESSURE_NORMAL notifications. |
: memory_level_event_source_(dispatch_source_create( |
DISPATCH_SOURCE_TYPE_MEMORYPRESSURE, |
0, |
- DISPATCH_MEMORYPRESSURE_WARN | DISPATCH_MEMORYPRESSURE_CRITICAL, |
+ DISPATCH_MEMORYPRESSURE_WARN | DISPATCH_MEMORYPRESSURE_CRITICAL | |
+ DISPATCH_MEMORYPRESSURE_NORMAL, |
dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0))), |
dispatch_callback_( |
- base::Bind(&MemoryPressureListener::NotifyMemoryPressure)) { |
+ base::Bind(&MemoryPressureListener::NotifyMemoryPressure)), |
shrike
2016/10/20 21:04:31
I think MemoryPressureListener::NotifyMemoryPressu
lgrey
2016/10/21 14:15:04
This threw me for a loop for a bit, then I realize
chrisha
2016/10/21 18:18:58
Yeah, the rename might help. Maybe "OnMemoryPressu
lgrey
2016/10/21 18:39:35
Done.
|
+ last_pressure_change_(CFAbsoluteTimeGetCurrent()) { |
+ last_pressure_level_ = GetCurrentPressureLevel(); |
dispatch_source_set_event_handler(memory_level_event_source_, ^{ |
NotifyMemoryPressureChanged(memory_level_event_source_.get(), |
dispatch_callback_); |
@@ -72,6 +63,28 @@ MemoryPressureMonitor::GetCurrentPressureLevel() const { |
&length, nullptr, 0); |
return MemoryPressureLevelForMacMemoryPressure(mac_memory_pressure); |
} |
+void MemoryPressureMonitor::NotifyMemoryPressureChanged( |
+ dispatch_source_s* event_source, |
+ const MemoryPressureMonitor::DispatchCallback& dispatch_callback) { |
+ int mac_memory_pressure = dispatch_source_get_data(event_source); |
+ MemoryPressureListener::MemoryPressureLevel memory_pressure_level = |
+ MemoryPressureLevelForMacMemoryPressure(mac_memory_pressure); |
+ CFTimeInterval now = CFAbsoluteTimeGetCurrent(); |
+ CFTimeInterval since_last_change = now - last_pressure_change_; |
+ last_pressure_change_ = now; |
+ |
+ // TODO(lgrey): Two questions: |
+ // 1) Is it OK to give up precision by flooring this? |
+ // 2) Is there a better way to send multiple events? |
+ int last_level_seconds = static_cast<int>(since_last_change); |
+ for (int i = 0; i < last_level_seconds; i++) { |
shrike
2016/10/20 21:04:30
This is unfortunate, because last_level_seconds co
lgrey
2016/10/21 14:15:04
asvitkine@ what do you think?
For context, this p
chrisha
2016/10/21 18:18:58
We had talked about switching to polling on Mac, a
lgrey
2016/10/21 18:39:35
My mistake, it looks like Chrome polls once a seco
|
+ RecordMemoryPressure(last_pressure_level_); |
+ } |
+ last_pressure_level_ = memory_pressure_level; |
+ if (memory_pressure_level != |
+ MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE) |
+ dispatch_callback.Run(memory_pressure_level); |
+} |
void MemoryPressureMonitor::SetDispatchCallback( |
const DispatchCallback& callback) { |