| Index: webrtc/modules/video_coding/utility/simulcast_rate_allocator.cc
|
| diff --git a/webrtc/modules/video_coding/utility/simulcast_rate_allocator.cc b/webrtc/modules/video_coding/utility/simulcast_rate_allocator.cc
|
| index f6dccf0dda10cd85605949a2cb6d294aef2ec832..93c8f32bbc8f52c929a1a1b52a61bbd0becf81a1 100644
|
| --- a/webrtc/modules/video_coding/utility/simulcast_rate_allocator.cc
|
| +++ b/webrtc/modules/video_coding/utility/simulcast_rate_allocator.cc
|
| @@ -11,67 +11,123 @@
|
| #include "webrtc/modules/video_coding/utility/simulcast_rate_allocator.h"
|
|
|
| #include <algorithm>
|
| +#include <vector>
|
| +
|
| +#include "webrtc/base/checks.h"
|
|
|
| namespace webrtc {
|
|
|
| -webrtc::SimulcastRateAllocator::SimulcastRateAllocator(const VideoCodec& codec)
|
| +SimulcastRateAllocator::SimulcastRateAllocator(const VideoCodec& codec)
|
| : codec_(codec) {}
|
|
|
| -std::vector<uint32_t> webrtc::SimulcastRateAllocator::GetAllocation(
|
| - uint32_t bitrate_kbps) const {
|
| - // Always allocate enough bitrate for the minimum bitrate of the first layer.
|
| - // Suspending below min bitrate is controlled outside the codec implementation
|
| - // and is not overridden by this.
|
| - const uint32_t min_bitrate_bps = codec_.numberOfSimulcastStreams == 0
|
| - ? codec_.minBitrate
|
| - : codec_.simulcastStream[0].minBitrate;
|
| - uint32_t left_to_allocate = std::max(min_bitrate_bps, bitrate_kbps);
|
| - if (codec_.maxBitrate)
|
| - left_to_allocate = std::min(left_to_allocate, codec_.maxBitrate);
|
| -
|
| - if (codec_.numberOfSimulcastStreams < 2) {
|
| +void SimulcastRateAllocator::OnTemporalLayersCreated(int simulcast_id,
|
| + TemporalLayers* layers) {
|
| + RTC_DCHECK(temporal_layers_.find(simulcast_id) == temporal_layers_.end());
|
| + temporal_layers_[simulcast_id] = layers;
|
| +}
|
| +
|
| +BitrateAllocation SimulcastRateAllocator::GetAllocation(
|
| + uint32_t total_bitrate_bps,
|
| + uint32_t framerate) {
|
| + uint32_t left_to_allocate = total_bitrate_bps;
|
| + if (codec_.maxBitrate && codec_.maxBitrate * 1000 < left_to_allocate)
|
| + left_to_allocate = codec_.maxBitrate * 1000;
|
| +
|
| + BitrateAllocation allocated_bitrates_bps;
|
| + if (codec_.numberOfSimulcastStreams == 0) {
|
| // No simulcast, just set the target as this has been capped already.
|
| - return std::vector<uint32_t>(1, left_to_allocate);
|
| - }
|
| + allocated_bitrates_bps.set_bitrate(
|
| + 0, 0, std::max(codec_.minBitrate * 1000, left_to_allocate));
|
| + } else {
|
| + // Always allocate enough bitrate for the minimum bitrate of the first
|
| + // layer. Suspending below min bitrate is controlled outside the codec
|
| + // implementation and is not overridden by this.
|
| + left_to_allocate =
|
| + std::max(codec_.simulcastStream[0].minBitrate * 1000, left_to_allocate);
|
| +
|
| + // Begin by allocating bitrate to simulcast streams, putting all bitrate in
|
| + // temporal layer 0. We'll then distribute this stream allocation is done.
|
| +
|
| + // Allocate up to the target bitrate for each simulcast layer.
|
| + size_t layer = 0;
|
| + for (; layer < codec_.numberOfSimulcastStreams; ++layer) {
|
| + const SimulcastStream& stream = codec_.simulcastStream[layer];
|
| + if (left_to_allocate < stream.minBitrate * 1000)
|
| + break;
|
| + uint32_t allocation =
|
| + std::min(left_to_allocate, stream.targetBitrate * 1000);
|
| + allocated_bitrates_bps.set_bitrate(layer, 0, allocation);
|
| + left_to_allocate -= allocation;
|
| + }
|
|
|
| - // Initialize bitrates with zeroes.
|
| - std::vector<uint32_t> allocated_bitrates_bps(codec_.numberOfSimulcastStreams,
|
| - 0);
|
| -
|
| - // First try to allocate up to the target bitrate for each substream.
|
| - size_t layer = 0;
|
| - for (; layer < codec_.numberOfSimulcastStreams; ++layer) {
|
| - const SimulcastStream& stream = codec_.simulcastStream[layer];
|
| - if (left_to_allocate < stream.minBitrate)
|
| - break;
|
| - uint32_t allocation = std::min(left_to_allocate, stream.targetBitrate);
|
| - allocated_bitrates_bps[layer] = allocation;
|
| - left_to_allocate -= allocation;
|
| + // Next, try allocate remaining bitrate, up to max bitrate, in top stream.
|
| + // TODO(sprang): Allocate up to max bitrate for all layers once we have a
|
| + // better idea of possible performance implications.
|
| + if (left_to_allocate > 0) {
|
| + size_t active_layer = layer - 1;
|
| + const SimulcastStream& stream = codec_.simulcastStream[active_layer];
|
| + uint32_t bitrate_bps =
|
| + allocated_bitrates_bps.get_spatial_layer_sum(active_layer);
|
| + uint32_t allocation =
|
| + std::min(left_to_allocate, stream.maxBitrate * 1000 - bitrate_bps);
|
| + bitrate_bps += allocation;
|
| + left_to_allocate -= allocation;
|
| + allocated_bitrates_bps.set_bitrate(active_layer, 0, bitrate_bps);
|
| + }
|
| }
|
|
|
| - // Next, try allocate remaining bitrate, up to max bitrate, in top layer.
|
| - // TODO(sprang): Allocate up to max bitrate for all layers once we have a
|
| - // better idea of possible performance implications.
|
| - if (left_to_allocate > 0) {
|
| - size_t active_layer = layer - 1;
|
| - const SimulcastStream& stream = codec_.simulcastStream[active_layer];
|
| - uint32_t allocation =
|
| - std::min(left_to_allocate,
|
| - stream.maxBitrate - allocated_bitrates_bps[active_layer]);
|
| - left_to_allocate -= allocation;
|
| - allocated_bitrates_bps[active_layer] += allocation;
|
| + const int num_spatial_streams =
|
| + std::max(1, static_cast<int>(codec_.numberOfSimulcastStreams));
|
| +
|
| + // Finally, distribute the bitrate for the simulcast streams across the
|
| + // available temporal layers.
|
| + for (int simulcast_id = 0; simulcast_id < num_spatial_streams;
|
| + ++simulcast_id) {
|
| + auto tl_it = temporal_layers_.find(simulcast_id);
|
| + if (tl_it == temporal_layers_.end())
|
| + continue; // TODO(sprang): If > 1 SS, assume default TL alloc?
|
| +
|
| + uint32_t target_bitrate_kbps =
|
| + allocated_bitrates_bps.get_bitrate(simulcast_id, 0) / 1000;
|
| + RTC_DCHECK_EQ(
|
| + target_bitrate_kbps,
|
| + allocated_bitrates_bps.get_spatial_layer_sum(simulcast_id) / 1000);
|
| + uint32_t max_bitrate_kbps;
|
| + if (codec_.numberOfSimulcastStreams == 0) {
|
| + max_bitrate_kbps = codec_.maxBitrate;
|
| +
|
| + // TODO(holmer): This is a temporary hack for screensharing, where we
|
| + // interpret the startBitrate as the encoder target bitrate. This is
|
| + // to allow for a different max bitrate, so if the codec can't meet
|
| + // the target we still allow it to overshoot up to the max before dropping
|
| + // frames. This hack should be improved.
|
| + if (codec_.mode == kScreensharing && codec_.targetBitrate > 0 &&
|
| + (codec_.codecSpecific.VP8.numberOfTemporalLayers == 2 ||
|
| + codec_.simulcastStream[0].numberOfTemporalLayers == 2)) {
|
| + int tl0_bitrate = std::min(codec_.targetBitrate, target_bitrate_kbps);
|
| + max_bitrate_kbps = std::min(codec_.maxBitrate, target_bitrate_kbps);
|
| + target_bitrate_kbps = tl0_bitrate;
|
| + }
|
| + } else {
|
| + max_bitrate_kbps = codec_.simulcastStream[simulcast_id].maxBitrate;
|
| + }
|
| +
|
| + std::vector<uint32_t> tl_allocation = tl_it->second->OnRatesUpdated(
|
| + target_bitrate_kbps, max_bitrate_kbps, framerate);
|
| +
|
| + for (size_t tl_index = 0; tl_index < tl_allocation.size(); ++tl_index) {
|
| + allocated_bitrates_bps.set_bitrate(simulcast_id, tl_index,
|
| + tl_allocation[tl_index] * 1000);
|
| + }
|
| }
|
|
|
| return allocated_bitrates_bps;
|
| }
|
|
|
| -uint32_t SimulcastRateAllocator::GetPreferedBitrate() const {
|
| - std::vector<uint32_t> rates = GetAllocation(codec_.maxBitrate);
|
| - uint32_t preferred_bitrate = 0;
|
| - for (const uint32_t& rate : rates) {
|
| - preferred_bitrate += rate;
|
| - }
|
| - return preferred_bitrate;
|
| +uint32_t SimulcastRateAllocator::GetPreferedBitrate(int frame_rate) {
|
| + BitrateAllocation allocation =
|
| + GetAllocation(codec_.maxBitrate * 1000, frame_rate);
|
| + return allocation.get_sum_kbps();
|
| }
|
|
|
| const VideoCodec& webrtc::SimulcastRateAllocator::GetCodec() const {
|
|
|